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e1e1e8db8c
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Fixed UiParser ImageExceptionHandler being ignored when an exception occurs during texture construction
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2024-11-09 18:02:35 +01:00 |
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c4bd03ff04
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Image loading improvements:
- Added TextureExtensions.PremultipliedCopy for textures
- Create a premultiplied copy of UiParser images to support usage with KNI
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2024-09-14 10:48:04 +02:00 |
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a6a34c3937
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Construct images in UiParser.ParseImage on the main thread to support usage with KNI
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2024-09-14 10:40:11 +02:00 |
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60af21aff4
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Improved UiParser.ParseImage with locks and a callback action
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2024-03-30 11:52:23 +01:00 |
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294af052ae
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Added SetWidthBasedOnAspect and SetHeightBasedOnAspect to images
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2023-11-23 22:16:31 +01:00 |
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f652854c1d
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Added AddCustomStyle and ApplyCustomStyle to UiStyle to allow for easy custom styling of elements
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2023-06-14 14:54:49 +02:00 |
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14d0b24aa9
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cleaned up preprocessor instructions
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2022-12-13 13:11:36 +01:00 |
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e21729de67
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fixed some memory management issues in MLEM.Ui
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2022-11-24 18:38:51 +01:00 |
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d138577285
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Added trimming and AOT annotations and made MLEM trimmable
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2022-10-31 18:33:53 +01:00 |
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f58e3c94d5
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Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library
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2022-10-31 13:20:26 +01:00 |
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791c66b098
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code cleanup
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2022-10-27 10:22:25 +02:00 |
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48735c3d36
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Multi-target net452, making MLEM compatible with MonoGame for consoles
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2022-09-14 21:17:43 +02:00 |
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2d3d93c610
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Generified UiMarkdownParser by adding abstract UiParser
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2022-09-04 12:26:55 +02:00 |
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