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2020-12-20 00:11:10 +01:00
.github Update FUNDING.yml 2020-06-15 02:09:38 +02:00
Demos clean up unused using statements 2020-12-14 21:51:27 +01:00
Demos.Android code cleanup 2020-06-18 17:24:35 +02:00
Demos.DesktopGL added a new text input system 2020-02-24 14:03:53 +01:00
Docs some fixes related to the branch name change 2020-11-07 00:58:43 +01:00
Media some nice media improvements 2020-06-21 23:07:49 +02:00
MLEM made texture atlases have an underlying texture region as well 2020-12-19 14:34:30 +01:00
MLEM.Data added a runtime texture packer 2020-12-20 00:11:10 +01:00
MLEM.Extended some fixes related to the branch name change 2020-11-07 00:58:43 +01:00
MLEM.Startup some fixes related to the branch name change 2020-11-07 00:58:43 +01:00
MLEM.Templates some fixes related to the branch name change 2020-11-07 00:58:43 +01:00
MLEM.Ui clean up unused using statements 2020-12-14 21:51:27 +01:00
Sandbox clean up unused using statements 2020-12-14 21:51:27 +01:00
Utilities moved DataTextureAtlas to MLEM.Data 2020-10-25 01:45:01 +02:00
.gitignore switch to using cake for builds 2020-05-21 22:50:38 +02:00
build.cake bump upcoming version 2020-11-07 01:03:02 +01:00
build.ps1 switch to using cake for builds 2020-05-21 22:50:38 +02:00
build.sh fixed build runner permissions 2020-05-22 20:59:43 +02:00
Jenkinsfile actually use criteria to skip push 2020-05-22 01:44:47 +02:00
LICENSE Initial commit 2019-08-06 13:48:26 +02:00
MLEM.sln Remove tests since they don't work correctly without a test version of MonoGame 2020-07-31 18:51:09 +02:00
README.md some fixes related to the branch name change 2020-11-07 00:58:43 +01:00

MLEM Library for Extending MonoGame is an addition to the game framework MonoGame that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.

What next?

Gallery

Here are some images that show a couple of MLEM's features.

MLEM.Ui in action:

MLEM's text formatting system: