6dc4011ef5
Added optional isKeybindAllowed parameter to KeybindButton
2022-05-18 15:54:29 +02:00
5ba550619d
Added AndThen to Easings
2022-05-10 21:32:28 +02:00
7ebbe49786
Added ReverseInput and ReverseOutput to Easings
2022-05-10 20:56:14 +02:00
874be1fd6e
Fixed SoundEffectReader incorrectly claiming it could read ogg and mp3 files
2022-05-10 15:58:47 +02:00
47b58b1942
Premultiply textures when using RawContentManager
2022-05-07 21:39:36 +02:00
16b9e26969
Fixed elements sometimes staying hidden when they shouldn't in scrolling panels
2022-05-04 13:54:15 +02:00
98118e540a
Allow manually hiding a paragraph without its text overriding the hidden state
2022-05-04 13:22:24 +02:00
58b716aabb
Don't query a paragraph's text callback in the constructor
2022-05-03 20:26:39 +02:00
63d2353694
Improved ElementHelper.AddTooltip overloads
2022-05-03 20:10:26 +02:00
15a57d8db9
Turned Tooltip paragraph styling into style properties
2022-05-03 19:35:44 +02:00
5a1b31e8a3
Allow adding dropdown and tooltip elements at a specified index
2022-05-03 19:07:53 +02:00
435042e1f5
Allow Tooltip to manage more than one paragraph and make it easier to add new lines
2022-05-03 18:58:18 +02:00
610527374e
Make use of the new consuming variants in InputHandler and Keybind to consume UiControls inputs
2022-04-30 12:14:08 +02:00
4a88cca8bf
also added consuming variants of IsPressed to Keybind
2022-04-30 11:38:05 +02:00
46c77d2444
Added InputHandler.InvertPressBehavior
2022-04-29 15:34:04 +02:00
6393d879d9
added SpriteBatchContext
2022-04-25 15:25:58 +02:00
c78bafd000
Ensure that Element.IsMouseOver is always accurate by making it an auto-property
2022-04-15 14:18:55 +02:00
783da33107
Fixed elements not being deselected when removed through RemoveChild
2022-04-15 14:16:38 +02:00
45afd9ac79
Added Element.AutoNavGroup which allows forming groups for auto-navigation
2022-04-14 17:54:25 +02:00
ad29b46df3
Fixed radio buttons not unchecking all other radio buttons with the same root element
2022-04-14 17:45:01 +02:00
f445f59078
Added consuming variants of IsPressed methods to InputHandler
2022-04-11 10:33:41 +02:00
902391d278
Fixed auto-nav tooltip displaying on the selected element even when not in auto-nav mode
2022-04-09 22:00:21 +02:00
62d2b28ec0
bump version
2022-04-08 14:50:14 +02:00
a1c5b8e2d6
5.3.0
2022-04-08 14:37:25 +02:00
4854d420e0
Fixed delayed tooltips sometimes displaying in the wrong location for one frame
2022-04-05 14:54:20 +02:00
393bd9ffe5
Allow tooltips to display for elements when selected in auto-nav mode
2022-04-05 14:42:30 +02:00
df0ad68837
Fixed tooltips sometimes ignoring manually set IsHidden values
2022-04-05 14:17:12 +02:00
94dec34470
render panel's render target in the Draw method
2022-03-26 21:13:05 +01:00
6a3c797eba
Fixed UiMetrics.ForceAreaUpdateTime being inaccurate for nested elements
2022-03-26 20:06:59 +01:00
ae6ce6e7d5
Added properties and constructors for existing operator overloads to GenericInput
2022-03-26 12:51:14 +01:00
4e122175b2
Allow ElementHelper's KeybindButton to accept a Keybind for clearing a combination
2022-03-26 12:41:19 +01:00
c6fe72bdc9
Multiple improvements to InputHandler key/button repeats:
...
- Trigger InputHandler key and gamepad repeats for the most recently pressed input
- Added InputHandler.TryGetDownTime and store the down times of inputs
- Removed InputHandler.StoreAllActiveInputs and always store all active inputs
2022-03-25 15:18:57 +01:00
bb7192b3cc
Fixed InputHandler.InputsPressed ignoring repeat events for keyboards and gamepads
2022-03-24 11:43:55 +01:00
c5b2b8798e
Fixed dropdowns with some non-selectable children failing to navigate when using gamepad controls
2022-03-17 20:46:49 +01:00
1f4f0cfa44
Fixed Element.IsSelected returning incorrect results when CanBeSelected changes
2022-03-17 20:45:28 +01:00
4aff5a2875
Fixed RootElement.CanSelectContent returning incorrect results when CanBeSelected changes in children
2022-03-17 20:36:30 +01:00
bb22bbdf75
Fixed children of Panel scroll bars also being scrolled
2022-03-17 20:04:58 +01:00
fa34258bbe
Added UiControls.AutoNavModeChanged event
2022-03-14 16:12:51 +01:00
5d97ab033f
Added GamepadExtensions.GetAnalogValue to get the analog value of any gamepad button
2022-03-14 15:15:30 +01:00
b77edd80d5
Allow specifying a custom position for a tooltip to snap to
2022-03-14 14:20:12 +01:00
f166c3d256
Fixed buttons and checkboxes changing their CanBeSelected and CanBePressed values when being disabled
2022-03-11 13:25:18 +01:00
2c90ca9b89
Fixed UiControls allowing for non-selectable or non-mouseable elements to be marked as selected or moused
2022-03-11 12:29:56 +01:00
0f4e67f20f
Fixed auto-navigating panels not scrolling to the center of elements properly
2022-03-10 18:04:36 +01:00
96f0c51757
Added RectangleF.DistanceSquared and RectangleF.Distance
2022-03-10 16:03:09 +01:00
a14a37cb91
Prefer elements that have the same parent as the currently selected element when using gamepad navigation
2022-03-10 15:00:42 +01:00
45955bb5e8
Improved gamepad navigation by employing angles between elements
2022-03-10 14:25:41 +01:00
cb8fed87e5
Automatically select the first element when a dropdown is opened in auto nav mode
2022-03-10 13:50:47 +01:00
48a4aa0588
Some keybind and keybind button improvements
2022-03-10 12:39:56 +01:00
d5ec0b8001
Allow setting a default color for clickable links in UiStyle
2022-03-07 12:00:33 +01:00
af7c341d83
Added float version of GetRandomWeightedEntry
2022-02-23 14:35:35 +01:00