NaturesAura/src/main/java/de/ellpeck/naturesaura/items/tools/ItemShovel.java

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package de.ellpeck.naturesaura.items.tools;
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import de.ellpeck.naturesaura.data.ItemModelGenerator;
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import de.ellpeck.naturesaura.items.ModItems;
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import de.ellpeck.naturesaura.reg.ICustomItemModel;
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import de.ellpeck.naturesaura.reg.IModItem;
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import de.ellpeck.naturesaura.reg.ModRegistry;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
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import net.minecraft.util.Mth;
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import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ShovelItem;
import net.minecraft.world.item.Tier;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.phys.BlockHitResult;
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import java.util.ArrayList;
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public class ItemShovel extends ShovelItem implements IModItem, ICustomItemModel {
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private final String baseName;
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public ItemShovel(String baseName, Tier material, float damage, float speed) {
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super(material, damage, speed, new Properties());
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this.baseName = baseName;
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ModRegistry.ALL_ITEMS.add(this);
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}
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@Override
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public InteractionResult useOn(UseOnContext context) {
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var level = context.getLevel();
var player = context.getPlayer();
var stack = player.getItemInHand(context.getHand());
var pos = context.getClickedPos();
var state = level.getBlockState(pos);
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// turning dirt to grass
if (this == ModItems.INFUSED_IRON_SHOVEL || this == ModItems.DEPTH_SHOVEL) {
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if ((state.getBlock() == Blocks.DIRT || state.getBlock() == Blocks.MYCELIUM) && level.getBlockState(pos.above()).isAir()) {
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level.setBlockAndUpdate(pos, Blocks.GRASS_BLOCK.defaultBlockState());
var damage = 5F;
if (this == ModItems.DEPTH_SHOVEL && !level.isClientSide) {
var possible = new ArrayList<BlockPos>();
for (var x = -5; x <= 5; x++) {
for (var z = -5; z <= 5; z++) {
for (var y = -1; y <= 1; y++) {
var offset = pos.offset(x, y, z);
var offState = level.getBlockState(offset);
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if ((offState.getBlock() == Blocks.DIRT || offState.getBlock() == Blocks.MYCELIUM) && level.getBlockState(offset.above()).isAir())
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possible.add(offset);
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}
}
}
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for (var i = 0; i < 63 && !possible.isEmpty(); i++) {
level.setBlockAndUpdate(possible.get(level.random.nextInt(possible.size())), Blocks.GRASS_BLOCK.defaultBlockState());
damage += 0.25F;
}
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}
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level.playSound(player, pos, SoundEvents.GRASS_PLACE, SoundSource.BLOCKS, 1.0F, 1.0F);
stack.hurtAndBreak(Mth.ceil(damage), player, p -> p.broadcastBreakEvent(context.getHand()));
return InteractionResult.SUCCESS;
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}
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}
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// flattening a large area
if (this == ModItems.INFUSED_IRON_SHOVEL) {
var flattened = false;
var range = player.isShiftKeyDown() ? 0 : 1;
for (var x = -range; x <= range; x++) {
for (var y = -range; y <= range; y++) {
var actualPos = pos.offset(x, 0, y);
var facing = context.getClickedFace();
if (player.mayUseItemAt(actualPos.relative(facing), facing, stack)) {
if (facing != Direction.DOWN
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&& level.getBlockState(actualPos.above()).isAir()
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&& level.getBlockState(actualPos).getBlock() == Blocks.GRASS_BLOCK) {
if (!level.isClientSide)
level.setBlock(actualPos, Blocks.DIRT_PATH.defaultBlockState(), 11);
flattened = true;
}
}
}
}
if (flattened) {
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level.playSound(player, pos, SoundEvents.SHOVEL_FLATTEN, SoundSource.BLOCKS, 1.0F, 1.0F);
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stack.hurtAndBreak(1, player, p -> p.broadcastBreakEvent(context.getHand()));
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return InteractionResult.SUCCESS;
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}
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}
// sky shovel swapping
if (this == ModItems.SKY_SHOVEL) {
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if (this.getDestroySpeed(stack, state) <= 1)
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return super.useOn(context);
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var otherHand = context.getHand() == InteractionHand.MAIN_HAND ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
var other = player.getItemInHand(otherHand);
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if (other.isEmpty() || !(other.getItem() instanceof BlockItem))
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return super.useOn(context);
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level.removeBlock(pos, false);
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var tile = state.hasBlockEntity() ? level.getBlockEntity(pos) : null;
Block.dropResources(state, level, pos, tile, null, stack);
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var newContext = new UseOnContext(player, otherHand, new BlockHitResult(context.getClickLocation(), context.getClickedFace(), context.getClickedPos(), context.isInside()));
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other.useOn(newContext);
stack.hurtAndBreak(1, player, p -> p.broadcastBreakEvent(context.getHand()));
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return InteractionResult.SUCCESS;
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}
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return super.useOn(context);
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}
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@Override
public String getBaseName() {
return this.baseName;
}
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@Override
public void generateCustomItemModel(ItemModelGenerator generator) {
generator.withExistingParent(this.getBaseName(), "item/handheld").texture("layer0", "item/" + this.getBaseName());
}
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}