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8078d41724
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simplified GenericFont implementation
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2021-04-19 14:02:28 +02:00 |
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e7ab8fefe8
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improved performance of SplitString and re-added Zwsp compatibility
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2021-04-14 23:13:19 +02:00 |
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538fd08d8a
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improved TokenizedString splitting efficiency
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2021-04-14 02:47:41 +02:00 |
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6e2db418c5
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added some more unit tests for string splitting and formatting
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2021-04-14 02:38:54 +02:00 |
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55477c6341
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removed Zwsp functionality, which was incomplete and did not work
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2021-04-14 00:49:33 +02:00 |
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d8d29bf10d
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added a few more tests
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2021-04-04 18:31:51 +02:00 |
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2055c3a6ef
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convert tests to use graphics
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2021-04-02 17:12:27 +02:00 |
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2287df00af
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removed unnecessary property
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2021-04-01 19:38:03 +02:00 |
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e7fd026a33
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added some UI tests
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2021-04-01 19:36:56 +02:00 |
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64c2ebd4ac
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updated license year
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2021-03-30 00:56:28 +02:00 |
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82b8c0ab49
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fixed a rare stack overflow where scroll bars could get stuck in an auto-hide loop
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2021-03-29 08:28:49 +02:00 |
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b1ff703fe1
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reintroduced tolerance for element size equality
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2021-03-29 06:56:06 +02:00 |
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79ba6864e7
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fixed stack overflow with nested auto-sized children
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2021-03-29 06:41:38 +02:00 |
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3e20aaf6c5
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fixed auto-sized elements doing unnecessarily many area updates
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2021-03-29 05:49:09 +02:00 |
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2741682029
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fixed generic stash font line height for static sprite fonts
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2021-03-29 02:54:02 +02:00 |
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e6243b831c
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remove unnecessary references to GraphicsDevice from UiSystem
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2021-03-29 02:26:44 +02:00 |
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28eafffa32
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allow setting a custom viewport for ui systems
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2021-03-29 02:15:17 +02:00 |
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35af9eee25
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fixed some number parsing not using invariant culture
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2021-03-28 06:20:27 +02:00 |
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602f19a2a8
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some minor code style and format improvements
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2021-03-24 22:44:39 +01:00 |
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281cce8fba
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updated remaining dependencies
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2021-03-24 22:31:58 +01:00 |
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5f7956a7a3
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properly stop a panel's scroll bar from being removed
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2021-03-24 22:01:02 +01:00 |
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be9748e70e
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fully disallow access to internal children collections
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2021-03-24 01:39:41 +01:00 |
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dcee3c5010
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added an option to limit auto-heights in elements
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2021-03-24 01:25:39 +01:00 |
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3d314172d0
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avoid recursion in Element.ForceUpdateArea
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2021-03-24 01:10:42 +01:00 |
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a477fef230
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always publish test results to jenkins
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2021-03-20 21:37:43 +01:00 |
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23b27cf877
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moved friends to README
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2021-03-18 22:13:33 +01:00 |
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c71fb58760
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added a few more tests
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2021-03-18 18:31:59 +01:00 |
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10c1cc8905
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fixed legacy argument specifier
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2021-03-18 17:30:20 +01:00 |
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702bf94f49
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added some tests
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2021-03-18 17:28:08 +01:00 |
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e24c871ecd
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added SoundExtensions
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2021-03-17 22:47:23 +01:00 |
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3e3f0fc742
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updated coroutine dependency
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2021-03-17 01:23:30 +01:00 |
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0ed8ec1268
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added a "Made with MLEM" section to the readme
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2021-03-14 17:27:10 +01:00 |
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014b8f90df
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added repeat-ignoring versions of IsKeyPressed and IsGamepadButtonPressed to InputHandler
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2021-03-14 17:09:45 +01:00 |
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3384f48623
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fixed up android demo, updated some dependencies and added icons to templates
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2021-03-14 01:03:17 +01:00 |
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1e485a103c
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drop .NET Framework support for TextInputWrapper.DesktopGl
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2021-03-13 17:09:16 +01:00 |
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e0263dc943
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Removed obsolete ColorExtensions methods
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2021-03-13 16:25:08 +01:00 |
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a0609e66eb
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use the known type in StaticJsonConverter
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2021-03-13 03:20:38 +01:00 |
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abcdcd21cc
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added StaticJsonConverter
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2021-03-13 03:15:39 +01:00 |
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37609ade76
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fixed DrawString in generic font ignoring text scale for alignment
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2021-03-12 20:47:57 +01:00 |
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0ddb4afc3f
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allowed the GetArea extension to calculate flipping
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2021-03-12 20:22:36 +01:00 |
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45fc12b0cb
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added some additional tiled helper methods
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2021-03-10 02:13:07 +01:00 |
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1d80965d24
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allow removing a tile using the new SetTile methd
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2021-03-09 19:06:06 +01:00 |
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14e97abf87
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some more tiled map extension utility methods
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2021-03-09 18:56:55 +01:00 |
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0411add4d1
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added a newline macro to the default text formatter
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2021-03-09 17:45:49 +01:00 |
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b594c271ac
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expose the viewport of a camera
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2021-03-09 02:29:06 +01:00 |
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0b39928334
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minor general cleanup
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2021-03-08 15:12:13 +01:00 |
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dc514815c3
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expose GetCollidingAreas
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2021-03-07 22:13:24 +01:00 |
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200058a611
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added a method to make sidescrolling collision detection easier with TiledMapCollisions
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2021-03-07 22:03:29 +01:00 |
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6ef9f8ffb1
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also switch order of x and y iteration in GetCollidingTiles
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2021-03-07 20:59:10 +01:00 |
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f2df639f9e
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reverse y loop in GetCollidingTiles to account for gravity usually pointing down
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2021-03-07 20:45:00 +01:00 |
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