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b374d50815
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Allow formatting codes to have an arbitrary custom width
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2022-12-06 16:49:19 +01:00 |
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0a62ae0036
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Added SeedSource
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2022-11-30 20:21:24 +01:00 |
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81c69041c3
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Added the SingleRandom utility class
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2022-11-29 21:11:59 +01:00 |
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1a1b2025cd
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Made JsonTypeSafeWrapper.Of generic to potentially avoid reflective instantiation
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2022-11-28 00:43:50 +01:00 |
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d72b094a7a
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Added a generic version of IGenericDataHolder.SetData
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2022-11-27 12:34:07 +01:00 |
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e21729de67
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fixed some memory management issues in MLEM.Ui
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2022-11-24 18:38:51 +01:00 |
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9919ee4a97
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added the ability to convert texture atlases to collections
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2022-11-23 12:14:08 +01:00 |
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92353e40e6
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Allow adding JsonTypeSafeWrapper instances to JsonTypeSafeGenericDataHolder directly
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2022-11-22 21:51:42 +01:00 |
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63ea3eba90
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DataContract usage improvements
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2022-11-22 20:09:12 +01:00 |
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810406fb94
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Added the ability for UniformTextureAtlases to have padding for each region
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2022-11-19 17:12:57 +01:00 |
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b5619db55c
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Allow explicitly specifying each region for extended auto tiles
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2022-11-14 12:59:35 +01:00 |
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db02dfcfde
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Store a RuntimeTexturePacker packed texture region's source region
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2022-11-14 11:49:47 +01:00 |
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6ac2ba6151
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Added Range extension methods GetPercentage and FromPercentage
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2022-11-10 15:41:24 +01:00 |
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5906278091
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Fixed Combination.IsModifierDown querying one of its modifiers instead of all of them
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2022-11-08 17:50:58 +01:00 |
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8bb62a2ce5
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also added WasModifierDown and WasDown to Keybind and Combination
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2022-11-08 17:43:34 +01:00 |
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797a3b2617
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Improved the way InputHandler down time calculation works
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2022-11-08 17:12:37 +01:00 |
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8469185297
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Added GetDownTime, GetUpTime and GetTimeSincePress to Keybind and Combination
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2022-11-08 16:43:32 +01:00 |
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cc749103e0
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Allow specifying percentage-based padding for a NinePatch
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2022-11-03 18:16:59 +01:00 |
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d138577285
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Added trimming and AOT annotations and made MLEM trimmable
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2022-10-31 18:33:53 +01:00 |
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f58e3c94d5
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Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library
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2022-10-31 13:20:26 +01:00 |
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8745a3237e
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Added DynamicEnum IsDefined and EnumHelper and DynamicEnum GetUniqueFlags
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2022-10-26 23:34:30 +02:00 |
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7ab76d239d
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Added EnumHelper and DynamicEnum GetFlags
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2022-10-26 15:02:33 +02:00 |
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17ce7b668d
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Added the ability to add additional regions to a RuntimeTexturePacker after packing
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2022-10-20 23:59:42 +02:00 |
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627350ca31
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Added ElementHelper.MakeGrid
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2022-10-17 10:57:41 +02:00 |
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8d689952cc
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Made GenericFont and TokenizedString support UTF-32 characters like emoji
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2022-10-15 13:48:45 +02:00 |
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560c797b87
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Fixed InputHandler and UiControls maintaining old input states when input types are toggled off
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2022-10-10 19:29:01 +02:00 |
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d6309ce9c1
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Added the ability to find paths to one of multiple goals using AStar
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2022-10-10 11:31:23 +02:00 |
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d3b153fd45
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Cleaned up AStar code
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2022-10-09 22:38:10 +02:00 |
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0b6e6743cf
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some more AStar improvements
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2022-10-09 21:04:39 +02:00 |
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3e4c4e566d
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Merge remote-tracking branch 'origin/main'
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2022-10-09 20:07:51 +02:00 |
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bfa4ab4ac2
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Added the ability to include special per-position directions in AStar pathfinding
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2022-10-09 20:07:38 +02:00 |
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92f9164256
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Added Panel.ScrollToElement
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2022-09-24 18:46:33 +02:00 |
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d6a51776e5
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Fixed the scroll bar of an empty panel being positioned incorrectly
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2022-09-24 11:04:23 +02:00 |
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e8710f69e9
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Fixed an exception when trying to force-update the area of an element without a ui system
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2022-09-19 15:02:36 +02:00 |
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48735c3d36
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Multi-target net452, making MLEM compatible with MonoGame for consoles
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2022-09-14 21:17:43 +02:00 |
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7d8b14ee8d
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added from instruction to DataTextureAtlas
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2022-09-14 11:59:28 +02:00 |
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914b0d9c2d
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- Improved DataTextureAtlas parsing
- Added data and copy instructions to DataTextureAtlas
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2022-09-14 10:40:52 +02:00 |
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a6fd2c052e
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Added ScrollBar.MouseDragScrolling
Closes #5
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2022-09-13 16:14:36 +02:00 |
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d0c805cf18
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Fixed Element.OnChildAdded and Element.OnChildRemoved being called for grandchildren when a child is added
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2022-09-13 15:44:12 +02:00 |
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55735b4c64
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Added Element.OnAddedToUi and Element.OnRemovedFromUi
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2022-09-13 14:27:49 +02:00 |
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b4e1b00c88
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finished static sprite batch optimizations
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2022-09-12 23:51:12 +02:00 |
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742bc52437
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First pass at drastically improving StaticSpriteBatch batching performance
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2022-09-12 21:51:21 +02:00 |
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d6e7c1086d
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Discard old data when updating a StaticSpriteBatch
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2022-09-12 21:13:43 +02:00 |
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2d3d93c610
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Generified UiMarkdownParser by adding abstract UiParser
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2022-09-04 12:26:55 +02:00 |
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023233a062
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Fixed some TokenizedString tokens starting with a line break not being split correctly
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2022-09-02 14:07:23 +02:00 |
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0fe4c940d7
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Fixed TokenizedString handling trailing spaces incorrectly in the last line of non-left aligned text
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2022-09-02 13:58:12 +02:00 |
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32dad847a0
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adAdded TokenizedString.Realign
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2022-09-02 13:42:21 +02:00 |
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6a271af017
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Fixed UiMarkdownParser not parsing formatting in headings and blockquotes
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2022-08-19 17:57:44 +02:00 |
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af0aee6c40
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Added Element.AutoSizeAddedAbsolute to allow for more granular control of auto-sizing
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2022-08-16 14:20:32 +02:00 |
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e50d28ce11
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Allow using external gesture handling alongside InputHandler through ExternalGestureHandling
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2022-08-11 11:37:41 +02:00 |
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