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1458 commits

Author SHA1 Message Date
Ell
14526d24d3 cleaned up the sprite animation changes 2021-12-21 20:17:02 +01:00
Ell
c76357a9e3 Allow storing multiple texture regions per SpriteAnimation frame 2021-12-21 20:12:15 +01:00
Ell
dae511e455 Made StyleProp immutable 2021-12-21 11:54:32 +01:00
Ell
c0ce5a07ad Implemented IEquatable on a lot of classes that were missing it 2021-12-21 11:39:29 +01:00
Ell
3541b8d3e1 Automatically set area dirty when changing child padding or paragraph fonts 2021-12-21 00:01:57 +01:00
Ell
79354c444b fixed exception when elements get removed from their ui in Update 2021-12-14 13:42:31 +01:00
Ell
0541ad342e updated dependencies in templates 2021-12-14 13:28:32 +01:00
Ell
ef3fcb2e9c Improved MlemGame class 2021-12-13 00:39:36 +01:00
Ell
60dfbb1ec5 Added UiMetrics 2021-12-12 12:32:09 +01:00
Ell
55fae16768 Allow overriding SetAreaAndUpdateChildren and switch to using it in some locations 2021-12-11 17:39:49 +01:00
Ell
103d7c7503 Added a SquishingGroup element to MLEM.Ui 2021-12-11 17:26:55 +01:00
Ell
28a928ec2c Revert "Added PreventSiblingSpill to Element"
This reverts commit 3c74cc4845.
2021-12-11 01:04:35 +01:00
Ell
18a62f5ca3 Merge remote-tracking branch 'origin/main' into main 2021-12-11 01:02:36 +01:00
Ell
18517c75bd removed unnecessary Math.Abs from Color.Invert 2021-12-11 01:02:20 +01:00
Ell
51afefbfc8 removed unnecessary Math.Abs from Color.Invert 2021-12-11 00:38:28 +01:00
Ell
3c74cc4845 Added PreventSiblingSpill to Element 2021-12-11 00:36:50 +01:00
Ell
f24ad5025c use TextureRegion for AutoTiling 2021-12-03 21:10:19 +01:00
Ell
1ed6b019bb separate background and overlay regions in DrawExtendedAutoTile 2021-12-03 20:59:56 +01:00
Ell
f34d4e3b68 return added items for all methods that use StaticSpriteBatch 2021-12-03 19:57:26 +01:00
Ell
6541c6d797 fixed extended auto tiling only drawing parts of the texture 2021-12-03 19:10:10 +01:00
Ell
052c9e738c Removed unused rotation parameter in AddAutoTile 2021-12-03 18:42:18 +01:00
Ell
36abc3d1fe allow specifying a depth offset for extended auto tiles 2021-12-03 18:34:33 +01:00
Ell
831da36bcc allow drawing the background of extended auto tiles in a separate color 2021-12-03 18:04:03 +01:00
Ell
2d3ce30ff2 reflect lidgren deprecation in descriptions 2021-12-03 12:55:34 +01:00
Ell
0c881e374b Marked features related to Lidgren.Network as obsolete 2021-12-03 12:52:26 +01:00
Ell
636522bc3e resolved some documentation warnings 2021-11-30 11:46:06 +01:00
Ell
0371e6ce75 display breaking changes in bold 2021-11-29 21:44:00 +01:00
Ell
376a068864 Moved AutoTiling to Graphics namespace and removed deprecated Misc versions of SoundEffectInfo and SoundEffectInstanceHandler 2021-11-29 21:24:08 +01:00
Ell
a48aa2db93 dependency update 2021-11-29 11:50:43 +01:00
Ell
252d06888f consistently use the default font's line height 2021-11-28 11:30:57 +01:00
Ell
a11a63c067 some GenericFont code style improvements 2021-11-28 00:28:17 +01:00
Ell
f445aba45c improved Token memory allocations 2021-11-27 23:35:37 +01:00
Ell
293602269b prevent unnecessary allocations in GenericFont 2021-11-27 23:04:06 +01:00
Ell
53b93a34f8 Made TextFormatter string size based on the currently active font and added a formatting code to allow for inline font changes 2021-11-27 22:45:37 +01:00
Ell
ad1d6a864e Added DrawExtendedAutoTile to the AutoTiling class 2021-11-27 15:03:30 +01:00
Ell
5cb77be410 Allow using StaticSpriteBatch for AutoTiling 2021-11-27 14:27:56 +01:00
Ell
aa94217fc6 delete old docs before copying new ones to destination 2021-11-26 19:45:59 +01:00
Ell
f37179486c added some pathfinding tests, as well as some minor code improvements 2021-11-23 21:42:18 +01:00
Ell
a6c06ad980 tone down the matrix ops tests a bit 2021-11-22 19:31:08 +01:00
Ell
444b5c6afb copy base documentation for a lot of docfx unresolvable sources 2021-11-22 19:25:18 +01:00
Ell
84a6e5a29a Fixed some end-of-line inconsistencies when using the Right text alignment 2021-11-22 18:52:52 +01:00
Ell
c9c9e566b1 Throw an exception when text formatter macros resolve recursively too many times 2021-11-22 17:50:17 +01:00
Ell
84e2544dc8 Allow setting a custom effect and depth stencil state for ui drawing 2021-11-22 17:42:08 +01:00
Ell
5b99f29490 Fixed some inconsistencies with element transformations and mouse interaction 2021-11-22 15:13:08 +01:00
Ell
5c8ef3d254 Added RotationVector extension methods for Matrix and Quaternion 2021-11-22 14:48:38 +01:00
Ell
b30ec9408b Added Padding.Empty 2021-11-18 10:58:50 +01:00
Ell
3fc635fb4d display breaking changes in italics 2021-11-18 10:55:11 +01:00
Ell
a59f1eb8af Added missing easing functions Quart and Quint to Easings 2021-11-16 15:08:35 +01:00
Ell
91d34c0a83 Remember the location that a scroll bar scroller was grabbed in when scrolling 2021-11-14 21:32:13 +01:00
Ell
2a7dc119eb Removed ScrollBar ScrollerOffset (which didn't actually work) 2021-11-14 21:04:50 +01:00