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ef3fcb2e9c
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Improved MlemGame class
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2021-12-13 00:39:36 +01:00 |
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60dfbb1ec5
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Added UiMetrics
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2021-12-12 12:32:09 +01:00 |
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55fae16768
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Allow overriding SetAreaAndUpdateChildren and switch to using it in some locations
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2021-12-11 17:39:49 +01:00 |
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103d7c7503
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Added a SquishingGroup element to MLEM.Ui
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2021-12-11 17:26:55 +01:00 |
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28a928ec2c
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Revert "Added PreventSiblingSpill to Element"
This reverts commit 3c74cc4845 .
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2021-12-11 01:04:35 +01:00 |
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18a62f5ca3
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Merge remote-tracking branch 'origin/main' into main
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2021-12-11 01:02:36 +01:00 |
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18517c75bd
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removed unnecessary Math.Abs from Color.Invert
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2021-12-11 01:02:20 +01:00 |
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51afefbfc8
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removed unnecessary Math.Abs from Color.Invert
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2021-12-11 00:38:28 +01:00 |
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3c74cc4845
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Added PreventSiblingSpill to Element
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2021-12-11 00:36:50 +01:00 |
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f24ad5025c
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use TextureRegion for AutoTiling
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2021-12-03 21:10:19 +01:00 |
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1ed6b019bb
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separate background and overlay regions in DrawExtendedAutoTile
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2021-12-03 20:59:56 +01:00 |
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f34d4e3b68
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return added items for all methods that use StaticSpriteBatch
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2021-12-03 19:57:26 +01:00 |
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6541c6d797
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fixed extended auto tiling only drawing parts of the texture
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2021-12-03 19:10:10 +01:00 |
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052c9e738c
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Removed unused rotation parameter in AddAutoTile
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2021-12-03 18:42:18 +01:00 |
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36abc3d1fe
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allow specifying a depth offset for extended auto tiles
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2021-12-03 18:34:33 +01:00 |
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831da36bcc
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allow drawing the background of extended auto tiles in a separate color
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2021-12-03 18:04:03 +01:00 |
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2d3ce30ff2
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reflect lidgren deprecation in descriptions
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2021-12-03 12:55:34 +01:00 |
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0c881e374b
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Marked features related to Lidgren.Network as obsolete
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2021-12-03 12:52:26 +01:00 |
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636522bc3e
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resolved some documentation warnings
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2021-11-30 11:46:06 +01:00 |
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0371e6ce75
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display breaking changes in bold
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2021-11-29 21:44:00 +01:00 |
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376a068864
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Moved AutoTiling to Graphics namespace and removed deprecated Misc versions of SoundEffectInfo and SoundEffectInstanceHandler
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2021-11-29 21:24:08 +01:00 |
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a48aa2db93
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dependency update
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2021-11-29 11:50:43 +01:00 |
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252d06888f
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consistently use the default font's line height
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2021-11-28 11:30:57 +01:00 |
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a11a63c067
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some GenericFont code style improvements
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2021-11-28 00:28:17 +01:00 |
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f445aba45c
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improved Token memory allocations
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2021-11-27 23:35:37 +01:00 |
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293602269b
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prevent unnecessary allocations in GenericFont
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2021-11-27 23:04:06 +01:00 |
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53b93a34f8
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Made TextFormatter string size based on the currently active font and added a formatting code to allow for inline font changes
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2021-11-27 22:45:37 +01:00 |
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ad1d6a864e
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Added DrawExtendedAutoTile to the AutoTiling class
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2021-11-27 15:03:30 +01:00 |
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5cb77be410
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Allow using StaticSpriteBatch for AutoTiling
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2021-11-27 14:27:56 +01:00 |
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aa94217fc6
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delete old docs before copying new ones to destination
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2021-11-26 19:45:59 +01:00 |
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f37179486c
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added some pathfinding tests, as well as some minor code improvements
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2021-11-23 21:42:18 +01:00 |
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a6c06ad980
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tone down the matrix ops tests a bit
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2021-11-22 19:31:08 +01:00 |
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444b5c6afb
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copy base documentation for a lot of docfx unresolvable sources
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2021-11-22 19:25:18 +01:00 |
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84a6e5a29a
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Fixed some end-of-line inconsistencies when using the Right text alignment
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2021-11-22 18:52:52 +01:00 |
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c9c9e566b1
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Throw an exception when text formatter macros resolve recursively too many times
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2021-11-22 17:50:17 +01:00 |
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84e2544dc8
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Allow setting a custom effect and depth stencil state for ui drawing
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2021-11-22 17:42:08 +01:00 |
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5b99f29490
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Fixed some inconsistencies with element transformations and mouse interaction
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2021-11-22 15:13:08 +01:00 |
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5c8ef3d254
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Added RotationVector extension methods for Matrix and Quaternion
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2021-11-22 14:48:38 +01:00 |
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b30ec9408b
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Added Padding.Empty
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2021-11-18 10:58:50 +01:00 |
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3fc635fb4d
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display breaking changes in italics
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2021-11-18 10:55:11 +01:00 |
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a59f1eb8af
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Added missing easing functions Quart and Quint to Easings
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2021-11-16 15:08:35 +01:00 |
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91d34c0a83
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Remember the location that a scroll bar scroller was grabbed in when scrolling
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2021-11-14 21:32:13 +01:00 |
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2a7dc119eb
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Removed ScrollBar ScrollerOffset (which didn't actually work)
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2021-11-14 21:04:50 +01:00 |
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cd48ad6e2a
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ensure that child padding stays consistent if ScrollerSize gets updated
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2021-11-14 20:28:53 +01:00 |
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04a206f728
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updated TestComplexPanel test to match the new scroll bar behavior
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2021-11-14 19:56:52 +01:00 |
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9cd72e9b4e
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Fixed panels that don't auto-hide their scroll bars ignoring their width for child padding
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2021-11-14 19:50:24 +01:00 |
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6702efd7fa
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added depth sorting to StaticSpriteBatch
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2021-11-13 16:42:50 +01:00 |
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dd295aca1b
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clarify StaticSpriteBatch depth documentation
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2021-11-12 20:31:47 +01:00 |
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d8517a7492
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StaticSpriteBatch refactor that speeds up removal.
Items will now be drawn in an arbitrary order.
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2021-11-12 20:21:08 +01:00 |
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eb323bea01
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only allow clearing a static sprite batch when batching
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2021-11-12 18:35:10 +01:00 |
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