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Commit graph

20 commits

Author SHA1 Message Date
Ellpeck
7e887031de bleh 2019-12-27 23:10:57 +01:00
Ellpeck
c6fff090e6 added an easy way to find objects on a tiled map 2019-12-19 00:27:56 +01:00
Ellpeck
da244dd33e added a utility method to get all tiles from a position in tiled 2019-12-17 21:02:09 +01:00
Ellpeck
d3dc40600e added stub tileset tiles to make interaction with tiled easier 2019-12-07 15:17:40 +01:00
Ellpeck
e994793ad3 added a utility class that stores a layer, an x and a y 2019-12-07 13:00:50 +01:00
Ellpeck
3298608141 add a tiled method to get the index of a layer 2019-12-07 12:56:01 +01:00
Ellpeck
7952ba1582 made the individual tile map renderer show animations 2019-12-07 02:24:02 +01:00
Ellpeck
f93117622c made collision infos update properly on tile removal 2019-12-07 02:08:21 +01:00
Ellpeck
2bd62ee09d tiled sanity check 2019-12-06 16:12:57 +01:00
Ellpeck
4325d51c95 this was bothering me 2019-12-01 22:55:17 +01:00
Ellpeck
3dcc5fa9f5 fixed blank tiles not being properly overridden using the individual tiled map renderer 2019-12-01 16:57:34 +01:00
Ellpeck
45f48cc8fd fixed tile map collisions going out of bounds with big areas 2019-09-25 21:06:56 +02:00
Ellpeck
edcc7d44b5 make tiled extension area position optional 2019-09-25 20:37:20 +02:00
Ellpeck
84e1958b4e add a tiled method that doesn't require ushort casts to get tiles 2019-09-24 12:26:38 +02:00
Ellpeck
dbe02645f1 some tiled sanity checks 2019-09-24 12:21:12 +02:00
Ellpeck
ae849c63e7 added a sandbox 2019-09-19 20:23:18 +02:00
Ellpeck
16e7212190 move out updating draw and collision info so that, when a tile on the map gets changed, they can be called individually 2019-09-19 11:11:47 +02:00
Ellpeck
6f8a414ee2 move the depth function to assign depth statically 2019-09-18 18:47:10 +02:00
Ellpeck
55c9e061f8 added tiled map collisions 2019-09-18 15:54:20 +02:00
Ellpeck
cd46345dfb added some tiled stuff to extended 2019-09-18 14:09:15 +02:00