Ellpeck
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f93117622c
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made collision infos update properly on tile removal
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2019-12-07 02:08:21 +01:00 |
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Ellpeck
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2bd62ee09d
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tiled sanity check
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2019-12-06 16:12:57 +01:00 |
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Ellpeck
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4325d51c95
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this was bothering me
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2019-12-01 22:55:17 +01:00 |
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Ellpeck
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3dcc5fa9f5
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fixed blank tiles not being properly overridden using the individual tiled map renderer
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2019-12-01 16:57:34 +01:00 |
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Ellpeck
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45f48cc8fd
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fixed tile map collisions going out of bounds with big areas
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2019-09-25 21:06:56 +02:00 |
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Ellpeck
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edcc7d44b5
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make tiled extension area position optional
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2019-09-25 20:37:20 +02:00 |
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Ellpeck
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84e1958b4e
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add a tiled method that doesn't require ushort casts to get tiles
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2019-09-24 12:26:38 +02:00 |
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Ellpeck
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dbe02645f1
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some tiled sanity checks
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2019-09-24 12:21:12 +02:00 |
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Ellpeck
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ae849c63e7
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added a sandbox
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2019-09-19 20:23:18 +02:00 |
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Ellpeck
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16e7212190
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move out updating draw and collision info so that, when a tile on the map gets changed, they can be called individually
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2019-09-19 11:11:47 +02:00 |
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Ellpeck
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6f8a414ee2
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move the depth function to assign depth statically
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2019-09-18 18:47:10 +02:00 |
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Ellpeck
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55c9e061f8
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added tiled map collisions
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2019-09-18 15:54:20 +02:00 |
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Ellpeck
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cd46345dfb
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added some tiled stuff to extended
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2019-09-18 14:09:15 +02:00 |
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