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Commit graph

  • 6541c6d797 fixed extended auto tiling only drawing parts of the texture Ell 2021-12-03 19:10:10 +0100
  • 052c9e738c Removed unused rotation parameter in AddAutoTile Ell 2021-12-03 18:42:18 +0100
  • 36abc3d1fe allow specifying a depth offset for extended auto tiles Ell 2021-12-03 18:34:33 +0100
  • 831da36bcc allow drawing the background of extended auto tiles in a separate color Ell 2021-12-03 18:04:03 +0100
  • 2d3ce30ff2 reflect lidgren deprecation in descriptions Ell 2021-12-03 12:55:34 +0100
  • 0c881e374b Marked features related to Lidgren.Network as obsolete Ell 2021-12-03 12:52:26 +0100
  • 636522bc3e resolved some documentation warnings Ell 2021-11-30 11:46:06 +0100
  • 0371e6ce75 display breaking changes in bold Ell 2021-11-29 21:44:00 +0100
  • 376a068864 Moved AutoTiling to Graphics namespace and removed deprecated Misc versions of SoundEffectInfo and SoundEffectInstanceHandler Ell 2021-11-29 21:24:08 +0100
  • a48aa2db93 dependency update Ell 2021-11-29 11:50:43 +0100
  • 252d06888f consistently use the default font's line height Ell 2021-11-28 11:30:57 +0100
  • a11a63c067 some GenericFont code style improvements Ell 2021-11-28 00:28:17 +0100
  • f445aba45c improved Token memory allocations Ell 2021-11-27 23:35:37 +0100
  • 293602269b prevent unnecessary allocations in GenericFont Ell 2021-11-27 23:04:06 +0100
  • 53b93a34f8 Made TextFormatter string size based on the currently active font and added a formatting code to allow for inline font changes Ell 2021-11-27 22:45:37 +0100
  • ad1d6a864e Added DrawExtendedAutoTile to the AutoTiling class Ell 2021-11-27 15:03:30 +0100
  • 5cb77be410 Allow using StaticSpriteBatch for AutoTiling Ell 2021-11-27 14:27:56 +0100
  • aa94217fc6 delete old docs before copying new ones to destination Ell 2021-11-26 19:45:59 +0100
  • f37179486c added some pathfinding tests, as well as some minor code improvements Ell 2021-11-23 21:42:18 +0100
  • a6c06ad980 tone down the matrix ops tests a bit Ell 2021-11-22 19:31:08 +0100
  • 444b5c6afb copy base documentation for a lot of docfx unresolvable sources Ell 2021-11-22 19:25:18 +0100
  • 84a6e5a29a Fixed some end-of-line inconsistencies when using the Right text alignment Ell 2021-11-22 18:52:52 +0100
  • c9c9e566b1 Throw an exception when text formatter macros resolve recursively too many times Ell 2021-11-22 17:50:17 +0100
  • 84e2544dc8 Allow setting a custom effect and depth stencil state for ui drawing Ell 2021-11-22 17:42:08 +0100
  • 5b99f29490 Fixed some inconsistencies with element transformations and mouse interaction Ell 2021-11-22 15:13:08 +0100
  • 5c8ef3d254 Added RotationVector extension methods for Matrix and Quaternion Ell 2021-11-22 14:48:38 +0100
  • b30ec9408b Added Padding.Empty Ell 2021-11-18 10:58:50 +0100
  • 3fc635fb4d display breaking changes in italics Ell 2021-11-18 10:55:11 +0100
  • a59f1eb8af Added missing easing functions Quart and Quint to Easings Ell 2021-11-16 15:08:35 +0100
  • 91d34c0a83 Remember the location that a scroll bar scroller was grabbed in when scrolling Ell 2021-11-14 21:32:13 +0100
  • 2a7dc119eb Removed ScrollBar ScrollerOffset (which didn't actually work) Ell 2021-11-14 21:04:50 +0100
  • cd48ad6e2a ensure that child padding stays consistent if ScrollerSize gets updated Ell 2021-11-14 20:28:53 +0100
  • 04a206f728 updated TestComplexPanel test to match the new scroll bar behavior Ell 2021-11-14 19:56:52 +0100
  • 9cd72e9b4e Fixed panels that don't auto-hide their scroll bars ignoring their width for child padding Ell 2021-11-14 19:50:24 +0100
  • 6702efd7fa added depth sorting to StaticSpriteBatch Ell 2021-11-13 16:42:50 +0100
  • dd295aca1b clarify StaticSpriteBatch depth documentation Ell 2021-11-12 20:31:47 +0100
  • d8517a7492 StaticSpriteBatch refactor that speeds up removal. Ell 2021-11-12 20:21:08 +0100
  • eb323bea01 only allow clearing a static sprite batch when batching Ell 2021-11-12 18:35:10 +0100
  • 4a8a55fde3 allow removing items from a static sprite batch Ell 2021-11-12 18:12:57 +0100
  • 1fa9204680 added a style property for a panel's scroll bar offset Ell 2021-11-11 16:43:27 +0100
  • 4e3d5705a4 removed utility scripts Ell 2021-11-11 02:17:31 +0100
  • 543560feac Merge remote-tracking branch 'origin/main' Ell 2021-11-08 23:47:04 +0100
  • 9ef5c35e52 Set GraphicsResource Name when loading assets using RawContentManager Ell 2021-11-08 23:46:59 +0100
  • f6c59dc403
    Update FUNDING.yml Ell 2021-11-08 15:52:32 +0100
  • ed96938a1c updated documentation articles Ell 2021-11-08 02:50:53 +0100
  • dc15a9139f added a bound check for the auto-calculated scroller size Ell 2021-11-08 02:11:05 +0100
  • 6d554faaac mark panel children dirty when the scroll bar's max value (the height of the children) changes Ell 2021-11-08 02:06:50 +0100
  • 3d0250bf86 Calculate panel scroll bar height based on content height Ell 2021-11-08 02:02:59 +0100
  • a9e243835f always generate documentation in ci Ell 2021-11-07 02:55:00 +0100
  • b22d2d4d22 slight GenericDataHolder (and extensions) improvements and reversions Ell 2021-11-07 00:46:35 +0100
  • 39138446ea added some more utility to JsonTypeSafeWrapper and revert SetData changes Ell 2021-11-07 00:23:48 +0100
  • ae559adf26 remove "see href" from xml docs since some IDEs can't display that Ell 2021-11-06 23:42:23 +0100
  • 8e83cc06a6 Added JsonTypeSafeWrapper and JsonTypeSafeGenericDataHolder Ell 2021-11-06 23:38:21 +0100
  • 778d416774 mark panel's relevant children dirty when the render target changes Ell 2021-11-05 23:28:32 +0100
  • 543201d178 ensure that relevant panel children are updated when children are changed Ell 2021-11-05 23:22:39 +0100
  • cf48fc372e skip unnecessary relevant children updates for panels Ell 2021-11-01 22:58:37 +0100
  • 115b05beaa Allow RuntimeTexturePacker to automatically dispose submitted textures when packing Ell 2021-11-01 16:00:13 +0100
  • 149669df99 fixed up Element docs and added a return value to UpdateAreaIfDirty Ell 2021-11-01 15:29:59 +0100
  • f2939253b1 Skip unnecessary area updates for elements with dirty parents Ell 2021-11-01 13:39:37 +0100
  • 60bd73017c period consistency Ell 2021-11-01 01:21:53 +0100
  • 4966886b70 fixed a ui demo crash when leaving while the wobble button is wobbling Ell 2021-10-30 15:35:46 +0200
  • ca89d03ca4 Some more ui style improvements Ell 2021-10-30 15:33:38 +0200
  • 3648352540 organized MLEM.Ui properties and fields slightly Ell 2021-10-30 15:01:04 +0200
  • 1c48a69371 dispose static sprite batch buffers properly Ell 2021-10-30 13:48:52 +0200
  • 0809cd0218 Added style properties for a lot of hardcoded default element styles Ell 2021-10-29 23:33:15 +0200
  • 9ddc1f6975 Made Image ScaleToImage take ui scale into account Ell 2021-10-29 17:11:45 +0200
  • e40d97c45e suppress NU1701 warning for mlem.data Ell 2021-10-29 00:04:23 +0200
  • 2be39a740e improve handling of arbitrary Epsilon values Ell 2021-10-28 23:26:42 +0200
  • d05262e8a6 added DynamicEnum tests and switched to using Activator for instance creation Ell 2021-10-28 22:14:43 +0200
  • 6ff2c1c1cc Merge remote-tracking branch 'origin/main' Ell 2021-10-28 17:51:22 +0200
  • 4ead1872d8 updated docs impressum and privacy links Ell 2021-10-28 17:51:13 +0200
  • b6882a879b Merge branch 'release' into main Ell 2021-10-24 00:36:03 +0200
  • e4bd6adc55 some docs link fixes Ell 2021-10-24 00:30:50 +0200
  • 4d2d33a781 some docs link fixes Ell 2021-10-24 00:30:50 +0200
  • 9a480d391b some MlemPlatform doc clarifications and improvements Ell 2021-10-23 22:05:32 +0200
  • e5593f2132 copy vertex data more efficiently Ell 2021-10-20 15:34:21 +0200
  • 04dc2bf2d0 don't recreate the VertexPositionColorTexture array every time Ell 2021-10-19 23:12:56 +0200
  • b271518956 Exposed Camera's RoundPosition Ell 2021-10-19 22:06:49 +0200
  • 08bd443c36 don't draw empty vertex buffers Ell 2021-10-19 17:20:00 +0200
  • 6f04b30591 use vertex and index buffers for StaticSpriteBatch Ell 2021-10-18 01:22:22 +0200
  • 758281c845 sloppy rename Ell 2021-10-17 23:21:11 +0200
  • d89d8571c7 added StaticSpriteBatch Ell 2021-10-17 23:20:05 +0200
  • 65908688f1 Use TitleContainer for opening streams where possible Ell 2021-10-16 20:22:06 +0200
  • 45f970e0f2 added vertical movement to multiline text fields Ell 2021-10-13 17:13:56 +0200
  • aeff345a35 added info about each package to the readme and website Ell 2021-10-13 16:36:43 +0200
  • 5f2eb1845f Fixed text not being pasted into a text field at all if it contains characters that don't match the input rule Ell 2021-10-12 19:58:31 +0200
  • a47318c0a2 improved text field multi line handling Ell 2021-10-12 18:28:06 +0200
  • 9aef994c51 Added GenericFont SplitStringSeparate which differentiates between existing newline characters and splits due to maximum width Ell 2021-10-12 03:23:35 +0200
  • 1d462b0252 fixed some multiline editing issues Ell 2021-10-12 02:46:24 +0200
  • 11dd939009 Added a multiline editing mode to TextField Ell 2021-10-12 02:16:09 +0200
  • 8f5d3083b5 Allow specifying a maximum amount of characters for a TextField Ell 2021-10-11 23:35:50 +0200
  • fd5b83eaa0 added a strikethrough formatting code Ell 2021-10-10 20:30:40 +0200
  • c30b6742c5 Merge branch 'release' Ell 2021-10-09 20:27:41 +0200
  • 8d4b426047 enable search in docs Ell 2021-10-09 20:24:17 +0200
  • 9743c05e1a Cache TokenizedString inner offsets for non-Left text alignments Ell 2021-10-04 23:57:58 +0200
  • f021215066 fixed VerticalSpace height parameter being an integer Ell 2021-10-01 03:42:27 +0200
  • 1459df3d2a Merge branch 'release' Ell 2021-09-26 17:35:35 +0200
  • 817a6183d1 (finally) updated license year in website footer Ell 2021-09-26 17:32:23 +0200
  • 516676e044 bump upcoming version Ell 2021-09-24 17:00:05 +0200
  • 443bb4d6c3 release 5.1.0 Ell 2021-09-24 16:51:06 +0200