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2c90ca9b89
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Fixed UiControls allowing for non-selectable or non-mouseable elements to be marked as selected or moused
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2022-03-11 12:29:56 +01:00 |
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96f0c51757
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Added RectangleF.DistanceSquared and RectangleF.Distance
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2022-03-10 16:03:09 +01:00 |
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a14a37cb91
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Prefer elements that have the same parent as the currently selected element when using gamepad navigation
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2022-03-10 15:00:42 +01:00 |
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45955bb5e8
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Improved gamepad navigation by employing angles between elements
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2022-03-10 14:25:41 +01:00 |
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48b96a10a4
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Added InputHandler mouse and touch position querying that preserves the game's viewport and fixed the graphics device's viewport being ignored for mouse and touch queries
Closes #1
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2022-02-06 22:07:33 +01:00 |
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5b99f29490
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Fixed some inconsistencies with element transformations and mouse interaction
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2021-11-22 15:13:08 +01:00 |
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a5a73af01c
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improved Keybind constructors
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2021-06-20 23:48:02 +02:00 |
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a02334a34c
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turned some non-event events into events and added Disposing event to ui elements
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2021-06-09 00:27:50 +02:00 |
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01b6168259
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fixed the input handler querying input when the window is inactive
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2021-02-18 18:36:29 +01:00 |
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106102adf6
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clean up unused using statements
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2020-12-14 21:51:27 +01:00 |
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Ellpeck
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ec2416719e
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store all ui controls keybinds in an array
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2020-07-16 16:04:18 +02:00 |
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Ellpeck
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deec553b22
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code cleanup
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2020-06-18 17:24:35 +02:00 |
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Ellpeck
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251261f3d7
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added a more generic keybind and input handling system
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2020-06-12 17:09:35 +02:00 |
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Ellpeck
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6b1e5f8dd9
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better implementation of the touch mousing from yesterday
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2020-06-04 20:52:21 +02:00 |
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Ellpeck
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81ed3d3bee
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Revert "made elements also show their mouse over graphic when they're being touched"
This reverts commit d7f43617
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2020-06-03 17:01:58 +02:00 |
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Ellpeck
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f70b1266f9
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Revert "only count an element as touched if no other gestures are active"
This reverts commit 08188a1a
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2020-06-03 16:18:17 +02:00 |
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Ellpeck
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08188a1a8f
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only count an element as touched if no other gestures are active
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2020-06-03 16:14:45 +02:00 |
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Ellpeck
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d7f43617c6
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made elements also show their mouse over graphic when they're being touched
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2020-06-03 15:58:08 +02:00 |
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Ellpeck
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f12284169e
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full xml documentation for MLEM.Ui
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2020-05-22 17:02:24 +02:00 |
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Ellpeck
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efed3d9e12
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some controls helper methods
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2020-05-04 16:41:54 +02:00 |
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Ellpeck
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739d337d49
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undo the width/height "fix"
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2020-03-18 03:38:30 +01:00 |
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Ellpeck
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b175df7397
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fixed a possible crash with empty uis
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2020-03-17 19:29:52 +01:00 |
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Ellpeck
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054dc8c932
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made button inputs more generic to allow for broader usage
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2020-03-17 19:13:33 +01:00 |
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Ellpeck
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f4f7df0eb8
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inflate view width and height for gamepad input to account for offscreen elements
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2020-03-17 15:24:33 +01:00 |
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Ellpeck
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5e3fdbb8ef
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made controls independent of ui systems to allow for multiple controls for one ui
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2020-03-17 15:04:36 +01:00 |
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Ellpeck
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9df1b05bee
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allow changing auto nav mode value
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2020-03-16 15:33:25 +01:00 |
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Ellpeck
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b3331834e1
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I did not want to push this here
This reverts commit ee511137
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2020-02-06 01:51:41 +01:00 |
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Ellpeck
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ee5111372b
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part 1
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2020-02-06 01:33:24 +01:00 |
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Ellpeck
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69fdd784a7
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Revert "made the default text input style be desktopgl"
This reverts commit aa64ebc0
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2020-02-01 21:16:27 +01:00 |
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Ellpeck
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aa64ebc0ef
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made the default text input style be desktopgl
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2020-02-01 20:51:41 +01:00 |
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Ellpeck
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053724e4f8
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changed text input style to work on all devices including web
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2020-02-01 20:50:42 +01:00 |
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Ellpeck
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7e6534bfc1
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added the option to disable buttons
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2020-01-15 17:05:28 +01:00 |
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Ellpeck
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a0f0859ba2
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don't consider hidden elements for the active root
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2019-12-25 00:28:08 +01:00 |
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Ellpeck
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ff42233222
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made input handler and ui system gamecomponents
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2019-12-05 17:52:25 +01:00 |
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Ellpeck
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f1702ee5b2
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added a way to tell ui controls to ignore certain input types
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2019-12-04 01:17:16 +01:00 |
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Ellpeck
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32c8147a4c
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added a rectanglef class which allows mlem to use decimal coordinates
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2019-11-02 14:53:59 +01:00 |
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Ellpeck
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76bba86b0c
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fixed a ui system crash when there is no active root
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2019-09-17 19:30:54 +02:00 |
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Ellpeck
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07b6853e0c
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give access to all of the element callbacks in the ui system
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2019-09-13 13:57:25 +02:00 |
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Ellpeck
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8afe9962fb
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added a dropdown menu and also fixed some issues
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2019-09-12 12:39:18 +02:00 |
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Ellpeck
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3796cc5ef0
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made a bunch of stuff in UiControls virtual so that changing more complex aspects is easier
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2019-09-11 18:44:05 +02:00 |
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Ellpeck
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39be76fbbf
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made more buttons configurable in the ui controls
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2019-09-11 10:44:23 +02:00 |
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Ellpeck
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7e8da6d838
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fixed gamepad indices not being taken into account for directions in ui
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2019-09-10 12:40:22 +02:00 |
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Ellpeck
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42a0ef172b
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optimize the active root
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2019-09-09 17:18:44 +02:00 |
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Ellpeck
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672e5eb548
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clean up navigation a lot
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2019-09-09 17:12:36 +02:00 |
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Ellpeck
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c52c9825f0
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added gamepad controls
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2019-09-09 16:25:07 +02:00 |
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Ellpeck
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21dce9d60a
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fixed an issue where already removed uis would still be selectable
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2019-09-04 15:36:47 +02:00 |
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Ellpeck
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0dff0e275d
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added the ability to transform the entire ui
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2019-09-02 19:55:26 +02:00 |
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Ellpeck
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64eefedac0
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publicize some useful ui methods
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2019-09-02 18:41:05 +02:00 |
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Ellpeck
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633c5b0097
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added touch compatibility to the scroll bar, which makes touch input finished!
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2019-08-31 19:32:22 +02:00 |
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Ellpeck
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353afdef6f
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started working on touch support for MLEM.Ui
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2019-08-30 18:15:50 +02:00 |
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