|
b5619db55c
|
Allow explicitly specifying each region for extended auto tiles
|
2022-11-14 12:59:35 +01:00 |
|
|
a1df35ea05
|
also set source in OffsetCopy
|
2022-11-14 11:51:29 +01:00 |
|
|
db02dfcfde
|
Store a RuntimeTexturePacker packed texture region's source region
|
2022-11-14 11:49:47 +01:00 |
|
|
6ac2ba6151
|
Added Range extension methods GetPercentage and FromPercentage
|
2022-11-10 15:41:24 +01:00 |
|
|
5906278091
|
Fixed Combination.IsModifierDown querying one of its modifiers instead of all of them
|
2022-11-08 17:50:58 +01:00 |
|
|
8bb62a2ce5
|
also added WasModifierDown and WasDown to Keybind and Combination
|
2022-11-08 17:43:34 +01:00 |
|
|
797a3b2617
|
Improved the way InputHandler down time calculation works
|
2022-11-08 17:12:37 +01:00 |
|
|
8469185297
|
Added GetDownTime, GetUpTime and GetTimeSincePress to Keybind and Combination
|
2022-11-08 16:43:32 +01:00 |
|
|
cc749103e0
|
Allow specifying percentage-based padding for a NinePatch
|
2022-11-03 18:16:59 +01:00 |
|
|
2df9d6a3a8
|
added DynamicEnums to Friends of MLEM list
|
2022-10-31 18:57:10 +01:00 |
|
|
d138577285
|
Added trimming and AOT annotations and made MLEM trimmable
|
2022-10-31 18:33:53 +01:00 |
|
|
f58e3c94d5
|
Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library
|
2022-10-31 13:20:26 +01:00 |
|
|
791c66b098
|
code cleanup
|
2022-10-27 10:22:25 +02:00 |
|
|
8745a3237e
|
Added DynamicEnum IsDefined and EnumHelper and DynamicEnum GetUniqueFlags
|
2022-10-26 23:34:30 +02:00 |
|
|
7ab76d239d
|
Added EnumHelper and DynamicEnum GetFlags
|
2022-10-26 15:02:33 +02:00 |
|
|
d5e5d1d536
|
moved the new ConvertCachedUtf32 to CodePointSource
|
2022-10-23 21:23:16 +02:00 |
|
|
be7676d37e
|
fixed unnecessary memory allocations since 8d689952cc
|
2022-10-22 11:46:11 +02:00 |
|
|
17ce7b668d
|
Added the ability to add additional regions to a RuntimeTexturePacker after packing
|
2022-10-20 23:59:42 +02:00 |
|
|
627350ca31
|
Added ElementHelper.MakeGrid
|
2022-10-17 10:57:41 +02:00 |
|
|
d3fade27e5
|
changed local CI nuget source
|
2022-10-15 14:04:45 +02:00 |
|
|
8d689952cc
|
Made GenericFont and TokenizedString support UTF-32 characters like emoji
|
2022-10-15 13:48:45 +02:00 |
|
|
560c797b87
|
Fixed InputHandler and UiControls maintaining old input states when input types are toggled off
|
2022-10-10 19:29:01 +02:00 |
|
|
d6309ce9c1
|
Added the ability to find paths to one of multiple goals using AStar
|
2022-10-10 11:31:23 +02:00 |
|
|
d3b153fd45
|
Cleaned up AStar code
|
2022-10-09 22:38:10 +02:00 |
|
|
0b6e6743cf
|
some more AStar improvements
|
2022-10-09 21:04:39 +02:00 |
|
|
3e4c4e566d
|
Merge remote-tracking branch 'origin/main'
|
2022-10-09 20:07:51 +02:00 |
|
|
bfa4ab4ac2
|
Added the ability to include special per-position directions in AStar pathfinding
|
2022-10-09 20:07:38 +02:00 |
|
|
92f9164256
|
Added Panel.ScrollToElement
|
2022-09-24 18:46:33 +02:00 |
|
|
d6a51776e5
|
Fixed the scroll bar of an empty panel being positioned incorrectly
|
2022-09-24 11:04:23 +02:00 |
|
|
74b3c426b8
|
readme updates
|
2022-09-22 17:19:22 +02:00 |
|
|
e8710f69e9
|
Fixed an exception when trying to force-update the area of an element without a ui system
|
2022-09-19 15:02:36 +02:00 |
|
|
02cf01fcb7
|
added Append and Prepend to the net452 version for better code compatibility
|
2022-09-15 17:51:46 +02:00 |
|
|
fe89b28031
|
publish MG and FNA test results separately
|
2022-09-15 12:50:10 +02:00 |
|
|
9f60a59706
|
resolved some build warnings
|
2022-09-15 10:44:50 +02:00 |
|
|
d0500bf981
|
reference solutions for tests in build.cake
|
2022-09-14 23:44:07 +02:00 |
|
|
e6b4bc54ba
|
exclude the android project from build
|
2022-09-14 23:28:04 +02:00 |
|
|
b6a626d96e
|
use FNA core for tests and demos
|
2022-09-14 22:13:05 +02:00 |
|
|
39a7dd3e97
|
updated build script
|
2022-09-14 22:00:45 +02:00 |
|
|
53cda02ec4
|
fixed some issues with the FNA project
|
2022-09-14 21:53:25 +02:00 |
|
|
48735c3d36
|
Multi-target net452, making MLEM compatible with MonoGame for consoles
|
2022-09-14 21:17:43 +02:00 |
|
|
fc026ad0de
|
multi-target netstandard2.0 and net6.0
|
2022-09-14 19:24:00 +02:00 |
|
|
c3c8b132da
|
fixed DataTextureAtlas frm instruction failing if the original texture has an offset
|
2022-09-14 12:19:05 +02:00 |
|
|
7d8b14ee8d
|
added from instruction to DataTextureAtlas
|
2022-09-14 11:59:28 +02:00 |
|
|
ff92a00e1a
|
FNA doesn't support vector offsets
|
2022-09-14 11:24:45 +02:00 |
|
|
740c65a887
|
fixed new cpy instruction yielding incorrect pivots
|
2022-09-14 11:20:55 +02:00 |
|
|
4918a72760
|
fixed some issues with the new data texture atlas parser
|
2022-09-14 11:04:51 +02:00 |
|
|
914b0d9c2d
|
- Improved DataTextureAtlas parsing
- Added data and copy instructions to DataTextureAtlas
|
2022-09-14 10:40:52 +02:00 |
|
|
38214a66a3
|
disable mouse drag scrolling in the ui demo
|
2022-09-13 16:15:59 +02:00 |
|
|
a6fd2c052e
|
Added ScrollBar.MouseDragScrolling
Closes #5
|
2022-09-13 16:14:36 +02:00 |
|
|
d0c805cf18
|
Fixed Element.OnChildAdded and Element.OnChildRemoved being called for grandchildren when a child is added
|
2022-09-13 15:44:12 +02:00 |
|