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MLEM/MLEM.Extended/Tiled/TiledExtensions.cs

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using System;
using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MonoGame.Extended;
using MonoGame.Extended.Tiled;
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using ColorExtensions = MLEM.Extensions.ColorExtensions;
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namespace MLEM.Extended.Tiled {
public static class TiledExtensions {
private static readonly Dictionary<int, TiledMapTilesetTile> StubTilesetTiles = new Dictionary<int, TiledMapTilesetTile>();
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public static string Get(this TiledMapProperties properties, string key) {
properties.TryGetValue(key, out var val);
return val;
}
public static bool GetBool(this TiledMapProperties properties, string key) {
bool.TryParse(properties.Get(key), out var val);
return val;
}
public static Color GetColor(this TiledMapProperties properties, string key) {
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return ColorExtensions.FromHex(properties.Get(key));
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}
public static float GetFloat(this TiledMapProperties properties, string key) {
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float.TryParse(properties.Get(key), NumberStyles.Number, NumberFormatInfo.InvariantInfo, out var val);
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return val;
}
public static int GetInt(this TiledMapProperties properties, string key) {
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int.TryParse(properties.Get(key), NumberStyles.Number, NumberFormatInfo.InvariantInfo, out var val);
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return val;
}
public static TiledMapTileset GetTileset(this TiledMapTile tile, TiledMap map) {
return map.GetTilesetByTileGlobalIdentifier(tile.GlobalIdentifier);
}
public static int GetLocalIdentifier(this TiledMapTile tile, TiledMapTileset tileset, TiledMap map) {
return tile.GlobalIdentifier - map.GetTilesetFirstGlobalIdentifier(tileset);
}
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public static int GetGlobalIdentifier(this TiledMapTilesetTile tile, TiledMapTileset tileset, TiledMap map) {
return map.GetTilesetFirstGlobalIdentifier(tileset) + tile.LocalTileIdentifier;
}
public static TiledMapTilesetTile GetTilesetTile(this TiledMapTileset tileset, TiledMapTile tile, TiledMap map, bool createStub = true) {
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if (tile.IsBlank)
return null;
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var localId = tile.GetLocalIdentifier(tileset, map);
var tilesetTile = tileset.Tiles.FirstOrDefault(t => t.LocalTileIdentifier == localId);
if (tilesetTile == null && createStub) {
var id = tile.GetLocalIdentifier(tileset, map);
if (!StubTilesetTiles.TryGetValue(id, out tilesetTile)) {
tilesetTile = new TiledMapTilesetTile(id);
StubTilesetTiles.Add(id, tilesetTile);
}
}
return tilesetTile;
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}
public static TiledMapTilesetTile GetTilesetTile(this TiledMapTile tile, TiledMap map, bool createStub = true) {
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if (tile.IsBlank)
return null;
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var tileset = tile.GetTileset(map);
return tileset.GetTilesetTile(tile, map, createStub);
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}
public static int GetTileLayerIndex(this TiledMap map, string layerName) {
var layer = map.GetLayer<TiledMapTileLayer>(layerName);
return map.TileLayers.IndexOf(layer);
}
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public static TiledMapTile GetTile(this TiledMap map, string layerName, int x, int y) {
var layer = map.GetLayer<TiledMapTileLayer>(layerName);
return layer != null ? layer.GetTile(x, y) : default;
}
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public static void SetTile(this TiledMap map, string layerName, int x, int y, int globalTile) {
var layer = map.GetLayer<TiledMapTileLayer>(layerName);
if (layer != null)
layer.SetTile((ushort) x, (ushort) y, (uint) globalTile);
}
public static IEnumerable<TiledMapTile> GetTiles(this TiledMap map, int x, int y) {
foreach (var layer in map.TileLayers) {
var tile = layer.GetTile(x, y);
if (!tile.IsBlank)
yield return tile;
}
}
public static TiledMapTile GetTile(this TiledMapTileLayer layer, int x, int y) {
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return !layer.IsInBounds(x, y) ? default : layer.GetTile((ushort) x, (ushort) y);
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}
public static RectangleF GetArea(this TiledMapObject obj, TiledMap map, Vector2? position = null) {
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var tileSize = map.GetTileSize();
var pos = position ?? Vector2.Zero;
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return new RectangleF(obj.Position / tileSize + pos, obj.Size / tileSize);
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}
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public static Vector2 GetTileSize(this TiledMap map) {
return new Vector2(map.TileWidth, map.TileHeight);
}
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public static bool IsInBounds(this TiledMapTileLayer layer, int x, int y) {
return x >= 0 && y >= 0 && x < layer.Width && y < layer.Height;
}
public static IEnumerable<TiledMapObject> GetObjects(this TiledMapObjectLayer layer, string id, bool searchName = true, bool searchType = false) {
foreach (var obj in layer.Objects) {
if (searchName && obj.Name == id || searchType && obj.Type == id)
yield return obj;
}
}
public static IEnumerable<TiledMapObject> GetObjects(this TiledMap map, string name, bool searchName = true, bool searchType = false) {
foreach (var layer in map.ObjectLayers) {
foreach (var obj in layer.GetObjects(name, searchName, searchType))
yield return obj;
}
}
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public static Rectangle GetTextureRegion(this TiledMapTileset tileset, TiledMapTilesetTile tile) {
var id = tile.LocalTileIdentifier;
if (tile is TiledMapTilesetAnimatedTile animated)
id = animated.CurrentAnimationFrame.LocalTileIdentifier;
return tileset.GetTileRegion(id);
}
public static SpriteEffects GetSpriteEffects(this TiledMapTile tile) {
var flipping = SpriteEffects.None;
if (tile.IsFlippedHorizontally)
flipping |= SpriteEffects.FlipHorizontally;
if (tile.IsFlippedVertically)
flipping |= SpriteEffects.FlipVertically;
return flipping;
}
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}
}