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023233a062
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Fixed some TokenizedString tokens starting with a line break not being split correctly
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2022-09-02 14:07:23 +02:00 |
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0fe4c940d7
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Fixed TokenizedString handling trailing spaces incorrectly in the last line of non-left aligned text
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2022-09-02 13:58:12 +02:00 |
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32dad847a0
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adAdded TokenizedString.Realign
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2022-09-02 13:42:21 +02:00 |
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6a271af017
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Fixed UiMarkdownParser not parsing formatting in headings and blockquotes
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2022-08-19 17:57:44 +02:00 |
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af0aee6c40
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Added Element.AutoSizeAddedAbsolute to allow for more granular control of auto-sizing
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2022-08-16 14:20:32 +02:00 |
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e50d28ce11
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Allow using external gesture handling alongside InputHandler through ExternalGestureHandling
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2022-08-11 11:37:41 +02:00 |
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f0432ab981
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Fixed panels sometimes not drawing children that came into view when their positions changed unexpectedly
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2022-08-04 21:03:16 +02:00 |
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8332f56237
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improved changelog md formatting
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2022-08-04 20:44:54 +02:00 |
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b7b1490d70
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Fixed paragraphs sometimes not updating their position properly when hidden because they're empty
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2022-08-04 20:43:04 +02:00 |
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4d34a2fac1
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Fixed parents of elements that prevent spill not being notified properly
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2022-08-04 20:14:29 +02:00 |
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b2898a8eae
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Made RuntimeTexturePacker restore texture region name and pivot when packing
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2022-08-03 10:37:59 +02:00 |
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b012c65990
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Allow data texture atlas pivots and offsets to be negative
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2022-08-02 23:56:18 +02:00 |
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72647a2edf
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Fixed data texture atlases not allowing most characters in their region names
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2022-08-02 23:02:34 +02:00 |
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5aaba0c583
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Close other dropdowns when opening a dropdown
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2022-07-29 22:24:37 +02:00 |
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8044cb59cb
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Improved EnumHelper.GetValues signature to return an array
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2022-07-29 19:52:01 +02:00 |
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f0cc4b0c80
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Allow elements to auto-adjust their size even when their children are aligned oddly
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2022-07-27 11:19:40 +02:00 |
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b78465c054
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bump upcoming version
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2022-07-25 18:56:21 +02:00 |
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9b090c954f
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6.0.0
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2022-07-25 18:44:16 +02:00 |
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711f60a97e
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Updated demos and templates to MonoGame 3.8.1
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2022-07-25 18:23:16 +02:00 |
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48dfa8f1ee
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Allow RandomExtensions to operate on any ICollection
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2022-07-19 15:20:19 +02:00 |
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ba1058748e
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Allow specifying multiple names for a DataTextureAtlas region
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2022-07-18 20:41:19 +02:00 |
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08e28cb95b
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Allow manually setting a RootElement as CanBeActive
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2022-07-18 15:53:26 +02:00 |
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d32bc0cbfb
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Added TryGetUpTime, GetUpTime, TryGetTimeSincePress and GetTimeSincePress to InputHandler
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2022-06-29 15:57:41 +02:00 |
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6e2c2b3730
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Improved the way terminating formatting codes work by introducing SimpleEndCode
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2022-06-26 15:08:11 +02:00 |
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92018eea1e
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Made the base package's description more descriptive
This reverts commit 2973bd98e2 .
This reverts commit 04c6bb5ff8 .
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2022-06-26 14:25:19 +02:00 |
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2973bd98e2
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moved MLEM's Input namespace into its own package
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2022-06-25 23:46:06 +02:00 |
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87b575b5c3
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bump major version and cleaned up readme
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2022-06-24 21:39:53 +02:00 |
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5d7d238630
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added MLEM.FNA
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2022-06-24 14:01:26 +02:00 |
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aff61508c4
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Added TextInput class, which is an isolated version of MLEM.Ui's TextField logic
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2022-06-19 18:17:46 +02:00 |
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1795acb30e
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Added GenericInput support for Buttons.None
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2022-06-15 11:44:28 +02:00 |
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59af00c89a
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Code cleanup, and marked AStar.InfiniteCost as obsolete
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2022-06-15 11:38:11 +02:00 |
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f53305ce42
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Added UiMarkdownParser
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2022-06-13 23:52:10 +02:00 |
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d03116a49a
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Allow using multiple textures in a StaticSpriteBatch
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2022-06-08 11:05:18 +02:00 |
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7d9633d989
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Fixed StaticSpriteBatch not resetting its texture when all items are removed
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2022-06-07 11:57:25 +02:00 |
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42993f1a0b
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Added LayerPositionF to MLEM.Extended
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2022-06-06 23:50:13 +02:00 |
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16053d9d04
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further improve runtime texture packer performance by caching the first possible position for a request of a given size
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2022-05-28 21:21:25 +02:00 |
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cb496f613f
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Improve RuntimeTexturePacker performance by checking against packed textures in the same order as packing
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2022-05-27 11:02:33 +02:00 |
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951f4babd5
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Fixed gamepad auto-nav angle being incorrect for some elements
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2022-05-26 11:39:55 +02:00 |
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b9f2de8290
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Made RuntimeTexturePacker padding be per request and improve performance by caching texture data
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2022-05-25 13:18:25 +02:00 |
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f0f1d7f8ed
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added runtime texture region padding and other improvements
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2022-05-25 12:37:51 +02:00 |
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fcca5300ae
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Fixed elements' OnDeselected events not being raised when CanBeSelected is set to false while selected
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2022-05-21 20:42:54 +02:00 |
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bd9d3f970b
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Added RandomPitchModifier and GetRandomPitch to SoundEffectInfo
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2022-05-20 16:59:28 +02:00 |
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161d44dbe0
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Added an Enum constructor to GenericInput
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2022-05-18 21:45:38 +02:00 |
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30bcdc1710
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Allow comparing Keybind and Combination based on the amount of modifiers they have
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2022-05-18 18:50:00 +02:00 |
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6dc4011ef5
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Added optional isKeybindAllowed parameter to KeybindButton
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2022-05-18 15:54:29 +02:00 |
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5ba550619d
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Added AndThen to Easings
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2022-05-10 21:32:28 +02:00 |
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7ebbe49786
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Added ReverseInput and ReverseOutput to Easings
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2022-05-10 20:56:14 +02:00 |
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874be1fd6e
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Fixed SoundEffectReader incorrectly claiming it could read ogg and mp3 files
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2022-05-10 15:58:47 +02:00 |
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47b58b1942
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Premultiply textures when using RawContentManager
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2022-05-07 21:39:36 +02:00 |
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16b9e26969
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Fixed elements sometimes staying hidden when they shouldn't in scrolling panels
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2022-05-04 13:54:15 +02:00 |
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