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e21729de67
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fixed some memory management issues in MLEM.Ui
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2022-11-24 18:38:51 +01:00 |
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9919ee4a97
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added the ability to convert texture atlases to collections
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2022-11-23 12:14:08 +01:00 |
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92353e40e6
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Allow adding JsonTypeSafeWrapper instances to JsonTypeSafeGenericDataHolder directly
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2022-11-22 21:51:42 +01:00 |
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e812dd7802
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fixed JsonTypeSafeWrapper Value not being ignored when serializing
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2022-11-22 20:43:11 +01:00 |
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3b08b66fa4
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removed outdated test
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2022-11-22 20:21:25 +01:00 |
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63ea3eba90
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DataContract usage improvements
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2022-11-22 20:09:12 +01:00 |
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810406fb94
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Added the ability for UniformTextureAtlases to have padding for each region
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2022-11-19 17:12:57 +01:00 |
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b5619db55c
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Allow explicitly specifying each region for extended auto tiles
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2022-11-14 12:59:35 +01:00 |
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a1df35ea05
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also set source in OffsetCopy
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2022-11-14 11:51:29 +01:00 |
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db02dfcfde
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Store a RuntimeTexturePacker packed texture region's source region
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2022-11-14 11:49:47 +01:00 |
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6ac2ba6151
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Added Range extension methods GetPercentage and FromPercentage
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2022-11-10 15:41:24 +01:00 |
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5906278091
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Fixed Combination.IsModifierDown querying one of its modifiers instead of all of them
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2022-11-08 17:50:58 +01:00 |
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8bb62a2ce5
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also added WasModifierDown and WasDown to Keybind and Combination
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2022-11-08 17:43:34 +01:00 |
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797a3b2617
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Improved the way InputHandler down time calculation works
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2022-11-08 17:12:37 +01:00 |
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8469185297
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Added GetDownTime, GetUpTime and GetTimeSincePress to Keybind and Combination
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2022-11-08 16:43:32 +01:00 |
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cc749103e0
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Allow specifying percentage-based padding for a NinePatch
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2022-11-03 18:16:59 +01:00 |
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2df9d6a3a8
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added DynamicEnums to Friends of MLEM list
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2022-10-31 18:57:10 +01:00 |
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d138577285
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Added trimming and AOT annotations and made MLEM trimmable
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2022-10-31 18:33:53 +01:00 |
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f58e3c94d5
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Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library
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2022-10-31 13:20:26 +01:00 |
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791c66b098
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code cleanup
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2022-10-27 10:22:25 +02:00 |
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8745a3237e
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Added DynamicEnum IsDefined and EnumHelper and DynamicEnum GetUniqueFlags
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2022-10-26 23:34:30 +02:00 |
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7ab76d239d
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Added EnumHelper and DynamicEnum GetFlags
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2022-10-26 15:02:33 +02:00 |
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d5e5d1d536
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moved the new ConvertCachedUtf32 to CodePointSource
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2022-10-23 21:23:16 +02:00 |
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be7676d37e
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fixed unnecessary memory allocations since 8d689952cc
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2022-10-22 11:46:11 +02:00 |
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17ce7b668d
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Added the ability to add additional regions to a RuntimeTexturePacker after packing
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2022-10-20 23:59:42 +02:00 |
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627350ca31
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Added ElementHelper.MakeGrid
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2022-10-17 10:57:41 +02:00 |
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d3fade27e5
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changed local CI nuget source
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2022-10-15 14:04:45 +02:00 |
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8d689952cc
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Made GenericFont and TokenizedString support UTF-32 characters like emoji
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2022-10-15 13:48:45 +02:00 |
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560c797b87
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Fixed InputHandler and UiControls maintaining old input states when input types are toggled off
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2022-10-10 19:29:01 +02:00 |
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d6309ce9c1
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Added the ability to find paths to one of multiple goals using AStar
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2022-10-10 11:31:23 +02:00 |
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d3b153fd45
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Cleaned up AStar code
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2022-10-09 22:38:10 +02:00 |
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0b6e6743cf
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some more AStar improvements
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2022-10-09 21:04:39 +02:00 |
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3e4c4e566d
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Merge remote-tracking branch 'origin/main'
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2022-10-09 20:07:51 +02:00 |
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bfa4ab4ac2
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Added the ability to include special per-position directions in AStar pathfinding
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2022-10-09 20:07:38 +02:00 |
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92f9164256
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Added Panel.ScrollToElement
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2022-09-24 18:46:33 +02:00 |
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d6a51776e5
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Fixed the scroll bar of an empty panel being positioned incorrectly
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2022-09-24 11:04:23 +02:00 |
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74b3c426b8
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readme updates
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2022-09-22 17:19:22 +02:00 |
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e8710f69e9
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Fixed an exception when trying to force-update the area of an element without a ui system
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2022-09-19 15:02:36 +02:00 |
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02cf01fcb7
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added Append and Prepend to the net452 version for better code compatibility
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2022-09-15 17:51:46 +02:00 |
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fe89b28031
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publish MG and FNA test results separately
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2022-09-15 12:50:10 +02:00 |
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9f60a59706
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resolved some build warnings
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2022-09-15 10:44:50 +02:00 |
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d0500bf981
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reference solutions for tests in build.cake
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2022-09-14 23:44:07 +02:00 |
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e6b4bc54ba
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exclude the android project from build
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2022-09-14 23:28:04 +02:00 |
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b6a626d96e
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use FNA core for tests and demos
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2022-09-14 22:13:05 +02:00 |
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39a7dd3e97
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updated build script
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2022-09-14 22:00:45 +02:00 |
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53cda02ec4
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fixed some issues with the FNA project
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2022-09-14 21:53:25 +02:00 |
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48735c3d36
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Multi-target net452, making MLEM compatible with MonoGame for consoles
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2022-09-14 21:17:43 +02:00 |
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fc026ad0de
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multi-target netstandard2.0 and net6.0
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2022-09-14 19:24:00 +02:00 |
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c3c8b132da
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fixed DataTextureAtlas frm instruction failing if the original texture has an offset
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2022-09-14 12:19:05 +02:00 |
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7d8b14ee8d
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added from instruction to DataTextureAtlas
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2022-09-14 11:59:28 +02:00 |
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