fcca5300ae
Fixed elements' OnDeselected events not being raised when CanBeSelected is set to false while selected
2022-05-21 20:42:54 +02:00
bd9d3f970b
Added RandomPitchModifier and GetRandomPitch to SoundEffectInfo
2022-05-20 16:59:28 +02:00
161d44dbe0
Added an Enum constructor to GenericInput
2022-05-18 21:45:38 +02:00
30bcdc1710
Allow comparing Keybind and Combination based on the amount of modifiers they have
2022-05-18 18:50:00 +02:00
15b873a8ad
fixed xml doc recursive reference
2022-05-18 16:01:24 +02:00
6dc4011ef5
Added optional isKeybindAllowed parameter to KeybindButton
2022-05-18 15:54:29 +02:00
8968e6025d
Added IsPressConsumed and IsAnyPressedAvailable to InputHandler
2022-05-17 18:20:31 +02:00
03accff6ae
modify AutoNavGroup behavior to disallow new selections
2022-05-17 16:06:22 +02:00
5ba550619d
Added AndThen to Easings
2022-05-10 21:32:28 +02:00
7ebbe49786
Added ReverseInput and ReverseOutput to Easings
2022-05-10 20:56:14 +02:00
61439aa521
made the MLEM.Data description more descriptive
2022-05-10 16:06:45 +02:00
874be1fd6e
Fixed SoundEffectReader incorrectly claiming it could read ogg and mp3 files
2022-05-10 15:58:47 +02:00
acd15fea14
improved Ui and Data package descriptions
2022-05-10 15:42:20 +02:00
47b58b1942
Premultiply textures when using RawContentManager
2022-05-07 21:39:36 +02:00
16b9e26969
Fixed elements sometimes staying hidden when they shouldn't in scrolling panels
2022-05-04 13:54:15 +02:00
98118e540a
Allow manually hiding a paragraph without its text overriding the hidden state
2022-05-04 13:22:24 +02:00
58b716aabb
Don't query a paragraph's text callback in the constructor
2022-05-03 20:26:39 +02:00
63d2353694
Improved ElementHelper.AddTooltip overloads
2022-05-03 20:10:26 +02:00
15a57d8db9
Turned Tooltip paragraph styling into style properties
2022-05-03 19:35:44 +02:00
5a1b31e8a3
Allow adding dropdown and tooltip elements at a specified index
2022-05-03 19:07:53 +02:00
435042e1f5
Allow Tooltip to manage more than one paragraph and make it easier to add new lines
2022-05-03 18:58:18 +02:00
4c24284a3f
updated templates
2022-04-30 13:14:44 +02:00
bc0f9d5c0c
consume other UI inputs too
2022-04-30 12:26:40 +02:00
610527374e
Make use of the new consuming variants in InputHandler and Keybind to consume UiControls inputs
2022-04-30 12:14:08 +02:00
4a88cca8bf
also added consuming variants of IsPressed to Keybind
2022-04-30 11:38:05 +02:00
8adee49e55
fixed scroll bars not working with the new InvertPressBehavior
2022-04-30 11:31:40 +02:00
46c77d2444
Added InputHandler.InvertPressBehavior
2022-04-29 15:34:04 +02:00
6393d879d9
added SpriteBatchContext
2022-04-25 15:25:58 +02:00
c78bafd000
Ensure that Element.IsMouseOver is always accurate by making it an auto-property
2022-04-15 14:18:55 +02:00
783da33107
Fixed elements not being deselected when removed through RemoveChild
2022-04-15 14:16:38 +02:00
be26a2ebc2
made the new AutoNavGroup also work for gamepad controls
2022-04-14 18:01:30 +02:00
45afd9ac79
Added Element.AutoNavGroup which allows forming groups for auto-navigation
2022-04-14 17:54:25 +02:00
ad29b46df3
Fixed radio buttons not unchecking all other radio buttons with the same root element
2022-04-14 17:45:01 +02:00
f445f59078
Added consuming variants of IsPressed methods to InputHandler
2022-04-11 10:33:41 +02:00
902391d278
Fixed auto-nav tooltip displaying on the selected element even when not in auto-nav mode
2022-04-09 22:00:21 +02:00
62d2b28ec0
bump version
2022-04-08 14:50:14 +02:00
a1c5b8e2d6
5.3.0
2022-04-08 14:37:25 +02:00
a7c6230434
suppress MlemGame deprecation warning for DrawEarly
2022-04-08 14:34:57 +02:00
4854d420e0
Fixed delayed tooltips sometimes displaying in the wrong location for one frame
2022-04-05 14:54:20 +02:00
393bd9ffe5
Allow tooltips to display for elements when selected in auto-nav mode
2022-04-05 14:42:30 +02:00
30b4d5fc43
Improve f166c3d256
by allowing buttons to be selectable even when disabled
2022-04-05 14:20:38 +02:00
df0ad68837
Fixed tooltips sometimes ignoring manually set IsHidden values
2022-04-05 14:17:12 +02:00
37f0470e4f
updated ui docs for the previous change
2022-03-26 21:18:48 +01:00
94dec34470
render panel's render target in the Draw method
2022-03-26 21:13:05 +01:00
6a3c797eba
Fixed UiMetrics.ForceAreaUpdateTime being inaccurate for nested elements
2022-03-26 20:06:59 +01:00
3ad024b95a
fixed KeybindButton inheritdoc referencing itself
2022-03-26 12:53:28 +01:00
ae6ce6e7d5
Added properties and constructors for existing operator overloads to GenericInput
2022-03-26 12:51:14 +01:00
54ca580dd3
resolve android demo build warning
2022-03-26 12:49:46 +01:00
4e122175b2
Allow ElementHelper's KeybindButton to accept a Keybind for clearing a combination
2022-03-26 12:41:19 +01:00
c6fe72bdc9
Multiple improvements to InputHandler key/button repeats:
...
- Trigger InputHandler key and gamepad repeats for the most recently pressed input
- Added InputHandler.TryGetDownTime and store the down times of inputs
- Removed InputHandler.StoreAllActiveInputs and always store all active inputs
2022-03-25 15:18:57 +01:00