1
0
Fork 0
mirror of https://github.com/Ellpeck/MLEM.git synced 2024-11-22 20:58:34 +01:00
Commit graph

1096 commits

Author SHA1 Message Date
Ell
48b96a10a4 Added InputHandler mouse and touch position querying that preserves the game's viewport and fixed the graphics device's viewport being ignored for mouse and touch queries
Closes #1
2022-02-06 22:07:33 +01:00
Ell
ad2784a67e Automatically update all elements when changing a ui system's viewport 2022-02-06 21:16:35 +01:00
Ell
ab76ea5ba8 organized InputHandler properties and fields 2022-02-06 21:12:57 +01:00
Ell
ed88862194 Marked BeginDelegate and BeginImpl as obsolete 2022-02-02 18:17:53 +01:00
Ell
c880c3e011 Update elements less aggressively when changing a ui system's style 2022-01-30 16:56:07 +01:00
Ell
a143aef67c Revert scissor rectangle change since it doesn't support panels with complex transformations
Revert "Use a scissor rectangle for panels in favor of a render target, and marked UiSystem.DrawEarly and Element.DrawEarly as obsolete"

This reverts commit 3c4567e4a1.

Revert "cleaned up DrawEarly documentation references"

This reverts commit dc6c472b84.
2022-01-30 16:35:10 +01:00
Ell
dc6c472b84 cleaned up DrawEarly documentation references 2022-01-30 12:20:32 +01:00
Ell
3c4567e4a1 Use a scissor rectangle for panels in favor of a render target, and marked UiSystem.DrawEarly and Element.DrawEarly as obsolete 2022-01-30 01:13:59 +01:00
Ell
f7cf9460d6 Renamed GenericFont.OneEmSpace to Emsp (and marked OneEmSpace as obsolete) 2022-01-24 11:16:23 +01:00
Ell
c7f021e62d Marked CopyExtensions as obsolete 2022-01-23 21:18:13 +01:00
Ell
f3e6df6862 Made custom values of Element.Style persist when a new ui style is set 2022-01-22 23:34:52 +01:00
Ell
94b6aa0d1b Marked StyleProp equality members as obsolete 2022-01-22 23:20:04 +01:00
Ell
faa400c4e6 Added Element.OnStyleInit event 2022-01-22 23:05:29 +01:00
Ell
dbf370c968 Allow setting a default text alignment for paragraphs in UiStyle 2022-01-22 22:54:47 +01:00
Ell
58a0f8915a Preserve texture region names when converting between MLEM and MG.Extended 2022-01-22 16:55:46 +01:00
Ell
3edd593886 Added TextureRegion.OffsetCopy 2022-01-22 16:51:42 +01:00
Ell
9ccb3536a0 improved MLEM.Data description 2022-01-21 00:21:48 +01:00
Ell
6b81054159 Added Illumilib to the readme as a friend 2022-01-19 12:22:01 +01:00
Ell
80a6c6b5e2 Avoid unnecessary panel updates by using an Epsilon comparison when scrolling children 2022-01-09 01:15:05 +01:00
Ell
c28f6d858c Ensure that a panel gets notified of all relevant changes by calling OnChildAreaDirty for all grandchildren 2022-01-09 01:12:16 +01:00
Ell
68fc02b170 Fixed paragraph links having incorrect hover locations when using special text alignments 2022-01-07 20:50:32 +01:00
Ell
6e75e9ebb4 ensure that the paragraph changes occur when new links are added 2022-01-07 17:15:03 +01:00
Ell
b46975391b Only set a paragraph's area dirty when a text change would cause it to change size 2022-01-06 23:26:14 +01:00
Ell
a61d7a9722 fixed changelog order 2022-01-02 23:31:47 +01:00
Ell
2699d0e1c2 Fixed StaticSpriteBatch handling rotated sprites incorrectly 2022-01-02 22:58:01 +01:00
Ell
04fab568f8 Make Newtonsoft.Json dependency optional for MLEM.Data 2022-01-02 22:51:52 +01:00
Ell
b2b34abcd0 Rethrow exceptions when no RawContentManager readers could be constructed 2022-01-02 22:49:39 +01:00
Ell
29bbd61f8b reformat and cleanup 2021-12-28 14:56:11 +01:00
Ell
b4f79f0753 Added SoundEffectInstanceHandler.Stop 2021-12-28 14:45:20 +01:00
Ell
7e49eaef10 Allow for checkboxes and radio buttons to be disabled 2021-12-24 12:10:04 +01:00
Ell
5d9cccc9fd Added ColorExtensions.Multiply 2021-12-22 14:24:37 +01:00
Ell
c060d78010 put StringBuilder overloads to use 2021-12-22 13:03:40 +01:00
Ell
f5adf50823 Added StringBuilder overloads to GenericFont 2021-12-22 13:00:41 +01:00
Ell
17ed82fc3c Generify GenericFont's string drawing 2021-12-22 12:46:17 +01:00
Ell
7f3abdada5 bump versions 2021-12-21 23:23:25 +01:00
Ell
c1d1c03063 release 5.2.0 2021-12-21 23:16:18 +01:00
Ell
b5bee0facb improved SpriteAnimationGroup performance 2021-12-21 21:17:45 +01:00
Ell
c31e196071 Made AnimationFrame a generic data holder 2021-12-21 20:52:05 +01:00
Ell
14526d24d3 cleaned up the sprite animation changes 2021-12-21 20:17:02 +01:00
Ell
c76357a9e3 Allow storing multiple texture regions per SpriteAnimation frame 2021-12-21 20:12:15 +01:00
Ell
dae511e455 Made StyleProp immutable 2021-12-21 11:54:32 +01:00
Ell
c0ce5a07ad Implemented IEquatable on a lot of classes that were missing it 2021-12-21 11:39:29 +01:00
Ell
3541b8d3e1 Automatically set area dirty when changing child padding or paragraph fonts 2021-12-21 00:01:57 +01:00
Ell
79354c444b fixed exception when elements get removed from their ui in Update 2021-12-14 13:42:31 +01:00
Ell
0541ad342e updated dependencies in templates 2021-12-14 13:28:32 +01:00
Ell
ef3fcb2e9c Improved MlemGame class 2021-12-13 00:39:36 +01:00
Ell
60dfbb1ec5 Added UiMetrics 2021-12-12 12:32:09 +01:00
Ell
55fae16768 Allow overriding SetAreaAndUpdateChildren and switch to using it in some locations 2021-12-11 17:39:49 +01:00
Ell
103d7c7503 Added a SquishingGroup element to MLEM.Ui 2021-12-11 17:26:55 +01:00
Ell
28a928ec2c Revert "Added PreventSiblingSpill to Element"
This reverts commit 3c74cc4845.
2021-12-11 01:04:35 +01:00