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8d689952cc
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Made GenericFont and TokenizedString support UTF-32 characters like emoji
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2022-10-15 13:48:45 +02:00 |
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9f60a59706
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resolved some build warnings
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2022-09-15 10:44:50 +02:00 |
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963ea557e8
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updated dependencies
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2022-09-03 12:31:34 +02:00 |
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711f60a97e
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Updated demos and templates to MonoGame 3.8.1
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2022-07-25 18:23:16 +02:00 |
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5d7d238630
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added MLEM.FNA
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2022-06-24 14:01:26 +02:00 |
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04fab568f8
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Make Newtonsoft.Json dependency optional for MLEM.Data
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2022-01-02 22:51:52 +01:00 |
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29bbd61f8b
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reformat and cleanup
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2021-12-28 14:56:11 +01:00 |
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a48aa2db93
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dependency update
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2021-11-29 11:50:43 +01:00 |
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866dad49ab
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Use FontStashSharp's built-in LineHeight property for GenericStashFont
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2021-08-19 21:43:17 +02:00 |
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527c4af3e4
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updated dependencies
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2021-07-20 00:55:36 +02:00 |
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f3b3feec9b
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updated non-netstandard projects to net5.0
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2021-04-22 02:21:36 +02:00 |
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281cce8fba
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updated remaining dependencies
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2021-03-24 22:31:58 +01:00 |
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dda827b985
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added GenericFont compatibility for FontStashSharp
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2021-02-27 16:58:36 +01:00 |
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69d81da70c
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update demos and sandbox to netcore3.1 which was long overdue
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2021-02-18 16:12:44 +01:00 |
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Ellpeck
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e28c39501e
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use Content copy instead of msbuild copy for sandbox
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2020-07-24 03:12:00 +02:00 |
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Ellpeck
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fe89fc24ea
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added data-based texture atlases
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2020-07-24 00:33:11 +02:00 |
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Ellpeck
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99d286d834
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raw content manager
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2020-04-22 00:30:55 +02:00 |
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Ellpeck
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9f870738b0
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added some json utilities to Data
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2020-02-27 18:56:49 +01:00 |
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Ellpeck
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ae849c63e7
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added a sandbox
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2019-09-19 20:23:18 +02:00 |
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