7e64b8a990
Added GetRandomEntry and GetRandomWeightedEntry to SingleRandom
2023-08-07 19:00:34 +02:00
2c7ffee427
Added Zero, One, Linear and Clamp to Easings
2023-08-03 11:29:51 +02:00
fda22de83d
Fixed TextInput not working correctly when using surrogate pairs
2023-07-17 15:20:36 +02:00
50da081be9
Added WithRenderTargets, a multi-target version of WithRenderTarget
2023-07-11 12:11:12 +02:00
f8aae9f5c2
bump upcoming version
2023-06-28 13:57:05 +02:00
40a697a96c
release 6.2.0
2023-06-28 13:37:05 +02:00
d85d6e8968
Added a copy constructor to UiStyle
2023-06-28 13:35:32 +02:00
e4e7191d8d
Include control characters in TextInput FileNames and PathNames rules
2023-06-21 10:37:48 +02:00
04050b9144
Added TextField.EnterReceiver
2023-06-21 00:10:52 +02:00
7b9b177453
Added UiControls.PressElement
2023-06-20 23:23:38 +02:00
f652854c1d
Added AddCustomStyle and ApplyCustomStyle to UiStyle to allow for easy custom styling of elements
2023-06-14 14:54:49 +02:00
d48b7e2e71
Added UiAnimation system
2023-06-14 10:21:32 +02:00
985dc74376
Made elements' ui styles be inherited by their children
2023-06-14 09:33:08 +02:00
5266d00796
Fixed removing and later adding children to a scrolling panel showing the scroll bar erroneously
2023-05-23 11:18:10 +02:00
2463c27a5d
Remove all elements from a UiSystem when it is disposed
2023-05-22 11:29:41 +02:00
30432e43d4
Fixed dropdown menu panels not updating their width when the dropdown's width changes
2023-05-21 11:19:24 +02:00
3127ad5b74
Allow elements with larger children to influence a panel's scrollable area
2023-05-21 11:11:52 +02:00
f1740b7b32
Added TextFormatter.StripAllFormatting
2023-05-19 19:30:45 +02:00
a1064984ec
Allow specifying start and end indices when drawing a TokenizedString or Paragraph
2023-05-18 21:41:36 +02:00
e71450366b
additional runtime texture packer improvements
2023-05-15 18:36:23 +02:00
99b45b09d9
Improved RuntimeTexturePacker performance for differently sized textures
2023-05-15 17:50:41 +02:00
e09484cbe7
Fixed GetRandomWeightedEntry distribution not being equal for equal weights
2023-04-26 21:49:43 +02:00
230f2e954c
Fixed TextInput and Slider still reacting to input when they are selected, but not part of the active root
2023-04-24 11:15:16 +02:00
2265af3fae
Improved the SquishingGroup algorithm by prioritizing each element's final size
2023-04-06 17:15:57 +02:00
1a7cb65cf2
Fixed Paragraph and Checkbox not reacting to SquishingGroup sizing properly
2023-04-06 15:54:24 +02:00
db454ebd71
Fixed AutoInline elements overflowing into their parent if it's taller
2023-03-29 20:56:56 +02:00
94a54c336e
Added AutoInlineCenter
and AutoInlineBottom
anchors
2023-03-29 20:51:34 +02:00
5086101bad
Allow setting ExternalGestureHandling through the InputHandler constructor
2023-03-04 23:41:25 +01:00
8a4dc11072
Marked GetDownTime, GetUpTime and GetTimeSincePress in Keybind and Combination as obsolete
2023-03-04 23:05:17 +01:00
a84fd764c5
some GenericInput and Keybind improvements
2023-03-03 14:02:05 +01:00
3968f7dfae
Added a simple outline formatting code
2023-02-23 15:18:07 +01:00
b69a2c4755
Allow changing the default values used by default TextFormatter codes
2023-02-22 18:48:12 +01:00
fd642637a1
fixed changelog formatting error
2023-02-21 17:21:19 +01:00
c4836eedd6
Increased some recursion limits, and added useful Element ToString
2023-02-20 11:01:15 +01:00
695fba59a4
updated changelog
2023-02-17 20:38:06 +01:00
4029adb4bf
Fixed TextInput drawing characters with the wrong width if a masking character is used
2023-02-17 18:33:56 +01:00
a47d3f50cb
Fixed TextInputs behaving incorrectly when switching between multiline and single-line modes
2023-02-17 13:16:49 +01:00
f6beaff43a
Fixed a multiline text field's cursor not returning to the default position when the last character is removed
2023-02-13 14:37:20 +01:00
aef6f7bd58
Fixed control characters being included in TextInput and TextField
2023-02-13 14:27:39 +01:00
6be4143331
Fixed images not updating their hidden state properly when the displayed texture changes
2023-02-03 11:31:18 +01:00
7f7a9c6415
Revert "Improved RuntimeTexturePacker speed when using many distinct texture sizes"
...
This reverts commit ca9c8e6cfd
.
2023-01-30 22:51:15 +01:00
ca9c8e6cfd
Improved RuntimeTexturePacker speed when using many distinct texture sizes
2023-01-30 22:38:15 +01:00
4cfa105f75
bump upcoming version
2023-01-19 21:03:13 +01:00
30160e8210
release 6.1.0
2023-01-19 20:48:44 +01:00
eb8a8568e1
Some ui system improvements
...
- Allow initializing a ui system's text formatter without default codes and macros
- Fixed UiStyle.LinkColor not being applied to the ui system when changed
2023-01-08 11:21:20 +01:00
a249331ce9
Allow initializing text formatters without default codes and macros
2023-01-07 22:32:38 +01:00
500736e20f
Added subscript and superscript formatting codes
2023-01-07 22:02:22 +01:00
2e8a8244a3
Added RandomExtensions.NextSingle with minimum and maximum values
2023-01-07 20:01:22 +01:00
ef0499958d
- Added InputHandler.IsPressedIgnoreRepeats
...
- Marked non-GenericInput versions of IsDown, IsUp, IsPressed and related methods as obsolete in favor of GenericInput ones
2022-12-27 22:57:35 +01:00
79a2eaa8d2
Added InputHandler.WasPressedForLess and related methods
2022-12-26 18:44:46 +01:00