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1147 commits

Author SHA1 Message Date
Ell
59af00c89a Code cleanup, and marked AStar.InfiniteCost as obsolete 2022-06-15 11:38:11 +02:00
Ell
d0ece92550 return the ElementType along with each Element in Parse 2022-06-14 00:08:05 +02:00
Ell
01fb5288ff finished up UiMarkdownParser 2022-06-14 00:04:57 +02:00
Ell
7b1da2f1a7 fixed image base path not being applied properly 2022-06-13 23:59:56 +02:00
Ell
f53305ce42 Added UiMarkdownParser 2022-06-13 23:52:10 +02:00
Ell
d03116a49a Allow using multiple textures in a StaticSpriteBatch 2022-06-08 11:05:18 +02:00
Ell
7d9633d989 Fixed StaticSpriteBatch not resetting its texture when all items are removed 2022-06-07 11:57:25 +02:00
Ell
42993f1a0b Added LayerPositionF to MLEM.Extended 2022-06-06 23:50:13 +02:00
Ell
0a93fb7da7 Allow using a StaticSpriteBatch to draw an IndividualTiledMapRenderer 2022-06-06 22:56:48 +02:00
Ell
144062fa64 cleaned up sandbox texture atlas 2022-05-29 15:05:23 +02:00
Ell
16053d9d04 further improve runtime texture packer performance by caching the first possible position for a request of a given size 2022-05-28 21:21:25 +02:00
Ell
61770d59b1 further improve RuntimeTexturePacker performance by only checking against already packed textures 2022-05-27 11:41:21 +02:00
Ell
93a82bcf36 cache UniformTextureAtlas texture straight away when checking for transparency 2022-05-27 11:19:29 +02:00
Ell
fdf04a7e77 allow ignoring transparent regions when packing a UniformTextureAtlas 2022-05-27 11:16:16 +02:00
Ell
cb496f613f Improve RuntimeTexturePacker performance by checking against packed textures in the same order as packing 2022-05-27 11:02:33 +02:00
Ell
951f4babd5 Fixed gamepad auto-nav angle being incorrect for some elements 2022-05-26 11:39:55 +02:00
Ell
b9f2de8290 Made RuntimeTexturePacker padding be per request and improve performance by caching texture data 2022-05-25 13:18:25 +02:00
Ell
f0f1d7f8ed added runtime texture region padding and other improvements 2022-05-25 12:37:51 +02:00
Ell
fcca5300ae Fixed elements' OnDeselected events not being raised when CanBeSelected is set to false while selected 2022-05-21 20:42:54 +02:00
Ell
bd9d3f970b Added RandomPitchModifier and GetRandomPitch to SoundEffectInfo 2022-05-20 16:59:28 +02:00
Ell
161d44dbe0 Added an Enum constructor to GenericInput 2022-05-18 21:45:38 +02:00
Ell
30bcdc1710 Allow comparing Keybind and Combination based on the amount of modifiers they have 2022-05-18 18:50:00 +02:00
Ell
15b873a8ad fixed xml doc recursive reference 2022-05-18 16:01:24 +02:00
Ell
6dc4011ef5 Added optional isKeybindAllowed parameter to KeybindButton 2022-05-18 15:54:29 +02:00
Ell
8968e6025d Added IsPressConsumed and IsAnyPressedAvailable to InputHandler 2022-05-17 18:20:31 +02:00
Ell
03accff6ae modify AutoNavGroup behavior to disallow new selections 2022-05-17 16:06:22 +02:00
Ell
5ba550619d Added AndThen to Easings 2022-05-10 21:32:28 +02:00
Ell
7ebbe49786 Added ReverseInput and ReverseOutput to Easings 2022-05-10 20:56:14 +02:00
Ell
61439aa521 made the MLEM.Data description more descriptive 2022-05-10 16:06:45 +02:00
Ell
874be1fd6e Fixed SoundEffectReader incorrectly claiming it could read ogg and mp3 files 2022-05-10 15:58:47 +02:00
Ell
acd15fea14 improved Ui and Data package descriptions 2022-05-10 15:42:20 +02:00
Ell
47b58b1942 Premultiply textures when using RawContentManager 2022-05-07 21:39:36 +02:00
Ell
16b9e26969 Fixed elements sometimes staying hidden when they shouldn't in scrolling panels 2022-05-04 13:54:15 +02:00
Ell
98118e540a Allow manually hiding a paragraph without its text overriding the hidden state 2022-05-04 13:22:24 +02:00
Ell
58b716aabb Don't query a paragraph's text callback in the constructor 2022-05-03 20:26:39 +02:00
Ell
63d2353694 Improved ElementHelper.AddTooltip overloads 2022-05-03 20:10:26 +02:00
Ell
15a57d8db9 Turned Tooltip paragraph styling into style properties 2022-05-03 19:35:44 +02:00
Ell
5a1b31e8a3 Allow adding dropdown and tooltip elements at a specified index 2022-05-03 19:07:53 +02:00
Ell
435042e1f5 Allow Tooltip to manage more than one paragraph and make it easier to add new lines 2022-05-03 18:58:18 +02:00
Ell
4c24284a3f updated templates 2022-04-30 13:14:44 +02:00
Ell
bc0f9d5c0c consume other UI inputs too 2022-04-30 12:26:40 +02:00
Ell
610527374e Make use of the new consuming variants in InputHandler and Keybind to consume UiControls inputs 2022-04-30 12:14:08 +02:00
Ell
4a88cca8bf also added consuming variants of IsPressed to Keybind 2022-04-30 11:38:05 +02:00
Ell
8adee49e55 fixed scroll bars not working with the new InvertPressBehavior 2022-04-30 11:31:40 +02:00
Ell
46c77d2444 Added InputHandler.InvertPressBehavior 2022-04-29 15:34:04 +02:00
Ell
6393d879d9 added SpriteBatchContext 2022-04-25 15:25:58 +02:00
Ell
c78bafd000 Ensure that Element.IsMouseOver is always accurate by making it an auto-property 2022-04-15 14:18:55 +02:00
Ell
783da33107 Fixed elements not being deselected when removed through RemoveChild 2022-04-15 14:16:38 +02:00
Ell
be26a2ebc2 made the new AutoNavGroup also work for gamepad controls 2022-04-14 18:01:30 +02:00
Ell
45afd9ac79 Added Element.AutoNavGroup which allows forming groups for auto-navigation 2022-04-14 17:54:25 +02:00