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db02dfcfde
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Store a RuntimeTexturePacker packed texture region's source region
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2022-11-14 11:49:47 +01:00 |
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6ac2ba6151
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Added Range extension methods GetPercentage and FromPercentage
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2022-11-10 15:41:24 +01:00 |
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5906278091
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Fixed Combination.IsModifierDown querying one of its modifiers instead of all of them
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2022-11-08 17:50:58 +01:00 |
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8bb62a2ce5
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also added WasModifierDown and WasDown to Keybind and Combination
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2022-11-08 17:43:34 +01:00 |
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797a3b2617
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Improved the way InputHandler down time calculation works
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2022-11-08 17:12:37 +01:00 |
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8469185297
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Added GetDownTime, GetUpTime and GetTimeSincePress to Keybind and Combination
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2022-11-08 16:43:32 +01:00 |
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cc749103e0
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Allow specifying percentage-based padding for a NinePatch
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2022-11-03 18:16:59 +01:00 |
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d138577285
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Added trimming and AOT annotations and made MLEM trimmable
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2022-10-31 18:33:53 +01:00 |
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f58e3c94d5
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Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library
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2022-10-31 13:20:26 +01:00 |
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8745a3237e
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Added DynamicEnum IsDefined and EnumHelper and DynamicEnum GetUniqueFlags
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2022-10-26 23:34:30 +02:00 |
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7ab76d239d
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Added EnumHelper and DynamicEnum GetFlags
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2022-10-26 15:02:33 +02:00 |
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17ce7b668d
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Added the ability to add additional regions to a RuntimeTexturePacker after packing
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2022-10-20 23:59:42 +02:00 |
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627350ca31
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Added ElementHelper.MakeGrid
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2022-10-17 10:57:41 +02:00 |
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8d689952cc
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Made GenericFont and TokenizedString support UTF-32 characters like emoji
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2022-10-15 13:48:45 +02:00 |
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560c797b87
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Fixed InputHandler and UiControls maintaining old input states when input types are toggled off
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2022-10-10 19:29:01 +02:00 |
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d6309ce9c1
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Added the ability to find paths to one of multiple goals using AStar
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2022-10-10 11:31:23 +02:00 |
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d3b153fd45
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Cleaned up AStar code
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2022-10-09 22:38:10 +02:00 |
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0b6e6743cf
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some more AStar improvements
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2022-10-09 21:04:39 +02:00 |
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3e4c4e566d
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Merge remote-tracking branch 'origin/main'
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2022-10-09 20:07:51 +02:00 |
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bfa4ab4ac2
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Added the ability to include special per-position directions in AStar pathfinding
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2022-10-09 20:07:38 +02:00 |
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92f9164256
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Added Panel.ScrollToElement
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2022-09-24 18:46:33 +02:00 |
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d6a51776e5
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Fixed the scroll bar of an empty panel being positioned incorrectly
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2022-09-24 11:04:23 +02:00 |
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e8710f69e9
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Fixed an exception when trying to force-update the area of an element without a ui system
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2022-09-19 15:02:36 +02:00 |
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48735c3d36
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Multi-target net452, making MLEM compatible with MonoGame for consoles
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2022-09-14 21:17:43 +02:00 |
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7d8b14ee8d
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added from instruction to DataTextureAtlas
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2022-09-14 11:59:28 +02:00 |
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914b0d9c2d
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- Improved DataTextureAtlas parsing
- Added data and copy instructions to DataTextureAtlas
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2022-09-14 10:40:52 +02:00 |
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a6fd2c052e
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Added ScrollBar.MouseDragScrolling
Closes #5
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2022-09-13 16:14:36 +02:00 |
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d0c805cf18
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Fixed Element.OnChildAdded and Element.OnChildRemoved being called for grandchildren when a child is added
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2022-09-13 15:44:12 +02:00 |
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55735b4c64
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Added Element.OnAddedToUi and Element.OnRemovedFromUi
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2022-09-13 14:27:49 +02:00 |
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b4e1b00c88
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finished static sprite batch optimizations
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2022-09-12 23:51:12 +02:00 |
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742bc52437
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First pass at drastically improving StaticSpriteBatch batching performance
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2022-09-12 21:51:21 +02:00 |
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d6e7c1086d
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Discard old data when updating a StaticSpriteBatch
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2022-09-12 21:13:43 +02:00 |
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2d3d93c610
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Generified UiMarkdownParser by adding abstract UiParser
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2022-09-04 12:26:55 +02:00 |
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023233a062
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Fixed some TokenizedString tokens starting with a line break not being split correctly
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2022-09-02 14:07:23 +02:00 |
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0fe4c940d7
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Fixed TokenizedString handling trailing spaces incorrectly in the last line of non-left aligned text
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2022-09-02 13:58:12 +02:00 |
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32dad847a0
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adAdded TokenizedString.Realign
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2022-09-02 13:42:21 +02:00 |
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6a271af017
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Fixed UiMarkdownParser not parsing formatting in headings and blockquotes
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2022-08-19 17:57:44 +02:00 |
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af0aee6c40
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Added Element.AutoSizeAddedAbsolute to allow for more granular control of auto-sizing
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2022-08-16 14:20:32 +02:00 |
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e50d28ce11
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Allow using external gesture handling alongside InputHandler through ExternalGestureHandling
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2022-08-11 11:37:41 +02:00 |
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f0432ab981
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Fixed panels sometimes not drawing children that came into view when their positions changed unexpectedly
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2022-08-04 21:03:16 +02:00 |
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8332f56237
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improved changelog md formatting
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2022-08-04 20:44:54 +02:00 |
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b7b1490d70
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Fixed paragraphs sometimes not updating their position properly when hidden because they're empty
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2022-08-04 20:43:04 +02:00 |
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4d34a2fac1
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Fixed parents of elements that prevent spill not being notified properly
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2022-08-04 20:14:29 +02:00 |
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b2898a8eae
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Made RuntimeTexturePacker restore texture region name and pivot when packing
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2022-08-03 10:37:59 +02:00 |
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b012c65990
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Allow data texture atlas pivots and offsets to be negative
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2022-08-02 23:56:18 +02:00 |
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72647a2edf
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Fixed data texture atlases not allowing most characters in their region names
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2022-08-02 23:02:34 +02:00 |
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5aaba0c583
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Close other dropdowns when opening a dropdown
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2022-07-29 22:24:37 +02:00 |
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8044cb59cb
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Improved EnumHelper.GetValues signature to return an array
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2022-07-29 19:52:01 +02:00 |
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f0cc4b0c80
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Allow elements to auto-adjust their size even when their children are aligned oddly
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2022-07-27 11:19:40 +02:00 |
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b78465c054
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bump upcoming version
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2022-07-25 18:56:21 +02:00 |
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