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357 commits

Author SHA1 Message Date
Ell
3ad024b95a fixed KeybindButton inheritdoc referencing itself 2022-03-26 12:53:28 +01:00
Ell
4e122175b2 Allow ElementHelper's KeybindButton to accept a Keybind for clearing a combination 2022-03-26 12:41:19 +01:00
Ell
c5b2b8798e Fixed dropdowns with some non-selectable children failing to navigate when using gamepad controls 2022-03-17 20:46:49 +01:00
Ell
1f4f0cfa44 Fixed Element.IsSelected returning incorrect results when CanBeSelected changes 2022-03-17 20:45:28 +01:00
Ell
bb22bbdf75 Fixed children of Panel scroll bars also being scrolled 2022-03-17 20:04:58 +01:00
Ell
b77edd80d5 Allow specifying a custom position for a tooltip to snap to 2022-03-14 14:20:12 +01:00
Ell
f166c3d256 Fixed buttons and checkboxes changing their CanBeSelected and CanBePressed values when being disabled 2022-03-11 13:25:18 +01:00
Ell
cd32372994 fixed 0f4e67f20f 2022-03-10 18:39:35 +01:00
Ell
0f4e67f20f Fixed auto-navigating panels not scrolling to the center of elements properly 2022-03-10 18:04:36 +01:00
Ell
7c18aad8f7 Improve dropdown opening gamepad navigation (in relation to cb8fed87e5) 2022-03-10 15:04:52 +01:00
Ell
cb8fed87e5 Automatically select the first element when a dropdown is opened in auto nav mode 2022-03-10 13:50:47 +01:00
Ell
67388c106b allow retrieving a keybind button's active state 2022-03-10 13:08:49 +01:00
Ell
48a4aa0588 Some keybind and keybind button improvements 2022-03-10 12:39:56 +01:00
Ell
48b96a10a4 Added InputHandler mouse and touch position querying that preserves the game's viewport and fixed the graphics device's viewport being ignored for mouse and touch queries
Closes #1
2022-02-06 22:07:33 +01:00
Ell
ed88862194 Marked BeginDelegate and BeginImpl as obsolete 2022-02-02 18:17:53 +01:00
Ell
a143aef67c Revert scissor rectangle change since it doesn't support panels with complex transformations
Revert "Use a scissor rectangle for panels in favor of a render target, and marked UiSystem.DrawEarly and Element.DrawEarly as obsolete"

This reverts commit 3c4567e4a1.

Revert "cleaned up DrawEarly documentation references"

This reverts commit dc6c472b84.
2022-01-30 16:35:10 +01:00
Ell
dc6c472b84 cleaned up DrawEarly documentation references 2022-01-30 12:20:32 +01:00
Ell
3c4567e4a1 Use a scissor rectangle for panels in favor of a render target, and marked UiSystem.DrawEarly and Element.DrawEarly as obsolete 2022-01-30 01:13:59 +01:00
Ell
f3e6df6862 Made custom values of Element.Style persist when a new ui style is set 2022-01-22 23:34:52 +01:00
Ell
faa400c4e6 Added Element.OnStyleInit event 2022-01-22 23:05:29 +01:00
Ell
dbf370c968 Allow setting a default text alignment for paragraphs in UiStyle 2022-01-22 22:54:47 +01:00
Ell
80a6c6b5e2 Avoid unnecessary panel updates by using an Epsilon comparison when scrolling children 2022-01-09 01:15:05 +01:00
Ell
c28f6d858c Ensure that a panel gets notified of all relevant changes by calling OnChildAreaDirty for all grandchildren 2022-01-09 01:12:16 +01:00
Ell
68fc02b170 Fixed paragraph links having incorrect hover locations when using special text alignments 2022-01-07 20:50:32 +01:00
Ell
6e75e9ebb4 ensure that the paragraph changes occur when new links are added 2022-01-07 17:15:03 +01:00
Ell
b46975391b Only set a paragraph's area dirty when a text change would cause it to change size 2022-01-06 23:26:14 +01:00
Ell
29bbd61f8b reformat and cleanup 2021-12-28 14:56:11 +01:00
Ell
7e49eaef10 Allow for checkboxes and radio buttons to be disabled 2021-12-24 12:10:04 +01:00
Ell
c060d78010 put StringBuilder overloads to use 2021-12-22 13:03:40 +01:00
Ell
dae511e455 Made StyleProp immutable 2021-12-21 11:54:32 +01:00
Ell
3541b8d3e1 Automatically set area dirty when changing child padding or paragraph fonts 2021-12-21 00:01:57 +01:00
Ell
79354c444b fixed exception when elements get removed from their ui in Update 2021-12-14 13:42:31 +01:00
Ell
60dfbb1ec5 Added UiMetrics 2021-12-12 12:32:09 +01:00
Ell
55fae16768 Allow overriding SetAreaAndUpdateChildren and switch to using it in some locations 2021-12-11 17:39:49 +01:00
Ell
103d7c7503 Added a SquishingGroup element to MLEM.Ui 2021-12-11 17:26:55 +01:00
Ell
28a928ec2c Revert "Added PreventSiblingSpill to Element"
This reverts commit 3c74cc4845.
2021-12-11 01:04:35 +01:00
Ell
3c74cc4845 Added PreventSiblingSpill to Element 2021-12-11 00:36:50 +01:00
Ell
636522bc3e resolved some documentation warnings 2021-11-30 11:46:06 +01:00
Ell
84a6e5a29a Fixed some end-of-line inconsistencies when using the Right text alignment 2021-11-22 18:52:52 +01:00
Ell
84e2544dc8 Allow setting a custom effect and depth stencil state for ui drawing 2021-11-22 17:42:08 +01:00
Ell
5b99f29490 Fixed some inconsistencies with element transformations and mouse interaction 2021-11-22 15:13:08 +01:00
Ell
91d34c0a83 Remember the location that a scroll bar scroller was grabbed in when scrolling 2021-11-14 21:32:13 +01:00
Ell
2a7dc119eb Removed ScrollBar ScrollerOffset (which didn't actually work) 2021-11-14 21:04:50 +01:00
Ell
cd48ad6e2a ensure that child padding stays consistent if ScrollerSize gets updated 2021-11-14 20:28:53 +01:00
Ell
9cd72e9b4e Fixed panels that don't auto-hide their scroll bars ignoring their width for child padding 2021-11-14 19:50:24 +01:00
Ell
1fa9204680 added a style property for a panel's scroll bar offset 2021-11-11 16:43:27 +01:00
Ell
dc15a9139f added a bound check for the auto-calculated scroller size 2021-11-08 02:11:05 +01:00
Ell
6d554faaac mark panel children dirty when the scroll bar's max value (the height of the children) changes 2021-11-08 02:06:50 +01:00
Ell
3d0250bf86 Calculate panel scroll bar height based on content height 2021-11-08 02:02:59 +01:00
Ell
778d416774 mark panel's relevant children dirty when the render target changes 2021-11-05 23:28:32 +01:00