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219 commits

Author SHA1 Message Date
Ell
e8710f69e9 Fixed an exception when trying to force-update the area of an element without a ui system 2022-09-19 15:02:36 +02:00
Ell
48735c3d36 Multi-target net452, making MLEM compatible with MonoGame for consoles 2022-09-14 21:17:43 +02:00
Ell
7d8b14ee8d added from instruction to DataTextureAtlas 2022-09-14 11:59:28 +02:00
Ell
914b0d9c2d - Improved DataTextureAtlas parsing
- Added data and copy instructions to DataTextureAtlas
2022-09-14 10:40:52 +02:00
Ell
a6fd2c052e Added ScrollBar.MouseDragScrolling
Closes #5
2022-09-13 16:14:36 +02:00
Ell
d0c805cf18 Fixed Element.OnChildAdded and Element.OnChildRemoved being called for grandchildren when a child is added 2022-09-13 15:44:12 +02:00
Ell
55735b4c64 Added Element.OnAddedToUi and Element.OnRemovedFromUi 2022-09-13 14:27:49 +02:00
Ell
b4e1b00c88 finished static sprite batch optimizations 2022-09-12 23:51:12 +02:00
Ell
742bc52437 First pass at drastically improving StaticSpriteBatch batching performance 2022-09-12 21:51:21 +02:00
Ell
d6e7c1086d Discard old data when updating a StaticSpriteBatch 2022-09-12 21:13:43 +02:00
Ell
2d3d93c610 Generified UiMarkdownParser by adding abstract UiParser 2022-09-04 12:26:55 +02:00
Ell
023233a062 Fixed some TokenizedString tokens starting with a line break not being split correctly 2022-09-02 14:07:23 +02:00
Ell
0fe4c940d7 Fixed TokenizedString handling trailing spaces incorrectly in the last line of non-left aligned text 2022-09-02 13:58:12 +02:00
Ell
32dad847a0 adAdded TokenizedString.Realign 2022-09-02 13:42:21 +02:00
Ell
6a271af017 Fixed UiMarkdownParser not parsing formatting in headings and blockquotes 2022-08-19 17:57:44 +02:00
Ell
af0aee6c40 Added Element.AutoSizeAddedAbsolute to allow for more granular control of auto-sizing 2022-08-16 14:20:32 +02:00
Ell
e50d28ce11 Allow using external gesture handling alongside InputHandler through ExternalGestureHandling 2022-08-11 11:37:41 +02:00
Ell
f0432ab981 Fixed panels sometimes not drawing children that came into view when their positions changed unexpectedly 2022-08-04 21:03:16 +02:00
Ell
8332f56237 improved changelog md formatting 2022-08-04 20:44:54 +02:00
Ell
b7b1490d70 Fixed paragraphs sometimes not updating their position properly when hidden because they're empty 2022-08-04 20:43:04 +02:00
Ell
4d34a2fac1 Fixed parents of elements that prevent spill not being notified properly 2022-08-04 20:14:29 +02:00
Ell
b2898a8eae Made RuntimeTexturePacker restore texture region name and pivot when packing 2022-08-03 10:37:59 +02:00
Ell
b012c65990 Allow data texture atlas pivots and offsets to be negative 2022-08-02 23:56:18 +02:00
Ell
72647a2edf Fixed data texture atlases not allowing most characters in their region names 2022-08-02 23:02:34 +02:00
Ell
5aaba0c583 Close other dropdowns when opening a dropdown 2022-07-29 22:24:37 +02:00
Ell
8044cb59cb Improved EnumHelper.GetValues signature to return an array 2022-07-29 19:52:01 +02:00
Ell
f0cc4b0c80 Allow elements to auto-adjust their size even when their children are aligned oddly 2022-07-27 11:19:40 +02:00
Ell
b78465c054 bump upcoming version 2022-07-25 18:56:21 +02:00
Ell
9b090c954f 6.0.0 2022-07-25 18:44:16 +02:00
Ell
711f60a97e Updated demos and templates to MonoGame 3.8.1 2022-07-25 18:23:16 +02:00
Ell
48dfa8f1ee Allow RandomExtensions to operate on any ICollection 2022-07-19 15:20:19 +02:00
Ell
ba1058748e Allow specifying multiple names for a DataTextureAtlas region 2022-07-18 20:41:19 +02:00
Ell
08e28cb95b Allow manually setting a RootElement as CanBeActive 2022-07-18 15:53:26 +02:00
Ell
d32bc0cbfb Added TryGetUpTime, GetUpTime, TryGetTimeSincePress and GetTimeSincePress to InputHandler 2022-06-29 15:57:41 +02:00
Ell
6e2c2b3730 Improved the way terminating formatting codes work by introducing SimpleEndCode 2022-06-26 15:08:11 +02:00
Ell
92018eea1e Made the base package's description more descriptive
This reverts commit 2973bd98e2.
This reverts commit 04c6bb5ff8.
2022-06-26 14:25:19 +02:00
Ell
2973bd98e2 moved MLEM's Input namespace into its own package 2022-06-25 23:46:06 +02:00
Ell
87b575b5c3 bump major version and cleaned up readme 2022-06-24 21:39:53 +02:00
Ell
5d7d238630 added MLEM.FNA 2022-06-24 14:01:26 +02:00
Ell
aff61508c4 Added TextInput class, which is an isolated version of MLEM.Ui's TextField logic 2022-06-19 18:17:46 +02:00
Ell
1795acb30e Added GenericInput support for Buttons.None 2022-06-15 11:44:28 +02:00
Ell
59af00c89a Code cleanup, and marked AStar.InfiniteCost as obsolete 2022-06-15 11:38:11 +02:00
Ell
f53305ce42 Added UiMarkdownParser 2022-06-13 23:52:10 +02:00
Ell
d03116a49a Allow using multiple textures in a StaticSpriteBatch 2022-06-08 11:05:18 +02:00
Ell
7d9633d989 Fixed StaticSpriteBatch not resetting its texture when all items are removed 2022-06-07 11:57:25 +02:00
Ell
42993f1a0b Added LayerPositionF to MLEM.Extended 2022-06-06 23:50:13 +02:00
Ell
16053d9d04 further improve runtime texture packer performance by caching the first possible position for a request of a given size 2022-05-28 21:21:25 +02:00
Ell
cb496f613f Improve RuntimeTexturePacker performance by checking against packed textures in the same order as packing 2022-05-27 11:02:33 +02:00
Ell
951f4babd5 Fixed gamepad auto-nav angle being incorrect for some elements 2022-05-26 11:39:55 +02:00
Ell
b9f2de8290 Made RuntimeTexturePacker padding be per request and improve performance by caching texture data 2022-05-25 13:18:25 +02:00