Commit graph

  • 87deb66cce Modified functionalBlock, added batterybox basic func and TER Michael Hillcox 2021-01-17 13:45:56 +0000
  • a742536948 Improved Help, ClientHelp, number formatting, lang stuff Michael Hillcox 2021-01-17 13:45:29 +0000
  • 5b7bab6c4e
    Add Discord to config.yml Tomodachi94 2021-01-10 12:30:06 -0800
  • 1e75d24907
    Update feature.md Tomodachi94 2021-01-10 12:01:11 -0800
  • c511561551
    Update feature.md Tomodachi94 2021-01-09 16:55:47 -0800
  • c5568654f0
    Create config.yml Tomodachi94 2021-01-09 16:40:34 -0800
  • 55a14234e1
    Create feature.md Tomodachi94 2021-01-09 16:37:07 -0800
  • 57d1a243d2
    Create bug.md Tomodachi94 2021-01-09 16:36:19 -0800
  • 610a1ca61c
    Extended base tile entity, added battery box base tile, and more Michael Hillcox 2021-01-09 15:39:18 +0000
  • 4da92fd505
    Feeder block mostly implemented Michael Hillcox 2021-01-03 11:12:30 +0000
  • 1995378d49
    Added a debug command to spawn all the blocks Michael Hillcox 2020-12-07 15:43:04 +0000
  • 6d4da92261
    Fixed minor issues and rerun data gens Michael Hillcox 2020-12-07 15:15:00 +0000
  • dd2d462ad3
    Should have merged all the new blocks properly Michael Hillcox 2020-12-07 15:06:54 +0000
  • acec5e0f6d Texture Update 1.0 Ridanis 2020-12-07 14:02:04 +0100
  • ba452d0988
    Foods skeletons :D Michael Hillcox 2020-12-06 20:42:28 +0000
  • 434a4dc742
    Augment recipes & some notes Michael Hillcox 2020-12-06 20:15:48 +0000
  • 00137b1bbe
    Code cleaning, commenting and fixing because it was like, super broken Michael Hillcox 2020-12-06 19:51:35 +0000
  • 4f33a9fb2d
    Smashing! Although I think the break code is duping sounds Michael Hillcox 2020-12-06 18:32:20 +0000
  • a94af5e247
    Hopefully the right transfer stack code 🤞 Michael Hillcox 2020-12-05 16:44:20 +0000
  • 8b8aaab4f4
    Drill container, container rewrites, Drill augments, minor code cleaning Michael Hillcox 2020-12-05 13:41:00 +0000
  • 8286cd448a
    This will make Ellpeck happy (Drill no functioning gui) Michael Hillcox 2020-12-03 19:08:33 +0000
  • 121c2cbcac
    Drill, it's container and it's screen (blank atm) Michael Hillcox 2020-12-03 18:13:11 +0000
  • de16d7f351
    Added battery functionality, Added IActivates for toggle items, Added transfer support to CrystalFux Item Michael Hillcox 2020-12-02 19:32:56 +0000
  • 50d2343c8b
    Fixed missing blocks Michael Hillcox 2020-12-02 18:42:56 +0000
  • b894d7fd21
    Refactored all paxels to AIOTS Michael Hillcox 2020-12-02 18:29:11 +0000
  • d9e62f35ad
    Removed snow block variant Michael Hillcox 2020-12-02 18:23:33 +0000
  • 2f4bb3ddcf
    Item tags, drill, battery, teleport staff and more recipes Michael Hillcox 2020-12-02 18:17:29 +0000
  • fcdfe07c65
    Removed debugging, renamed LampBlock and fixed lamp functionality Michael Hillcox 2020-12-02 17:18:26 +0000
  • 61a490cf24
    Removed debugging, renamed LampBlock and fixed lamp functionality Michael Hillcox 2020-12-02 17:18:19 +0000
  • a5c40afbe8
    All the recipes! and added empowered crystals because I'm a derp Michael Hillcox 2020-12-02 16:59:38 +0000
  • f66cedc5b2
    Night right yet but I want to move on with the items Michael Hillcox 2020-12-02 15:35:24 +0000
  • b7735d4a14
    Ouch, hot! Michael Hillcox 2020-11-29 20:18:20 +0000
  • 50389506c8
    Added some recipes! :D Michael Hillcox 2020-11-29 18:52:20 +0000
  • 6baac03f6d
    Added some more data gen to the ore and crystal cluster blocks Michael Hillcox 2020-11-29 18:23:50 +0000
  • 1c97d71946
    Remove IUseItem for now until I can come up with a good way of doing it Michael Hillcox 2020-11-29 17:09:12 +0000
  • 500117bb7a
    Implemented Configs (Sectioned them out in advance...) Michael Hillcox 2020-11-29 16:58:41 +0000
  • 9ca86b2937
    Fixed the teleporter cost being 3 times to much Michael Hillcox 2020-11-29 14:28:30 +0000
  • 0a036ee1ef
    Added power requirements to Teleport Staff, Added Crystal Flux Cap, more Michael Hillcox 2020-11-29 14:03:55 +0000
  • 8b525252a5
    Added leaf blower logic :D Michael Hillcox 2020-11-28 22:00:52 +0000
  • c1bad8ba33
    Implemented Teleport logic for teleporting staff 😁 Michael Hillcox 2020-11-28 21:26:50 +0000
  • 7b9749ac10
    Hmmmm, juicy data gens Michael Hillcox 2020-11-28 18:19:23 +0000
  • 2c63ae0c60
    Language Generator Michael Hillcox 2020-11-28 18:08:18 +0000
  • 03837f8194
    Rename and register all the remaining items Michael Hillcox 2020-11-28 17:57:55 +0000
  • 3fc310bba6
    Fixed walls :D Thanks Ridanisaurus Michael Hillcox 2020-11-28 16:18:18 +0000
  • 9393ceabc1
    Removed blocks as per spec Michael Hillcox 2020-11-28 15:32:47 +0000
  • 903095f946
    Woops, that should finish up the skeleton of blocks, now for items Michael Hillcox 2020-11-28 15:20:22 +0000
  • 4224b0601f
    Added loot tables for all blocks that drop themselves Michael Hillcox 2020-11-28 15:10:04 +0000
  • 2b63de3345
    Helper class, ManualItem with helper text and more Michael Hillcox 2020-11-28 14:51:41 +0000
  • 2d97ed3916
    AIO & Tools language Michael Hillcox 2020-11-28 14:29:17 +0000
  • 12947e16cb
    Migrate away from a Pair to help with automation Michael Hillcox 2020-11-28 14:28:54 +0000
  • a5fc864b30
    Added Paxels back Michael Hillcox 2020-11-28 14:07:36 +0000
  • c2693b9b21
    removed: BlackLotus (per spec) Michael Hillcox 2020-11-28 12:36:16 +0000
  • 35ac4f5140
    Update specialPeopleStuff.properties Ell 2020-11-28 04:43:47 +0100
  • 915bec64c7
    Fully facing class added, data gen for fully facing added, Atomic textures fixed Michael Hillcox 2020-11-21 20:33:13 +0000
  • 5fba4e9710
    Fixed some name issues, added feature code to Crystal block, cluster and added walls to the block tag rules Michael Hillcox 2020-11-21 19:55:04 +0000
  • 12206a03a3
    Yeet 1.12.2 Michael Hillcox 2020-11-21 18:16:09 +0000
  • 1e259e3f62
    This should fix the maven builds Michael Hillcox 2020-11-21 18:08:07 +0000
  • cca5d78957
    Fixed armor material loading Michael Hillcox 2020-11-21 17:33:24 +0000
  • 67d10ba22e
    More naming, how lovely... Michael Hillcox 2020-11-21 13:28:08 +0000
  • f242945791
    Hmm, all the fixes 😢 Michael Hillcox 2020-11-21 13:11:30 +0000
  • 2445784f5c
    Added booklet item, refactored blocks to new packages Michael Hillcox 2020-11-21 12:43:38 +0000
  • 0289a04815
    My fingers hurt, All block lang added back, block name fixing and refactors Michael Hillcox 2020-11-21 12:36:16 +0000
  • 2502cd3ce9
    Updated forge and added jei back Michael Hillcox 2020-11-21 11:16:39 +0000
  • c89ce2aeb5
    Fixed spelling derp Michael Hillcox 2020-11-21 11:01:30 +0000
  • d8eec9c309
    Re-ran data gens Michael Hillcox 2020-11-21 10:57:50 +0000
  • be12e2e9ab
    Compressed and registered all tool and armor types Michael Hillcox 2020-11-21 10:57:36 +0000
  • 2939e3af2a
    Added Armor materials Michael Hillcox 2020-11-21 10:57:10 +0000
  • 184275b901
    Refactored tool materials Michael Hillcox 2020-11-21 10:56:13 +0000
  • 7e936d3ddd
    Added class to group all tools and armors into one class Michael Hillcox 2020-11-21 10:55:20 +0000
  • 727e5727aa
    Merge remote-tracking branch 'origin/clean-start' into clean-start Michael Hillcox 2020-11-20 19:59:01 +0000
  • 6e58e588ca
    Move items -> item and renamed tool names, and ran data gens Michael Hillcox 2020-11-20 19:58:09 +0000
  • 519646d811
    Added tools and item gens for tools Michael Hillcox 2020-11-20 19:57:44 +0000
  • ba6b00ffb9
    Fine, don't work then. Michael Hillcox 2020-11-20 18:02:53 +0000
  • ede65d042d
    Attempt 2.4 Michael Hillcox 2020-11-20 17:59:03 +0000
  • 99c8aa4a9d
    Attempt 2.3 Michael Hillcox 2020-11-20 17:55:16 +0000
  • 08b1ac049a
    Attempt 2.2 Michael Hillcox 2020-11-20 17:46:34 +0000
  • 45bbe23f5a
    Updated changelog and modified the build gradle for jenkins Michael Hillcox 2020-11-20 16:58:55 +0000
  • e0c3024400
    Merge pull request #1345 from jammehcow/bugfix/1332 Michael Hillcox 2020-11-20 16:39:06 +0000
  • 0a0dc76b88
    Merge pull request #1340 from Falcion/patch-1 Michael Hillcox 2020-11-20 16:38:52 +0000
  • c49c73e15c
    Merge pull request #1346 from CrankySupertoon/1.12.2 Michael Hillcox 2020-11-20 16:25:58 +0000
  • 1726dac78f
    Finish Crystal Flux Localization Cranky Supertoon 2020-11-15 12:12:10 -0500
  • 26650447de
    Finish Crystal Flux Localization Cranky Supertoon 2020-11-15 12:10:12 -0500
  • 127595467f add build number to ci build Ell 2020-11-07 14:39:38 +0100
  • 9a15bee50f fixed 1.12 maven publish Ell 2020-11-07 14:38:30 +0100
  • 2bfd7be826 some master->main related fixes Ell 2020-11-07 14:35:29 +0100
  • 35a2a97e00 some master->main related fixes Ell 2020-11-07 14:32:06 +0100
  • 2fcca318fd
    Pass zero-sized bounding box to EntityWorm#setEntityBoundingBox James Upjohn 2020-11-07 13:11:12 +1300
  • 41ca1aab2f Folder name change back to block Ridanis 2020-11-05 19:03:18 +0100
  • 4340506cc3 New Textures 1.0.0 Ridanis 2020-11-05 10:29:24 +0100
  • 8e3c44ee0f Revert Armor Model from Master Ridanis 2020-11-05 10:16:28 +0100
  • 1443d13df3 Revert Item Textures on Master Ridanis 2020-11-05 10:15:29 +0100
  • db7b7677f2 Item Textures 1.0.0 Ridanis 2020-11-05 10:08:12 +0100
  • f98b246f44
    Folder migration Michael Hillcox 2020-11-04 16:33:06 +0000
  • 4ea1fb313a
    Updated to 1.16.4, added base block and base block interface Michael Hillcox 2020-11-04 16:20:33 +0000
  • 88382ed2c6
    Added build number to gradle Michael Hillcox 2020-11-01 19:39:07 +0000
  • 195355bc5b
    Updated to 1.16.3 Michael Hillcox 2020-11-01 19:32:55 +0000
  • d67b22debb
    Added back jei Michael Hillcox 2020-11-01 17:58:30 +0000
  • 91dd00c331
    Added back all the textures... Michael Hillcox 2020-11-01 17:58:08 +0000
  • 447e9ee35a
    Added all blocks from old version Michael Hillcox 2020-11-01 14:11:04 +0000
  • bbea6ba4d8
    Deleted all the codes... Michael Hillcox 2020-11-01 13:14:58 +0000