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376a068864
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Moved AutoTiling to Graphics namespace and removed deprecated Misc versions of SoundEffectInfo and SoundEffectInstanceHandler
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2021-11-29 21:24:08 +01:00 |
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a48aa2db93
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dependency update
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2021-11-29 11:50:43 +01:00 |
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252d06888f
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consistently use the default font's line height
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2021-11-28 11:30:57 +01:00 |
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a11a63c067
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some GenericFont code style improvements
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2021-11-28 00:28:17 +01:00 |
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f445aba45c
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improved Token memory allocations
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2021-11-27 23:35:37 +01:00 |
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293602269b
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prevent unnecessary allocations in GenericFont
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2021-11-27 23:04:06 +01:00 |
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53b93a34f8
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Made TextFormatter string size based on the currently active font and added a formatting code to allow for inline font changes
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2021-11-27 22:45:37 +01:00 |
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ad1d6a864e
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Added DrawExtendedAutoTile to the AutoTiling class
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2021-11-27 15:03:30 +01:00 |
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5cb77be410
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Allow using StaticSpriteBatch for AutoTiling
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2021-11-27 14:27:56 +01:00 |
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aa94217fc6
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delete old docs before copying new ones to destination
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2021-11-26 19:45:59 +01:00 |
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f37179486c
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added some pathfinding tests, as well as some minor code improvements
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2021-11-23 21:42:18 +01:00 |
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a6c06ad980
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tone down the matrix ops tests a bit
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2021-11-22 19:31:08 +01:00 |
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444b5c6afb
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copy base documentation for a lot of docfx unresolvable sources
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2021-11-22 19:25:18 +01:00 |
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84a6e5a29a
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Fixed some end-of-line inconsistencies when using the Right text alignment
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2021-11-22 18:52:52 +01:00 |
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c9c9e566b1
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Throw an exception when text formatter macros resolve recursively too many times
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2021-11-22 17:50:17 +01:00 |
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84e2544dc8
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Allow setting a custom effect and depth stencil state for ui drawing
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2021-11-22 17:42:08 +01:00 |
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5b99f29490
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Fixed some inconsistencies with element transformations and mouse interaction
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2021-11-22 15:13:08 +01:00 |
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5c8ef3d254
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Added RotationVector extension methods for Matrix and Quaternion
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2021-11-22 14:48:38 +01:00 |
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b30ec9408b
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Added Padding.Empty
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2021-11-18 10:58:50 +01:00 |
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3fc635fb4d
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display breaking changes in italics
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2021-11-18 10:55:11 +01:00 |
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a59f1eb8af
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Added missing easing functions Quart and Quint to Easings
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2021-11-16 15:08:35 +01:00 |
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91d34c0a83
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Remember the location that a scroll bar scroller was grabbed in when scrolling
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2021-11-14 21:32:13 +01:00 |
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2a7dc119eb
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Removed ScrollBar ScrollerOffset (which didn't actually work)
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2021-11-14 21:04:50 +01:00 |
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cd48ad6e2a
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ensure that child padding stays consistent if ScrollerSize gets updated
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2021-11-14 20:28:53 +01:00 |
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04a206f728
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updated TestComplexPanel test to match the new scroll bar behavior
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2021-11-14 19:56:52 +01:00 |
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9cd72e9b4e
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Fixed panels that don't auto-hide their scroll bars ignoring their width for child padding
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2021-11-14 19:50:24 +01:00 |
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6702efd7fa
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added depth sorting to StaticSpriteBatch
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2021-11-13 16:42:50 +01:00 |
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dd295aca1b
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clarify StaticSpriteBatch depth documentation
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2021-11-12 20:31:47 +01:00 |
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d8517a7492
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StaticSpriteBatch refactor that speeds up removal.
Items will now be drawn in an arbitrary order.
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2021-11-12 20:21:08 +01:00 |
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eb323bea01
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only allow clearing a static sprite batch when batching
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2021-11-12 18:35:10 +01:00 |
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4a8a55fde3
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allow removing items from a static sprite batch
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2021-11-12 18:12:57 +01:00 |
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1fa9204680
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added a style property for a panel's scroll bar offset
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2021-11-11 16:43:27 +01:00 |
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4e3d5705a4
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removed utility scripts
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2021-11-11 02:17:31 +01:00 |
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543560feac
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Merge remote-tracking branch 'origin/main'
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2021-11-08 23:47:04 +01:00 |
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9ef5c35e52
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Set GraphicsResource Name when loading assets using RawContentManager
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2021-11-08 23:46:59 +01:00 |
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f6c59dc403
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Update FUNDING.yml
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2021-11-08 15:52:32 +01:00 |
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ed96938a1c
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updated documentation articles
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2021-11-08 02:50:53 +01:00 |
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dc15a9139f
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added a bound check for the auto-calculated scroller size
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2021-11-08 02:11:05 +01:00 |
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6d554faaac
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mark panel children dirty when the scroll bar's max value (the height of the children) changes
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2021-11-08 02:06:50 +01:00 |
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3d0250bf86
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Calculate panel scroll bar height based on content height
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2021-11-08 02:02:59 +01:00 |
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a9e243835f
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always generate documentation in ci
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2021-11-07 02:55:00 +01:00 |
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b22d2d4d22
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slight GenericDataHolder (and extensions) improvements and reversions
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2021-11-07 00:46:35 +01:00 |
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39138446ea
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added some more utility to JsonTypeSafeWrapper and revert SetData changes
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2021-11-07 00:23:48 +01:00 |
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ae559adf26
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remove "see href" from xml docs since some IDEs can't display that
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2021-11-06 23:42:23 +01:00 |
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8e83cc06a6
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Added JsonTypeSafeWrapper and JsonTypeSafeGenericDataHolder
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2021-11-06 23:38:21 +01:00 |
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778d416774
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mark panel's relevant children dirty when the render target changes
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2021-11-05 23:28:32 +01:00 |
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543201d178
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ensure that relevant panel children are updated when children are changed
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2021-11-05 23:22:39 +01:00 |
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cf48fc372e
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skip unnecessary relevant children updates for panels
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2021-11-01 22:58:37 +01:00 |
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115b05beaa
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Allow RuntimeTexturePacker to automatically dispose submitted textures when packing
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2021-11-01 16:00:13 +01:00 |
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149669df99
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fixed up Element docs and added a return value to UpdateAreaIfDirty
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2021-11-01 15:29:59 +01:00 |
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