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168 commits

Author SHA1 Message Date
Ell fcca5300ae Fixed elements' OnDeselected events not being raised when CanBeSelected is set to false while selected 2022-05-21 20:42:54 +02:00
Ell bd9d3f970b Added RandomPitchModifier and GetRandomPitch to SoundEffectInfo 2022-05-20 16:59:28 +02:00
Ell 161d44dbe0 Added an Enum constructor to GenericInput 2022-05-18 21:45:38 +02:00
Ell 30bcdc1710 Allow comparing Keybind and Combination based on the amount of modifiers they have 2022-05-18 18:50:00 +02:00
Ell 6dc4011ef5 Added optional isKeybindAllowed parameter to KeybindButton 2022-05-18 15:54:29 +02:00
Ell 5ba550619d Added AndThen to Easings 2022-05-10 21:32:28 +02:00
Ell 7ebbe49786 Added ReverseInput and ReverseOutput to Easings 2022-05-10 20:56:14 +02:00
Ell 874be1fd6e Fixed SoundEffectReader incorrectly claiming it could read ogg and mp3 files 2022-05-10 15:58:47 +02:00
Ell 47b58b1942 Premultiply textures when using RawContentManager 2022-05-07 21:39:36 +02:00
Ell 16b9e26969 Fixed elements sometimes staying hidden when they shouldn't in scrolling panels 2022-05-04 13:54:15 +02:00
Ell 98118e540a Allow manually hiding a paragraph without its text overriding the hidden state 2022-05-04 13:22:24 +02:00
Ell 58b716aabb Don't query a paragraph's text callback in the constructor 2022-05-03 20:26:39 +02:00
Ell 63d2353694 Improved ElementHelper.AddTooltip overloads 2022-05-03 20:10:26 +02:00
Ell 15a57d8db9 Turned Tooltip paragraph styling into style properties 2022-05-03 19:35:44 +02:00
Ell 5a1b31e8a3 Allow adding dropdown and tooltip elements at a specified index 2022-05-03 19:07:53 +02:00
Ell 435042e1f5 Allow Tooltip to manage more than one paragraph and make it easier to add new lines 2022-05-03 18:58:18 +02:00
Ell 610527374e Make use of the new consuming variants in InputHandler and Keybind to consume UiControls inputs 2022-04-30 12:14:08 +02:00
Ell 4a88cca8bf also added consuming variants of IsPressed to Keybind 2022-04-30 11:38:05 +02:00
Ell 46c77d2444 Added InputHandler.InvertPressBehavior 2022-04-29 15:34:04 +02:00
Ell 6393d879d9 added SpriteBatchContext 2022-04-25 15:25:58 +02:00
Ell c78bafd000 Ensure that Element.IsMouseOver is always accurate by making it an auto-property 2022-04-15 14:18:55 +02:00
Ell 783da33107 Fixed elements not being deselected when removed through RemoveChild 2022-04-15 14:16:38 +02:00
Ell 45afd9ac79 Added Element.AutoNavGroup which allows forming groups for auto-navigation 2022-04-14 17:54:25 +02:00
Ell ad29b46df3 Fixed radio buttons not unchecking all other radio buttons with the same root element 2022-04-14 17:45:01 +02:00
Ell f445f59078 Added consuming variants of IsPressed methods to InputHandler 2022-04-11 10:33:41 +02:00
Ell 902391d278 Fixed auto-nav tooltip displaying on the selected element even when not in auto-nav mode 2022-04-09 22:00:21 +02:00
Ell 62d2b28ec0 bump version 2022-04-08 14:50:14 +02:00
Ell a1c5b8e2d6 5.3.0 2022-04-08 14:37:25 +02:00
Ell 4854d420e0 Fixed delayed tooltips sometimes displaying in the wrong location for one frame 2022-04-05 14:54:20 +02:00
Ell 393bd9ffe5 Allow tooltips to display for elements when selected in auto-nav mode 2022-04-05 14:42:30 +02:00
Ell df0ad68837 Fixed tooltips sometimes ignoring manually set IsHidden values 2022-04-05 14:17:12 +02:00
Ell 94dec34470 render panel's render target in the Draw method 2022-03-26 21:13:05 +01:00
Ell 6a3c797eba Fixed UiMetrics.ForceAreaUpdateTime being inaccurate for nested elements 2022-03-26 20:06:59 +01:00
Ell ae6ce6e7d5 Added properties and constructors for existing operator overloads to GenericInput 2022-03-26 12:51:14 +01:00
Ell 4e122175b2 Allow ElementHelper's KeybindButton to accept a Keybind for clearing a combination 2022-03-26 12:41:19 +01:00
Ell c6fe72bdc9 Multiple improvements to InputHandler key/button repeats:
- Trigger InputHandler key and gamepad repeats for the most recently pressed input
- Added InputHandler.TryGetDownTime and store the down times of inputs
- Removed InputHandler.StoreAllActiveInputs and always store all active inputs
2022-03-25 15:18:57 +01:00
Ell bb7192b3cc Fixed InputHandler.InputsPressed ignoring repeat events for keyboards and gamepads 2022-03-24 11:43:55 +01:00
Ell c5b2b8798e Fixed dropdowns with some non-selectable children failing to navigate when using gamepad controls 2022-03-17 20:46:49 +01:00
Ell 1f4f0cfa44 Fixed Element.IsSelected returning incorrect results when CanBeSelected changes 2022-03-17 20:45:28 +01:00
Ell 4aff5a2875 Fixed RootElement.CanSelectContent returning incorrect results when CanBeSelected changes in children 2022-03-17 20:36:30 +01:00
Ell bb22bbdf75 Fixed children of Panel scroll bars also being scrolled 2022-03-17 20:04:58 +01:00
Ell fa34258bbe Added UiControls.AutoNavModeChanged event 2022-03-14 16:12:51 +01:00
Ell 5d97ab033f Added GamepadExtensions.GetAnalogValue to get the analog value of any gamepad button 2022-03-14 15:15:30 +01:00
Ell b77edd80d5 Allow specifying a custom position for a tooltip to snap to 2022-03-14 14:20:12 +01:00
Ell f166c3d256 Fixed buttons and checkboxes changing their CanBeSelected and CanBePressed values when being disabled 2022-03-11 13:25:18 +01:00
Ell 2c90ca9b89 Fixed UiControls allowing for non-selectable or non-mouseable elements to be marked as selected or moused 2022-03-11 12:29:56 +01:00
Ell 0f4e67f20f Fixed auto-navigating panels not scrolling to the center of elements properly 2022-03-10 18:04:36 +01:00
Ell 96f0c51757 Added RectangleF.DistanceSquared and RectangleF.Distance 2022-03-10 16:03:09 +01:00
Ell a14a37cb91 Prefer elements that have the same parent as the currently selected element when using gamepad navigation 2022-03-10 15:00:42 +01:00
Ell 45955bb5e8 Improved gamepad navigation by employing angles between elements 2022-03-10 14:25:41 +01:00