e0d4bb3472
Ensure auto anchors keep their initial values if no siblings can be found ( 94a54c3
)
2023-03-29 21:00:17 +02:00
db454ebd71
Fixed AutoInline elements overflowing into their parent if it's taller
2023-03-29 20:56:56 +02:00
94a54c336e
Added AutoInlineCenter
and AutoInlineBottom
anchors
2023-03-29 20:51:34 +02:00
c4836eedd6
Increased some recursion limits, and added useful Element ToString
2023-02-20 11:01:15 +01:00
6be4143331
Fixed images not updating their hidden state properly when the displayed texture changes
2023-02-03 11:31:18 +01:00
eb8a8568e1
Some ui system improvements
...
- Allow initializing a ui system's text formatter without default codes and macros
- Fixed UiStyle.LinkColor not being applied to the ui system when changed
2023-01-08 11:21:20 +01:00
ef0499958d
- Added InputHandler.IsPressedIgnoreRepeats
...
- Marked non-GenericInput versions of IsDown, IsUp, IsPressed and related methods as obsolete in favor of GenericInput ones
2022-12-27 22:57:35 +01:00
f8ebbdacdf
fixed text not being checked for changes anymore when set explicitly (since f8567cf
)
2022-12-23 15:08:40 +01:00
f5be677b83
update a paragraph's tokenized text before updating its children and event
2022-12-23 14:54:02 +01:00
d6ab8061f3
fixed new paragraph handling not checking for changes before calculating size
2022-12-23 14:36:31 +01:00
179afbc428
made sure that all element changes mark their data dirty correctly
2022-12-23 13:25:56 +01:00
f5ff96d348
Fixed ee62554
not working when the padding or scale changes
2022-12-22 20:04:38 +01:00
ee62554fee
Avoid paragraphs splitting or truncating their text unnecessarily
2022-12-22 19:50:50 +01:00
f8567cfc99
Cleaned up Paragraph code and ensured that TokenizedText never returns null
2022-12-22 19:18:33 +01:00
73abfb2dc3
Added TextField.OnCopyPasteException to allow handling exceptions thrown by TextCopy
2022-12-22 11:39:07 +01:00
df2b9cc10e
avoid setting underlying values for ui element callbacks
2022-12-21 21:47:49 +01:00
45c668c992
Removed AutoHideCondition (partially reverts d5d3297
)
2022-12-21 21:02:10 +01:00
d5d3297271
Added Element.AutoHideCondition and Button.AutoDisableCondition
2022-12-21 18:54:25 +01:00
b41341d01e
Set cornflower blue as the default link color
2022-12-18 13:01:19 +01:00
b3da8d35c0
Ensure paragraphs display up-to-date versions of their text callbacks
2022-12-16 20:03:19 +01:00
14d0b24aa9
cleaned up preprocessor instructions
2022-12-13 13:11:36 +01:00
4189ae6d4d
dependency update
...
Closes #6 and #7 (both of which were incomplete)
2022-12-08 17:02:22 +01:00
170b397e02
Cleaned up GenericFont and TokenizedString by improving the splitting and truncating algorithms
2022-12-07 13:35:57 +01:00
e5cfebef3b
cleaned up element addition/removal code
2022-11-24 19:46:20 +01:00
e21729de67
fixed some memory management issues in MLEM.Ui
2022-11-24 18:38:51 +01:00
d138577285
Added trimming and AOT annotations and made MLEM trimmable
2022-10-31 18:33:53 +01:00
f58e3c94d5
Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library
2022-10-31 13:20:26 +01:00
791c66b098
code cleanup
2022-10-27 10:22:25 +02:00
627350ca31
Added ElementHelper.MakeGrid
2022-10-17 10:57:41 +02:00
560c797b87
Fixed InputHandler and UiControls maintaining old input states when input types are toggled off
2022-10-10 19:29:01 +02:00
92f9164256
Added Panel.ScrollToElement
2022-09-24 18:46:33 +02:00
d6a51776e5
Fixed the scroll bar of an empty panel being positioned incorrectly
2022-09-24 11:04:23 +02:00
e8710f69e9
Fixed an exception when trying to force-update the area of an element without a ui system
2022-09-19 15:02:36 +02:00
02cf01fcb7
added Append and Prepend to the net452 version for better code compatibility
2022-09-15 17:51:46 +02:00
9f60a59706
resolved some build warnings
2022-09-15 10:44:50 +02:00
48735c3d36
Multi-target net452, making MLEM compatible with MonoGame for consoles
2022-09-14 21:17:43 +02:00
fc026ad0de
multi-target netstandard2.0 and net6.0
2022-09-14 19:24:00 +02:00
a6fd2c052e
Added ScrollBar.MouseDragScrolling
...
Closes #5
2022-09-13 16:14:36 +02:00
d0c805cf18
Fixed Element.OnChildAdded and Element.OnChildRemoved being called for grandchildren when a child is added
2022-09-13 15:44:12 +02:00
55735b4c64
Added Element.OnAddedToUi and Element.OnRemovedFromUi
2022-09-13 14:27:49 +02:00
2d3d93c610
Generified UiMarkdownParser by adding abstract UiParser
2022-09-04 12:26:55 +02:00
0a696941dc
cleaned up code
2022-08-20 11:39:28 +02:00
6a271af017
Fixed UiMarkdownParser not parsing formatting in headings and blockquotes
2022-08-19 17:57:44 +02:00
af0aee6c40
Added Element.AutoSizeAddedAbsolute to allow for more granular control of auto-sizing
2022-08-16 14:20:32 +02:00
f0432ab981
Fixed panels sometimes not drawing children that came into view when their positions changed unexpectedly
2022-08-04 21:03:16 +02:00
b7b1490d70
Fixed paragraphs sometimes not updating their position properly when hidden because they're empty
2022-08-04 20:43:04 +02:00
4d34a2fac1
Fixed parents of elements that prevent spill not being notified properly
2022-08-04 20:14:29 +02:00
5aaba0c583
Close other dropdowns when opening a dropdown
2022-07-29 22:24:37 +02:00
8044cb59cb
Improved EnumHelper.GetValues signature to return an array
2022-07-29 19:52:01 +02:00
7a0464e8d6
fixed GetRightmostChild using the wrong variable for calculation
2022-07-27 11:52:28 +02:00