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677230ce28
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Moved extension methods into matching namespaces to avoid unexpected suggestions
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2024-07-19 20:02:28 +02:00 |
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fa1cafd751
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Added compatibility for MonoGame.Extended 4.0.0 and FNA.Extended
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2024-07-10 12:03:24 +02:00 |
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9a03a8c62d
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Added the ability for formatted (tokenized) strings to be drawn with custom rotation, origin and flipping
Closes #18
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2024-04-10 20:27:00 +02:00 |
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556be37523
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updated changelog links
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2024-04-05 15:20:46 +02:00 |
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2eaf0c0cee
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Expose character and line spacing in GenericStashFont
closes #16
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2024-01-30 20:47:05 +01:00 |
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1436cdb987
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Also use IsAotCompatible for FNA projects
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2023-12-20 20:54:23 +01:00 |
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7e345e7437
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Merge remote-tracking branch 'origin/main'
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2023-12-20 20:50:02 +01:00 |
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236ecfa116
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Use IsAotCompatible instead of IsTrimmable to enable more warnings
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2023-12-20 20:49:52 +01:00 |
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6a8e9639c1
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updated dependencies
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2023-12-13 22:11:31 +01:00 |
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a892d2424e
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fix new trimmable warnings
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2023-11-22 12:17:21 +01:00 |
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b8f46ff5d2
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updated to .net 8 and reorganized third party deps
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2023-11-22 10:39:13 +01:00 |
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de1fc28376
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Color parsing improvements
- Added ColorHelper.TryFromHexString, a non-throwing version of FromHexString
- Stopped the text formatter from throwing if a color can't be parsed
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2023-09-30 22:50:18 +02:00 |
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c77ec3765c
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include correct readme file in packages
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2023-04-16 13:37:43 +02:00 |
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1e16c6fdc5
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some docs website improvements with new docfx version
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2023-04-15 15:11:50 +02:00 |
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6607a5f48c
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net7.0
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2023-03-29 23:31:30 +02:00 |
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4189ae6d4d
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dependency update
Closes #6 and #7 (both of which were incomplete)
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2022-12-08 17:02:22 +01:00 |
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6ac2ba6151
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Added Range extension methods GetPercentage and FromPercentage
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2022-11-10 15:41:24 +01:00 |
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d138577285
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Added trimming and AOT annotations and made MLEM trimmable
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2022-10-31 18:33:53 +01:00 |
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d5e5d1d536
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moved the new ConvertCachedUtf32 to CodePointSource
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2022-10-23 21:23:16 +02:00 |
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be7676d37e
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fixed unnecessary memory allocations since 8d689952cc
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2022-10-22 11:46:11 +02:00 |
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8d689952cc
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Made GenericFont and TokenizedString support UTF-32 characters like emoji
|
2022-10-15 13:48:45 +02:00 |
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9f60a59706
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resolved some build warnings
|
2022-09-15 10:44:50 +02:00 |
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48735c3d36
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Multi-target net452, making MLEM compatible with MonoGame for consoles
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2022-09-14 21:17:43 +02:00 |
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fc026ad0de
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multi-target netstandard2.0 and net6.0
|
2022-09-14 19:24:00 +02:00 |
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963ea557e8
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updated dependencies
|
2022-09-03 12:31:34 +02:00 |
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711f60a97e
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Updated demos and templates to MonoGame 3.8.1
|
2022-07-25 18:23:16 +02:00 |
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9c370f75e8
|
switch non-core dependencies over to core
|
2022-06-24 15:04:01 +02:00 |
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5d7d238630
|
added MLEM.FNA
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2022-06-24 14:01:26 +02:00 |
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aabb1ed5df
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added .editorconfig
|
2022-06-17 18:23:47 +02:00 |
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59af00c89a
|
Code cleanup, and marked AStar.InfiniteCost as obsolete
|
2022-06-15 11:38:11 +02:00 |
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42993f1a0b
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Added LayerPositionF to MLEM.Extended
|
2022-06-06 23:50:13 +02:00 |
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0a93fb7da7
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Allow using a StaticSpriteBatch to draw an IndividualTiledMapRenderer
|
2022-06-06 22:56:48 +02:00 |
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58a0f8915a
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Preserve texture region names when converting between MLEM and MG.Extended
|
2022-01-22 16:55:46 +01:00 |
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29bbd61f8b
|
reformat and cleanup
|
2021-12-28 14:56:11 +01:00 |
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f5adf50823
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Added StringBuilder overloads to GenericFont
|
2021-12-22 13:00:41 +01:00 |
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17ed82fc3c
|
Generify GenericFont's string drawing
|
2021-12-22 12:46:17 +01:00 |
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c0ce5a07ad
|
Implemented IEquatable on a lot of classes that were missing it
|
2021-12-21 11:39:29 +01:00 |
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636522bc3e
|
resolved some documentation warnings
|
2021-11-30 11:46:06 +01:00 |
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a48aa2db93
|
dependency update
|
2021-11-29 11:50:43 +01:00 |
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444b5c6afb
|
copy base documentation for a lot of docfx unresolvable sources
|
2021-11-22 19:25:18 +01:00 |
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a140e85300
|
fixed Docs casing in readme path
|
2021-09-24 04:50:42 +02:00 |
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a53939837f
|
added package readmes
|
2021-09-24 04:47:39 +02:00 |
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866dad49ab
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Use FontStashSharp's built-in LineHeight property for GenericStashFont
|
2021-08-19 21:43:17 +02:00 |
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516265bf5b
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Fixed GenericFont's SplitString using incorrect width for special characters and improved documentation
|
2021-07-28 17:22:47 +02:00 |
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e53d30e5ca
|
propagate line height to bold and italic stash fonts
|
2021-07-20 03:09:17 +02:00 |
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ebc6ec872b
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use a heuristic for GenericStashFont line height calculations and allow specifying a custom line height
|
2021-07-20 01:23:44 +02:00 |
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527c4af3e4
|
updated dependencies
|
2021-07-20 00:55:36 +02:00 |
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a76c14b243
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Adjusted GenericStashFont line height calculations to result in the same values as GenericSpriteFont
|
2021-07-19 23:10:27 +02:00 |
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abac738123
|
Removed LINQ Any and All usage in various methods to improve memory usage
|
2021-07-18 22:18:46 +02:00 |
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19893855dc
|
added the changelog to the website
|
2021-07-01 05:00:59 +02:00 |
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