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8d689952cc
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Made GenericFont and TokenizedString support UTF-32 characters like emoji
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2022-10-15 13:48:45 +02:00 |
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711f60a97e
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Updated demos and templates to MonoGame 3.8.1
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2022-07-25 18:23:16 +02:00 |
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281cce8fba
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updated remaining dependencies
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2021-03-24 22:31:58 +01:00 |
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dda827b985
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added GenericFont compatibility for FontStashSharp
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2021-02-27 16:58:36 +01:00 |
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69d81da70c
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update demos and sandbox to netcore3.1 which was long overdue
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2021-02-18 16:12:44 +01:00 |
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Ellpeck
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e28c39501e
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use Content copy instead of msbuild copy for sandbox
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2020-07-24 03:12:00 +02:00 |
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Ellpeck
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fe89fc24ea
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added data-based texture atlases
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2020-07-24 00:33:11 +02:00 |
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Ellpeck
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500a771136
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fixed generic bitmap fonts not calculating character width correctly
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2020-05-18 23:24:38 +02:00 |
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Ellpeck
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99d286d834
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raw content manager
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2020-04-22 00:30:55 +02:00 |
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Ellpeck
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9f870738b0
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added some json utilities to Data
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2020-02-27 18:56:49 +01:00 |
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Ellpeck
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c5170917fb
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fixed custom draw groups not working outside of a render target
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2019-09-20 13:22:05 +02:00 |
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Ellpeck
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ae849c63e7
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added a sandbox
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2019-09-19 20:23:18 +02:00 |
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