|
48735c3d36
|
Multi-target net452, making MLEM compatible with MonoGame for consoles
|
2022-09-14 21:17:43 +02:00 |
|
|
7d8b14ee8d
|
added from instruction to DataTextureAtlas
|
2022-09-14 11:59:28 +02:00 |
|
|
914b0d9c2d
|
- Improved DataTextureAtlas parsing
- Added data and copy instructions to DataTextureAtlas
|
2022-09-14 10:40:52 +02:00 |
|
|
a6fd2c052e
|
Added ScrollBar.MouseDragScrolling
Closes #5
|
2022-09-13 16:14:36 +02:00 |
|
|
d0c805cf18
|
Fixed Element.OnChildAdded and Element.OnChildRemoved being called for grandchildren when a child is added
|
2022-09-13 15:44:12 +02:00 |
|
|
55735b4c64
|
Added Element.OnAddedToUi and Element.OnRemovedFromUi
|
2022-09-13 14:27:49 +02:00 |
|
|
b4e1b00c88
|
finished static sprite batch optimizations
|
2022-09-12 23:51:12 +02:00 |
|
|
742bc52437
|
First pass at drastically improving StaticSpriteBatch batching performance
|
2022-09-12 21:51:21 +02:00 |
|
|
d6e7c1086d
|
Discard old data when updating a StaticSpriteBatch
|
2022-09-12 21:13:43 +02:00 |
|
|
2d3d93c610
|
Generified UiMarkdownParser by adding abstract UiParser
|
2022-09-04 12:26:55 +02:00 |
|
|
023233a062
|
Fixed some TokenizedString tokens starting with a line break not being split correctly
|
2022-09-02 14:07:23 +02:00 |
|
|
0fe4c940d7
|
Fixed TokenizedString handling trailing spaces incorrectly in the last line of non-left aligned text
|
2022-09-02 13:58:12 +02:00 |
|
|
32dad847a0
|
adAdded TokenizedString.Realign
|
2022-09-02 13:42:21 +02:00 |
|
|
6a271af017
|
Fixed UiMarkdownParser not parsing formatting in headings and blockquotes
|
2022-08-19 17:57:44 +02:00 |
|
|
af0aee6c40
|
Added Element.AutoSizeAddedAbsolute to allow for more granular control of auto-sizing
|
2022-08-16 14:20:32 +02:00 |
|
|
e50d28ce11
|
Allow using external gesture handling alongside InputHandler through ExternalGestureHandling
|
2022-08-11 11:37:41 +02:00 |
|
|
f0432ab981
|
Fixed panels sometimes not drawing children that came into view when their positions changed unexpectedly
|
2022-08-04 21:03:16 +02:00 |
|
|
8332f56237
|
improved changelog md formatting
|
2022-08-04 20:44:54 +02:00 |
|
|
b7b1490d70
|
Fixed paragraphs sometimes not updating their position properly when hidden because they're empty
|
2022-08-04 20:43:04 +02:00 |
|
|
4d34a2fac1
|
Fixed parents of elements that prevent spill not being notified properly
|
2022-08-04 20:14:29 +02:00 |
|
|
b2898a8eae
|
Made RuntimeTexturePacker restore texture region name and pivot when packing
|
2022-08-03 10:37:59 +02:00 |
|
|
b012c65990
|
Allow data texture atlas pivots and offsets to be negative
|
2022-08-02 23:56:18 +02:00 |
|
|
72647a2edf
|
Fixed data texture atlases not allowing most characters in their region names
|
2022-08-02 23:02:34 +02:00 |
|
|
5aaba0c583
|
Close other dropdowns when opening a dropdown
|
2022-07-29 22:24:37 +02:00 |
|
|
8044cb59cb
|
Improved EnumHelper.GetValues signature to return an array
|
2022-07-29 19:52:01 +02:00 |
|
|
f0cc4b0c80
|
Allow elements to auto-adjust their size even when their children are aligned oddly
|
2022-07-27 11:19:40 +02:00 |
|
|
b78465c054
|
bump upcoming version
|
2022-07-25 18:56:21 +02:00 |
|
|
9b090c954f
|
6.0.0
|
2022-07-25 18:44:16 +02:00 |
|
|
711f60a97e
|
Updated demos and templates to MonoGame 3.8.1
|
2022-07-25 18:23:16 +02:00 |
|
|
48dfa8f1ee
|
Allow RandomExtensions to operate on any ICollection
|
2022-07-19 15:20:19 +02:00 |
|
|
ba1058748e
|
Allow specifying multiple names for a DataTextureAtlas region
|
2022-07-18 20:41:19 +02:00 |
|
|
08e28cb95b
|
Allow manually setting a RootElement as CanBeActive
|
2022-07-18 15:53:26 +02:00 |
|
|
d32bc0cbfb
|
Added TryGetUpTime, GetUpTime, TryGetTimeSincePress and GetTimeSincePress to InputHandler
|
2022-06-29 15:57:41 +02:00 |
|
|
6e2c2b3730
|
Improved the way terminating formatting codes work by introducing SimpleEndCode
|
2022-06-26 15:08:11 +02:00 |
|
|
92018eea1e
|
Made the base package's description more descriptive
This reverts commit 2973bd98e2 .
This reverts commit 04c6bb5ff8 .
|
2022-06-26 14:25:19 +02:00 |
|
|
2973bd98e2
|
moved MLEM's Input namespace into its own package
|
2022-06-25 23:46:06 +02:00 |
|
|
87b575b5c3
|
bump major version and cleaned up readme
|
2022-06-24 21:39:53 +02:00 |
|
|
5d7d238630
|
added MLEM.FNA
|
2022-06-24 14:01:26 +02:00 |
|
|
aff61508c4
|
Added TextInput class, which is an isolated version of MLEM.Ui's TextField logic
|
2022-06-19 18:17:46 +02:00 |
|
|
1795acb30e
|
Added GenericInput support for Buttons.None
|
2022-06-15 11:44:28 +02:00 |
|
|
59af00c89a
|
Code cleanup, and marked AStar.InfiniteCost as obsolete
|
2022-06-15 11:38:11 +02:00 |
|
|
f53305ce42
|
Added UiMarkdownParser
|
2022-06-13 23:52:10 +02:00 |
|
|
d03116a49a
|
Allow using multiple textures in a StaticSpriteBatch
|
2022-06-08 11:05:18 +02:00 |
|
|
7d9633d989
|
Fixed StaticSpriteBatch not resetting its texture when all items are removed
|
2022-06-07 11:57:25 +02:00 |
|
|
42993f1a0b
|
Added LayerPositionF to MLEM.Extended
|
2022-06-06 23:50:13 +02:00 |
|
|
16053d9d04
|
further improve runtime texture packer performance by caching the first possible position for a request of a given size
|
2022-05-28 21:21:25 +02:00 |
|
|
cb496f613f
|
Improve RuntimeTexturePacker performance by checking against packed textures in the same order as packing
|
2022-05-27 11:02:33 +02:00 |
|
|
951f4babd5
|
Fixed gamepad auto-nav angle being incorrect for some elements
|
2022-05-26 11:39:55 +02:00 |
|
|
b9f2de8290
|
Made RuntimeTexturePacker padding be per request and improve performance by caching texture data
|
2022-05-25 13:18:25 +02:00 |
|
|
f0f1d7f8ed
|
added runtime texture region padding and other improvements
|
2022-05-25 12:37:51 +02:00 |
|