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Commit graph

150 commits

Author SHA1 Message Date
Ell
d5e5d1d536 moved the new ConvertCachedUtf32 to CodePointSource 2022-10-23 21:23:16 +02:00
Ell
be7676d37e fixed unnecessary memory allocations since 8d689952cc 2022-10-22 11:46:11 +02:00
Ell
8d689952cc Made GenericFont and TokenizedString support UTF-32 characters like emoji 2022-10-15 13:48:45 +02:00
Ell
9f60a59706 resolved some build warnings 2022-09-15 10:44:50 +02:00
Ell
48735c3d36 Multi-target net452, making MLEM compatible with MonoGame for consoles 2022-09-14 21:17:43 +02:00
Ell
fc026ad0de multi-target netstandard2.0 and net6.0 2022-09-14 19:24:00 +02:00
Ell
963ea557e8 updated dependencies 2022-09-03 12:31:34 +02:00
Ell
711f60a97e Updated demos and templates to MonoGame 3.8.1 2022-07-25 18:23:16 +02:00
Ell
9c370f75e8 switch non-core dependencies over to core 2022-06-24 15:04:01 +02:00
Ell
5d7d238630 added MLEM.FNA 2022-06-24 14:01:26 +02:00
Ell
aabb1ed5df added .editorconfig 2022-06-17 18:23:47 +02:00
Ell
59af00c89a Code cleanup, and marked AStar.InfiniteCost as obsolete 2022-06-15 11:38:11 +02:00
Ell
42993f1a0b Added LayerPositionF to MLEM.Extended 2022-06-06 23:50:13 +02:00
Ell
0a93fb7da7 Allow using a StaticSpriteBatch to draw an IndividualTiledMapRenderer 2022-06-06 22:56:48 +02:00
Ell
58a0f8915a Preserve texture region names when converting between MLEM and MG.Extended 2022-01-22 16:55:46 +01:00
Ell
29bbd61f8b reformat and cleanup 2021-12-28 14:56:11 +01:00
Ell
f5adf50823 Added StringBuilder overloads to GenericFont 2021-12-22 13:00:41 +01:00
Ell
17ed82fc3c Generify GenericFont's string drawing 2021-12-22 12:46:17 +01:00
Ell
c0ce5a07ad Implemented IEquatable on a lot of classes that were missing it 2021-12-21 11:39:29 +01:00
Ell
636522bc3e resolved some documentation warnings 2021-11-30 11:46:06 +01:00
Ell
a48aa2db93 dependency update 2021-11-29 11:50:43 +01:00
Ell
444b5c6afb copy base documentation for a lot of docfx unresolvable sources 2021-11-22 19:25:18 +01:00
Ell
a140e85300 fixed Docs casing in readme path 2021-09-24 04:50:42 +02:00
Ell
a53939837f added package readmes 2021-09-24 04:47:39 +02:00
Ell
866dad49ab Use FontStashSharp's built-in LineHeight property for GenericStashFont 2021-08-19 21:43:17 +02:00
Ell
516265bf5b Fixed GenericFont's SplitString using incorrect width for special characters and improved documentation 2021-07-28 17:22:47 +02:00
Ell
e53d30e5ca propagate line height to bold and italic stash fonts 2021-07-20 03:09:17 +02:00
Ell
ebc6ec872b use a heuristic for GenericStashFont line height calculations and allow specifying a custom line height 2021-07-20 01:23:44 +02:00
Ell
527c4af3e4 updated dependencies 2021-07-20 00:55:36 +02:00
Ell
a76c14b243 Adjusted GenericStashFont line height calculations to result in the same values as GenericSpriteFont 2021-07-19 23:10:27 +02:00
Ell
abac738123 Removed LINQ Any and All usage in various methods to improve memory usage 2021-07-18 22:18:46 +02:00
Ell
19893855dc added the changelog to the website 2021-07-01 05:00:59 +02:00
Ell
fe9b3830f8 (finally) added a changelog 2021-06-28 15:38:30 +02:00
Ell
1123b815b3 updated some package declarations to clean up warnings 2021-04-22 19:59:35 +02:00
Ell
cf9bcc7ae4 updated to MonoGame 8 and added support for opening the on-screen keyboard to TextInputWrapper 2021-04-22 19:26:07 +02:00
Ell
8078d41724 simplified GenericFont implementation 2021-04-19 14:02:28 +02:00
Ell
2741682029 fixed generic stash font line height for static sprite fonts 2021-03-29 02:54:02 +02:00
Ell
35af9eee25 fixed some number parsing not using invariant culture 2021-03-28 06:20:27 +02:00
Ell
0ddb4afc3f allowed the GetArea extension to calculate flipping 2021-03-12 20:22:36 +01:00
Ell
45fc12b0cb added some additional tiled helper methods 2021-03-10 02:13:07 +01:00
Ell
1d80965d24 allow removing a tile using the new SetTile methd 2021-03-09 19:06:06 +01:00
Ell
14e97abf87 some more tiled map extension utility methods 2021-03-09 18:56:55 +01:00
Ell
0b39928334 minor general cleanup 2021-03-08 15:12:13 +01:00
Ell
dc514815c3 expose GetCollidingAreas 2021-03-07 22:13:24 +01:00
Ell
200058a611 added a method to make sidescrolling collision detection easier with TiledMapCollisions 2021-03-07 22:03:29 +01:00
Ell
6ef9f8ffb1 also switch order of x and y iteration in GetCollidingTiles 2021-03-07 20:59:10 +01:00
Ell
f2df639f9e reverse y loop in GetCollidingTiles to account for gravity usually pointing down 2021-03-07 20:45:00 +01:00
Ell
dda827b985 added GenericFont compatibility for FontStashSharp 2021-02-27 16:58:36 +01:00
Ell
fd9ad777c2 some fixes related to the branch name change 2020-11-07 00:58:43 +01:00
Ell
bb596c91ff cleaned up color extensions and move some methods to colorhelper instead 2020-11-04 23:44:41 +01:00