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21 lines
1.1 KiB
Markdown
21 lines
1.1 KiB
Markdown
# [WallMode](./WallMode.md)
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Namespace: [TinyLife]() > [World]()
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Assembly: Tiny Life.dll
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This enumeration defines the possible rendering types for `TinyLife.World.Wallpaper`. By default, `TinyLife.World.WallMode.Full` is rendered, but an `TinyLife.World.Opening` can change the type to allow for windows, doors etc.
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## Enum
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| Value | Name | Summary |
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| --- | --- | --- |
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| 0 | Full | A wall mode that represents a wall that is rendered in full, without any holes in it |
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| 1 | SmallWindow | A wall mode that represents a wall with a small, rectanglular window in it |
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| 2 | Door | A wall mode that represents a wall with a door-shaped hole in it |
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| 3 | Roof | A wall mode that represents a wall used on the faces of a `TinyLife.World.Roof` that are straight |
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| 4 | RoofGable | A wall mode that represents a wall used on the faces of a `TinyLife.World.Roof` that are gabled |
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| 5 | RoofGableInverse | A wall mode that represents a wall used on the faces of a `TinyLife.World.Roof` that are gabled in the opposite direction as `TinyLife.World.WallMode.RoofGable` |
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