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85 commits

Author SHA1 Message Date
Ell 14d0b24aa9 cleaned up preprocessor instructions 2022-12-13 13:11:36 +01:00
Ell 797a3b2617 Improved the way InputHandler down time calculation works 2022-11-08 17:12:37 +01:00
Ell f58e3c94d5 Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library 2022-10-31 13:20:26 +01:00
Ell 8d689952cc Made GenericFont and TokenizedString support UTF-32 characters like emoji 2022-10-15 13:48:45 +02:00
Ell df2d102d8e further improved StaticSpriteBatch performance 2022-09-13 11:57:28 +02:00
Ell eadabf3919 use SortedDictionary for StaticSpriteBatch 2022-09-12 23:09:36 +02:00
Ell 856d67b6cf Second pass at StaticSpriteBatch optimizations 2022-09-12 22:57:01 +02:00
Ell 742bc52437 First pass at drastically improving StaticSpriteBatch batching performance 2022-09-12 21:51:21 +02:00
Ell 963ea557e8 updated dependencies 2022-09-03 12:31:34 +02:00
Ell 32dad847a0 adAdded TokenizedString.Realign 2022-09-02 13:42:21 +02:00
Ell 0a696941dc cleaned up code 2022-08-20 11:39:28 +02:00
Ell 8044cb59cb Improved EnumHelper.GetValues signature to return an array 2022-07-29 19:52:01 +02:00
Ell f0cc4b0c80 Allow elements to auto-adjust their size even when their children are aligned oddly 2022-07-27 11:19:40 +02:00
Ell 711f60a97e Updated demos and templates to MonoGame 3.8.1 2022-07-25 18:23:16 +02:00
Ell ba1058748e Allow specifying multiple names for a DataTextureAtlas region 2022-07-18 20:41:19 +02:00
Ell d32bc0cbfb Added TryGetUpTime, GetUpTime, TryGetTimeSincePress and GetTimeSincePress to InputHandler 2022-06-29 15:57:41 +02:00
Ell aabb1ed5df added .editorconfig 2022-06-17 18:23:47 +02:00
Ell 59af00c89a Code cleanup, and marked AStar.InfiniteCost as obsolete 2022-06-15 11:38:11 +02:00
Ell 16053d9d04 further improve runtime texture packer performance by caching the first possible position for a request of a given size 2022-05-28 21:21:25 +02:00
Ell fdf04a7e77 allow ignoring transparent regions when packing a UniformTextureAtlas 2022-05-27 11:16:16 +02:00
Ell b9f2de8290 Made RuntimeTexturePacker padding be per request and improve performance by caching texture data 2022-05-25 13:18:25 +02:00
Ell f0f1d7f8ed added runtime texture region padding and other improvements 2022-05-25 12:37:51 +02:00
Ell c6fe72bdc9 Multiple improvements to InputHandler key/button repeats:
- Trigger InputHandler key and gamepad repeats for the most recently pressed input
- Added InputHandler.TryGetDownTime and store the down times of inputs
- Removed InputHandler.StoreAllActiveInputs and always store all active inputs
2022-03-25 15:18:57 +01:00
Ell 8fa94f1186 improve gamepad priority calculation 2022-03-14 15:59:22 +01:00
Ell 48a4aa0588 Some keybind and keybind button improvements 2022-03-10 12:39:56 +01:00
Ell 48b96a10a4 Added InputHandler mouse and touch position querying that preserves the game's viewport and fixed the graphics device's viewport being ignored for mouse and touch queries
Closes #1
2022-02-06 22:07:33 +01:00
Ell c7f021e62d Marked CopyExtensions as obsolete 2022-01-23 21:18:13 +01:00
Ell 17ed82fc3c Generify GenericFont's string drawing 2021-12-22 12:46:17 +01:00
Ell 103d7c7503 Added a SquishingGroup element to MLEM.Ui 2021-12-11 17:26:55 +01:00
Ell 28a928ec2c Revert "Added PreventSiblingSpill to Element"
This reverts commit 3c74cc4845.
2021-12-11 01:04:35 +01:00
Ell 3c74cc4845 Added PreventSiblingSpill to Element 2021-12-11 00:36:50 +01:00
Ell ca89d03ca4 Some more ui style improvements 2021-10-30 15:33:38 +02:00
Ell 0809cd0218 Added style properties for a lot of hardcoded default element styles 2021-10-29 23:33:15 +02:00
Ell 527c4af3e4 updated dependencies 2021-07-20 00:55:36 +02:00
Ell a76c14b243 Adjusted GenericStashFont line height calculations to result in the same values as GenericSpriteFont 2021-07-19 23:10:27 +02:00
Ell 60c9236cbd added InputsDown and InputsPressed to InputHandler 2021-06-20 23:05:02 +02:00
Ell d1fbcb9559 added a sprite batch extension to generate a gradient 2021-06-03 21:33:09 +02:00
Ell f3b3feec9b updated non-netstandard projects to net5.0 2021-04-22 02:21:36 +02:00
Ell 8078d41724 simplified GenericFont implementation 2021-04-19 14:02:28 +02:00
Ell 79ba6864e7 fixed stack overflow with nested auto-sized children 2021-03-29 06:41:38 +02:00
Ell 0b39928334 minor general cleanup 2021-03-08 15:12:13 +01:00
Ell dda827b985 added GenericFont compatibility for FontStashSharp 2021-02-27 16:58:36 +01:00
Ell 69d81da70c update demos and sandbox to netcore3.1 which was long overdue 2021-02-18 16:12:44 +01:00
Ell c8fd2a4c17 allow storing additional coordinates in a DataTextureAtlas 2021-02-14 18:05:38 +01:00
Ell 106102adf6 clean up unused using statements 2020-12-14 21:51:27 +01:00
Ellpeck 500025090f added a CopyConstructor attribute to CopyExtensions 2020-10-25 20:11:15 +01:00
Ell 333b4b033e Added a fail-safe for elements with conflicting auto-sizing settings so that they don't cause a cryptic stack overflow 2020-09-23 00:41:24 +02:00
Ell 3b382a46cf moved raw content handling to MLEM.Data 2020-09-16 23:39:01 +02:00
Ell 534194b3ea allow loading other json file extensions in MLEM.Data by default 2020-09-16 23:24:03 +02:00
Ellpeck 52443bfa68 added some more utility functions for directions and vectors 2020-08-10 02:16:35 +02:00