ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/common/misc/apiimpl/LaserRelayConnectionHandler.java

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package de.ellpeck.actuallyadditions.common.misc.apiimpl;
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import de.ellpeck.actuallyadditions.api.laser.IConnectionPair;
import de.ellpeck.actuallyadditions.api.laser.ILaserRelayConnectionHandler;
import de.ellpeck.actuallyadditions.api.laser.LaserType;
import de.ellpeck.actuallyadditions.api.laser.Network;
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import de.ellpeck.actuallyadditions.common.data.WorldData;
import de.ellpeck.actuallyadditions.common.tile.TileEntityLaserRelay;
import io.netty.util.internal.ConcurrentSet;
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import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.ListNBT;
import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public final class LaserRelayConnectionHandler implements ILaserRelayConnectionHandler {
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public static CompoundNBT writeNetworkToNBT(Network network) {
ListNBT list = new ListNBT();
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for (IConnectionPair pair : network.connections) {
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CompoundNBT tag = new CompoundNBT();
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pair.writeToNBT(tag);
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list.add(tag);
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}
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CompoundNBT compound = new CompoundNBT();
compound.put("Network", list);
return compound;
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}
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public static Network readNetworkFromNBT(CompoundNBT tag) {
ListNBT list = tag.getList("Network", 10);
Network network = new Network();
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for (int i = 0; i < list.size(); i++) {
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ConnectionPair pair = new ConnectionPair();
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pair.readFromNBT(list.getCompound(i));
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network.connections.add(pair);
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}
return network;
}
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/**
* Merges two laserRelayNetworks together
* (Actually puts everything from the second network into the first one and removes the second one)
*/
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private static void mergeNetworks(Network firstNetwork, Network secondNetwork, World world) {
for (IConnectionPair secondPair : secondNetwork.connections) {
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firstNetwork.connections.add(secondPair);
}
WorldData data = WorldData.get(world);
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secondNetwork.changeAmount++;
data.laserRelayNetworks.remove(secondNetwork);
data.markDirty();
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//System.out.println("Merged Two Networks!");
}
/**
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* Gets all Connections for a Relay
*/
@Override
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public ConcurrentSet<IConnectionPair> getConnectionsFor(BlockPos relay, World world) {
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ConcurrentSet<IConnectionPair> allPairs = new ConcurrentSet<>();
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for (Network aNetwork : WorldData.get(world).laserRelayNetworks) {
for (IConnectionPair pair : aNetwork.connections) {
if (pair.contains(relay)) {
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allPairs.add(pair);
}
}
}
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return allPairs;
}
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/**
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* Removes a Relay from its Network
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*/
@Override
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public void removeRelayFromNetwork(BlockPos relay, World world) {
Network network = this.getNetworkFor(relay, world);
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if (network != null) {
network.changeAmount++;
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//Setup new network (so that splitting a network will cause it to break into two)
WorldData data = WorldData.get(world);
data.laserRelayNetworks.remove(network);
data.markDirty();
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for (IConnectionPair pair : network.connections) {
if (!pair.contains(relay)) {
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this.addConnection(pair.getPositions()[0], pair.getPositions()[1], pair.getType(), world, pair.doesSuppressRender());
}
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}
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//System.out.println("Removing a Relay from the Network!");
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}
}
/**
* Gets a Network for a Relay
*/
@Override
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public Network getNetworkFor(BlockPos relay, World world) {
if (world != null) for (Network aNetwork : WorldData.get(world).laserRelayNetworks) {
for (IConnectionPair pair : aNetwork.connections) {
if (pair.contains(relay)) { return aNetwork; }
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}
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}
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return null;
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}
@Override
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public boolean addConnection(BlockPos firstRelay, BlockPos secondRelay, LaserType type, World world) {
return this.addConnection(firstRelay, secondRelay, type, world, false);
}
/**
* Adds a new connection between two relays
* (Puts it into the correct network!)
*/
@Override
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public boolean addConnection(BlockPos firstRelay, BlockPos secondRelay, LaserType type, World world, boolean suppressConnectionRender) {
return this.addConnection(firstRelay, secondRelay, type, world, suppressConnectionRender, false);
}
@Override
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public boolean addConnection(BlockPos firstRelay, BlockPos secondRelay, LaserType type, World world, boolean suppressConnectionRender, boolean removeIfConnected) {
if (firstRelay == null || secondRelay == null || firstRelay == secondRelay || firstRelay.equals(secondRelay)) { return false; }
WorldData data = WorldData.get(world);
Network firstNetwork = this.getNetworkFor(firstRelay, world);
Network secondNetwork = this.getNetworkFor(secondRelay, world);
//No Network exists
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if (firstNetwork == null && secondNetwork == null) {
firstNetwork = new Network();
data.laserRelayNetworks.add(firstNetwork);
firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, type, suppressConnectionRender));
firstNetwork.changeAmount++;
}
//The same Network
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else if (firstNetwork == secondNetwork) {
if (removeIfConnected) {
this.removeConnection(world, firstRelay, secondRelay);
return true;
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} else {
return false;
}
}
//Both relays have laserRelayNetworks
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else if (firstNetwork != null && secondNetwork != null) {
mergeNetworks(firstNetwork, secondNetwork, world);
firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, type, suppressConnectionRender));
firstNetwork.changeAmount++;
}
//Only first network exists
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else if (firstNetwork != null) {
firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, type, suppressConnectionRender));
firstNetwork.changeAmount++;
}
//Only second network exists
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else {
secondNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, type, suppressConnectionRender));
secondNetwork.changeAmount++;
}
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//System.out.println("Connected "+firstRelay.toString()+" to "+secondRelay.toString());
//System.out.println(firstNetwork == null ? secondNetwork.toString() : firstNetwork.toString());
//System.out.println(laserRelayNetworks);
data.markDirty();
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return true;
}
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@Override
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public void removeConnection(World world, BlockPos firstRelay, BlockPos secondRelay) {
if (world != null && firstRelay != null && secondRelay != null) {
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Network network = this.getNetworkFor(firstRelay, world);
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if (network != null) {
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network.changeAmount++;
WorldData data = WorldData.get(world);
data.laserRelayNetworks.remove(network);
data.markDirty();
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for (IConnectionPair pair : network.connections) {
if (!pair.contains(firstRelay) || !pair.contains(secondRelay)) {
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this.addConnection(pair.getPositions()[0], pair.getPositions()[1], pair.getType(), world, pair.doesSuppressRender());
}
}
}
}
}
@Override
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public LaserType getTypeFromLaser(TileEntity tile) {
if (tile instanceof TileEntityLaserRelay) {
return ((TileEntityLaserRelay) tile).type;
} else {
return null;
}
}
@Override
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public LaserType getTypeFromLaser(BlockPos pos, World world) {
return this.getTypeFromLaser(world.getTileEntity(pos));
}
}