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2021-03-12 20:47:57 +01:00
.config switch to cake-tool 2020-12-30 19:04:02 +01:00
.github Update FUNDING.yml 2020-06-15 02:09:38 +02:00
Demos update demos and sandbox to netcore3.1 which was long overdue 2021-02-18 16:12:44 +01:00
Demos.Android update demos and sandbox to netcore3.1 which was long overdue 2021-02-18 16:12:44 +01:00
Demos.DesktopGL minor general cleanup 2021-03-08 15:12:13 +01:00
Docs update analytics id 2021-03-02 02:20:09 +01:00
Media some nice media improvements 2020-06-21 23:07:49 +02:00
MLEM fixed DrawString in generic font ignoring text scale for alignment 2021-03-12 20:47:57 +01:00
MLEM.Data also made additional data non-relative for data texture atlas 2021-02-14 18:09:38 +01:00
MLEM.Extended allowed the GetArea extension to calculate flipping 2021-03-12 20:22:36 +01:00
MLEM.Startup fixed the input handler querying input when the window is inactive 2021-02-18 18:36:29 +01:00
MLEM.Templates minor general cleanup 2021-03-08 15:12:13 +01:00
MLEM.Ui added a text scale multiplier to Paragraph 2021-02-28 14:43:07 +01:00
Sandbox minor general cleanup 2021-03-08 15:12:13 +01:00
Utilities added a Utility script for sprite font creation 2021-01-09 00:57:50 +01:00
.gitignore switch to using cake for builds 2020-05-21 22:50:38 +02:00
build.cake bump version (in preparation for updating to net5) 2021-02-18 15:35:59 +01:00
Jenkinsfile switch to cake-tool 2020-12-30 19:04:02 +01:00
LICENSE Initial commit 2019-08-06 13:48:26 +02:00
MLEM.sln Remove tests since they don't work correctly without a test version of MonoGame 2020-07-31 18:51:09 +02:00
README.md some fixes related to the branch name change 2020-11-07 00:58:43 +01:00

MLEM Library for Extending MonoGame is an addition to the game framework MonoGame that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.

What next?

Gallery

Here are some images that show a couple of MLEM's features.

MLEM.Ui in action:

MLEM's text formatting system: