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WallMode
Namespace: TinyLife > World
Assembly: Tiny Life.dll
This enumeration defines the possible rendering types for TinyLife.World.Wallpaper
. By default, TinyLife.World.WallMode.Full
is rendered, but an TinyLife.World.Opening
can change the type to allow for windows, doors etc.
Enum
Value | Name | Summary |
---|---|---|
0 | Full | A wall mode that represents a wall that is rendered in full, without any holes in it |
1 | SmallWindow | A wall mode that represents a wall with a small, rectanglular window in it |
2 | Door | A wall mode that represents a wall with a door-shaped hole in it |
3 | Roof | A wall mode that represents a wall used on the faces of a TinyLife.World.Roof that are straight |
4 | RoofGable | A wall mode that represents a wall used on the faces of a TinyLife.World.Roof that are gabled |
5 | RoofGableInverse | A wall mode that represents a wall used on the faces of a TinyLife.World.Roof that are gabled in the opposite direction as TinyLife.World.WallMode.RoofGable |