GameBundle/Test/Test.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
<AssemblyName>Test Project</AssemblyName>
<Version>1.2.3</Version>
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</PropertyGroup>
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<ItemGroup>
<PackageReference Include="Contentless" Version="2.0.*" />
<PackageReference Include="MLEM.Startup" Version="3.2.*" />
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.*" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
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</ItemGroup>
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<ItemGroup>
<MonoGameContentReference Include="Content\Content.mgcb" />
<Content Include="Content\*\**" />
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<Content Include="macmain.txt" CopyToOutputDirectory="Always" />
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</ItemGroup>
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</Project>