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498 commits

Author SHA1 Message Date
Ell 14d0b24aa9 cleaned up preprocessor instructions 2022-12-13 13:11:36 +01:00
Ell 170b397e02 Cleaned up GenericFont and TokenizedString by improving the splitting and truncating algorithms 2022-12-07 13:35:57 +01:00
Ell f0b65daf68 fixed GetSelfWidth receiving the default and custom font inconsistently 2022-12-06 17:49:38 +01:00
Ell 066ed9f8f7 fixed some issues with the new code width system 2022-12-06 17:10:04 +01:00
Ell b374d50815 Allow formatting codes to have an arbitrary custom width 2022-12-06 16:49:19 +01:00
Ell cf3d0e8e0c added some more Add overloads to SeedSource 2022-12-04 22:43:25 +01:00
Ell 943616e21a moved SeedSource to its own file and added Rotate 2022-11-30 23:11:37 +01:00
Ell e3b41ebeea improved SeedSource algorithm to be less predictable 2022-11-30 21:31:34 +01:00
Ell 0a62ae0036 Added SeedSource 2022-11-30 20:21:24 +01:00
Ell 8ffd9ab48a improved and cleaned up SingleRandom 2022-11-30 00:24:43 +01:00
Ell edcaa84a2b ensure that SingleRandom seeds are never zero 2022-11-29 23:56:34 +01:00
Ell 8555fc2499 updated SingleRandom signatures to avoid confusions when calling 2022-11-29 21:36:17 +01:00
Ell 88efc6b41c fixed Single min/max values being integers 2022-11-29 21:29:53 +01:00
Ell b2b4dfbdc9 also added SingleRandom ranges for floats 2022-11-29 21:21:50 +01:00
Ell 81c69041c3 Added the SingleRandom utility class 2022-11-29 21:11:59 +01:00
Ell d72b094a7a Added a generic version of IGenericDataHolder.SetData 2022-11-27 12:34:07 +01:00
Ell e21729de67 fixed some memory management issues in MLEM.Ui 2022-11-24 18:38:51 +01:00
Ell 9919ee4a97 added the ability to convert texture atlases to collections 2022-11-23 12:14:08 +01:00
Ell 63ea3eba90 DataContract usage improvements 2022-11-22 20:09:12 +01:00
Ell 810406fb94 Added the ability for UniformTextureAtlases to have padding for each region 2022-11-19 17:12:57 +01:00
Ell b5619db55c Allow explicitly specifying each region for extended auto tiles 2022-11-14 12:59:35 +01:00
Ell a1df35ea05 also set source in OffsetCopy 2022-11-14 11:51:29 +01:00
Ell db02dfcfde Store a RuntimeTexturePacker packed texture region's source region 2022-11-14 11:49:47 +01:00
Ell 5906278091 Fixed Combination.IsModifierDown querying one of its modifiers instead of all of them 2022-11-08 17:50:58 +01:00
Ell 8bb62a2ce5 also added WasModifierDown and WasDown to Keybind and Combination 2022-11-08 17:43:34 +01:00
Ell 797a3b2617 Improved the way InputHandler down time calculation works 2022-11-08 17:12:37 +01:00
Ell 8469185297 Added GetDownTime, GetUpTime and GetTimeSincePress to Keybind and Combination 2022-11-08 16:43:32 +01:00
Ell cc749103e0 Allow specifying percentage-based padding for a NinePatch 2022-11-03 18:16:59 +01:00
Ell d138577285 Added trimming and AOT annotations and made MLEM trimmable 2022-10-31 18:33:53 +01:00
Ell f58e3c94d5 Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library 2022-10-31 13:20:26 +01:00
Ell 8745a3237e Added DynamicEnum IsDefined and EnumHelper and DynamicEnum GetUniqueFlags 2022-10-26 23:34:30 +02:00
Ell 7ab76d239d Added EnumHelper and DynamicEnum GetFlags 2022-10-26 15:02:33 +02:00
Ell d5e5d1d536 moved the new ConvertCachedUtf32 to CodePointSource 2022-10-23 21:23:16 +02:00
Ell be7676d37e fixed unnecessary memory allocations since 8d689952cc 2022-10-22 11:46:11 +02:00
Ell 8d689952cc Made GenericFont and TokenizedString support UTF-32 characters like emoji 2022-10-15 13:48:45 +02:00
Ell 560c797b87 Fixed InputHandler and UiControls maintaining old input states when input types are toggled off 2022-10-10 19:29:01 +02:00
Ell d6309ce9c1 Added the ability to find paths to one of multiple goals using AStar 2022-10-10 11:31:23 +02:00
Ell d3b153fd45 Cleaned up AStar code 2022-10-09 22:38:10 +02:00
Ell 0b6e6743cf some more AStar improvements 2022-10-09 21:04:39 +02:00
Ell 3e4c4e566d Merge remote-tracking branch 'origin/main' 2022-10-09 20:07:51 +02:00
Ell bfa4ab4ac2 Added the ability to include special per-position directions in AStar pathfinding 2022-10-09 20:07:38 +02:00
Ell 02cf01fcb7 added Append and Prepend to the net452 version for better code compatibility 2022-09-15 17:51:46 +02:00
Ell 9f60a59706 resolved some build warnings 2022-09-15 10:44:50 +02:00
Ell 48735c3d36 Multi-target net452, making MLEM compatible with MonoGame for consoles 2022-09-14 21:17:43 +02:00
Ell fc026ad0de multi-target netstandard2.0 and net6.0 2022-09-14 19:24:00 +02:00
Ell df2d102d8e further improved StaticSpriteBatch performance 2022-09-13 11:57:28 +02:00
Ell b4e1b00c88 finished static sprite batch optimizations 2022-09-12 23:51:12 +02:00
Ell eadabf3919 use SortedDictionary for StaticSpriteBatch 2022-09-12 23:09:36 +02:00
Ell 856d67b6cf Second pass at StaticSpriteBatch optimizations 2022-09-12 22:57:01 +02:00
Ell 742bc52437 First pass at drastically improving StaticSpriteBatch batching performance 2022-09-12 21:51:21 +02:00