Commit graph

2641 commits

Author SHA1 Message Date
Michael Hillcox 50d2343c8b
Fixed missing blocks 2020-12-02 18:42:56 +00:00
Michael Hillcox b894d7fd21
Refactored all paxels to AIOTS 2020-12-02 18:29:11 +00:00
Michael Hillcox d9e62f35ad
Removed snow block variant 2020-12-02 18:23:33 +00:00
Michael Hillcox 2f4bb3ddcf
Item tags, drill, battery, teleport staff and more recipes 2020-12-02 18:17:29 +00:00
Michael Hillcox fcdfe07c65
Removed debugging, renamed LampBlock and fixed lamp functionality 2020-12-02 17:18:33 +00:00
Michael Hillcox 61a490cf24
Removed debugging, renamed LampBlock and fixed lamp functionality 2020-12-02 17:18:19 +00:00
Michael Hillcox a5c40afbe8
All the recipes! and added empowered crystals because I'm a derp 2020-12-02 16:59:38 +00:00
Michael Hillcox f66cedc5b2
Night right yet but I want to move on with the items 2020-12-02 15:35:24 +00:00
Michael Hillcox b7735d4a14
Ouch, hot! 2020-11-29 20:18:20 +00:00
Michael Hillcox 50389506c8
Added some recipes! :D 2020-11-29 18:52:20 +00:00
Michael Hillcox 6baac03f6d
Added some more data gen to the ore and crystal cluster blocks
It's not perfect as fortune doesn't effect it.
2020-11-29 18:23:50 +00:00
Michael Hillcox 1c97d71946
Remove IUseItem for now until I can come up with a good way of doing it 2020-11-29 17:09:12 +00:00
Michael Hillcox 500117bb7a
Implemented Configs (Sectioned them out in advance...) 2020-11-29 16:58:41 +00:00
Michael Hillcox 9ca86b2937
Fixed the teleporter cost being 3 times to much 2020-11-29 14:28:30 +00:00
Michael Hillcox 0a036ee1ef
Added power requirements to Teleport Staff, Added Crystal Flux Cap, more 2020-11-29 14:03:55 +00:00
Michael Hillcox 8b525252a5
Added leaf blower logic :D 2020-11-28 22:00:52 +00:00
Michael Hillcox c1bad8ba33
Implemented Teleport logic for teleporting staff 😁 2020-11-28 21:26:50 +00:00
Michael Hillcox 7b9749ac10
Hmmmm, juicy data gens 2020-11-28 18:19:23 +00:00
Michael Hillcox 2c63ae0c60
Language Generator 2020-11-28 18:08:18 +00:00
Michael Hillcox 03837f8194
Rename and register all the remaining items 2020-11-28 17:57:55 +00:00
Michael Hillcox 3fc310bba6
Fixed walls :D Thanks Ridanisaurus 2020-11-28 16:18:18 +00:00
Michael Hillcox 9393ceabc1
Removed blocks as per spec 2020-11-28 15:32:47 +00:00
Michael Hillcox 903095f946
Woops, that should finish up the skeleton of blocks, now for items 2020-11-28 15:20:22 +00:00
Michael Hillcox 4224b0601f
Added loot tables for all blocks that drop themselves 2020-11-28 15:10:13 +00:00
Michael Hillcox 2b63de3345
Helper class, ManualItem with helper text and more 2020-11-28 14:51:41 +00:00
Michael Hillcox 2d97ed3916
AIO & Tools language 2020-11-28 14:29:17 +00:00
Michael Hillcox 12947e16cb
Migrate away from a Pair to help with automation 2020-11-28 14:28:54 +00:00
Michael Hillcox a5fc864b30
Added Paxels back 2020-11-28 14:07:36 +00:00
Michael Hillcox c2693b9b21
removed: BlackLotus (per spec) 2020-11-28 12:36:16 +00:00
Michael Hillcox 915bec64c7
Fully facing class added, data gen for fully facing added, Atomic textures fixed 2020-11-21 20:33:13 +00:00
Michael Hillcox 5fba4e9710
Fixed some name issues, added feature code to Crystal block, cluster and added walls to the block tag rules 2020-11-21 19:55:04 +00:00
Michael Hillcox cca5d78957
Fixed armor material loading 2020-11-21 17:33:24 +00:00
Michael Hillcox 67d10ba22e
More naming, how lovely... 2020-11-21 13:28:08 +00:00
Michael Hillcox f242945791
Hmm, all the fixes 😢 2020-11-21 13:11:30 +00:00
Michael Hillcox 2445784f5c
Added booklet item, refactored blocks to new packages 2020-11-21 12:43:38 +00:00
Michael Hillcox 0289a04815
My fingers hurt, All block lang added back, block name fixing and refactors 2020-11-21 12:36:16 +00:00
Michael Hillcox 2502cd3ce9
Updated forge and added jei back 2020-11-21 11:16:39 +00:00
Michael Hillcox c89ce2aeb5
Fixed spelling derp 2020-11-21 11:01:30 +00:00
Michael Hillcox d8eec9c309
Re-ran data gens 2020-11-21 10:57:50 +00:00
Michael Hillcox be12e2e9ab
Compressed and registered all tool and armor types 2020-11-21 10:57:36 +00:00
Michael Hillcox 2939e3af2a
Added Armor materials 2020-11-21 10:57:10 +00:00
Michael Hillcox 184275b901
Refactored tool materials 2020-11-21 10:56:51 +00:00
Michael Hillcox 7e936d3ddd
Added class to group all tools and armors into one class 2020-11-21 10:56:51 +00:00
Michael Hillcox 727e5727aa
Merge remote-tracking branch 'origin/clean-start' into clean-start 2020-11-20 19:59:01 +00:00
Michael Hillcox 6e58e588ca
Move items -> item and renamed tool names, and ran data gens 2020-11-20 19:58:09 +00:00
Michael Hillcox 519646d811
Added tools and item gens for tools 2020-11-20 19:57:44 +00:00
Ell 2bfd7be826 some master->main related fixes 2020-11-07 14:35:29 +01:00
Ridanis 41ca1aab2f Folder name change back to block 2020-11-05 19:03:18 +01:00
Ridanis 4340506cc3 New Textures 1.0.0
- Added Items
- Updated Armor Models
- Renamed 'block' folder to 'blocks'
2020-11-05 10:29:24 +01:00
Michael Hillcox f98b246f44
Folder migration 2020-11-04 16:33:06 +00:00