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0a62ae0036
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Added SeedSource
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2022-11-30 20:21:24 +01:00 |
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81c69041c3
|
Added the SingleRandom utility class
|
2022-11-29 21:11:59 +01:00 |
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1a1b2025cd
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Made JsonTypeSafeWrapper.Of generic to potentially avoid reflective instantiation
|
2022-11-28 00:43:50 +01:00 |
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d72b094a7a
|
Added a generic version of IGenericDataHolder.SetData
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2022-11-27 12:34:07 +01:00 |
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e21729de67
|
fixed some memory management issues in MLEM.Ui
|
2022-11-24 18:38:51 +01:00 |
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9919ee4a97
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added the ability to convert texture atlases to collections
|
2022-11-23 12:14:08 +01:00 |
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92353e40e6
|
Allow adding JsonTypeSafeWrapper instances to JsonTypeSafeGenericDataHolder directly
|
2022-11-22 21:51:42 +01:00 |
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63ea3eba90
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DataContract usage improvements
|
2022-11-22 20:09:12 +01:00 |
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810406fb94
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Added the ability for UniformTextureAtlases to have padding for each region
|
2022-11-19 17:12:57 +01:00 |
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b5619db55c
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Allow explicitly specifying each region for extended auto tiles
|
2022-11-14 12:59:35 +01:00 |
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db02dfcfde
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Store a RuntimeTexturePacker packed texture region's source region
|
2022-11-14 11:49:47 +01:00 |
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6ac2ba6151
|
Added Range extension methods GetPercentage and FromPercentage
|
2022-11-10 15:41:24 +01:00 |
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5906278091
|
Fixed Combination.IsModifierDown querying one of its modifiers instead of all of them
|
2022-11-08 17:50:58 +01:00 |
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8bb62a2ce5
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also added WasModifierDown and WasDown to Keybind and Combination
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2022-11-08 17:43:34 +01:00 |
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797a3b2617
|
Improved the way InputHandler down time calculation works
|
2022-11-08 17:12:37 +01:00 |
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8469185297
|
Added GetDownTime, GetUpTime and GetTimeSincePress to Keybind and Combination
|
2022-11-08 16:43:32 +01:00 |
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cc749103e0
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Allow specifying percentage-based padding for a NinePatch
|
2022-11-03 18:16:59 +01:00 |
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d138577285
|
Added trimming and AOT annotations and made MLEM trimmable
|
2022-10-31 18:33:53 +01:00 |
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f58e3c94d5
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Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library
|
2022-10-31 13:20:26 +01:00 |
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8745a3237e
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Added DynamicEnum IsDefined and EnumHelper and DynamicEnum GetUniqueFlags
|
2022-10-26 23:34:30 +02:00 |
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7ab76d239d
|
Added EnumHelper and DynamicEnum GetFlags
|
2022-10-26 15:02:33 +02:00 |
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17ce7b668d
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Added the ability to add additional regions to a RuntimeTexturePacker after packing
|
2022-10-20 23:59:42 +02:00 |
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627350ca31
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Added ElementHelper.MakeGrid
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2022-10-17 10:57:41 +02:00 |
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8d689952cc
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Made GenericFont and TokenizedString support UTF-32 characters like emoji
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2022-10-15 13:48:45 +02:00 |
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560c797b87
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Fixed InputHandler and UiControls maintaining old input states when input types are toggled off
|
2022-10-10 19:29:01 +02:00 |
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|
d6309ce9c1
|
Added the ability to find paths to one of multiple goals using AStar
|
2022-10-10 11:31:23 +02:00 |
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d3b153fd45
|
Cleaned up AStar code
|
2022-10-09 22:38:10 +02:00 |
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0b6e6743cf
|
some more AStar improvements
|
2022-10-09 21:04:39 +02:00 |
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3e4c4e566d
|
Merge remote-tracking branch 'origin/main'
|
2022-10-09 20:07:51 +02:00 |
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bfa4ab4ac2
|
Added the ability to include special per-position directions in AStar pathfinding
|
2022-10-09 20:07:38 +02:00 |
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92f9164256
|
Added Panel.ScrollToElement
|
2022-09-24 18:46:33 +02:00 |
|
|
d6a51776e5
|
Fixed the scroll bar of an empty panel being positioned incorrectly
|
2022-09-24 11:04:23 +02:00 |
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e8710f69e9
|
Fixed an exception when trying to force-update the area of an element without a ui system
|
2022-09-19 15:02:36 +02:00 |
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|
48735c3d36
|
Multi-target net452, making MLEM compatible with MonoGame for consoles
|
2022-09-14 21:17:43 +02:00 |
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7d8b14ee8d
|
added from instruction to DataTextureAtlas
|
2022-09-14 11:59:28 +02:00 |
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|
914b0d9c2d
|
- Improved DataTextureAtlas parsing
- Added data and copy instructions to DataTextureAtlas
|
2022-09-14 10:40:52 +02:00 |
|
|
a6fd2c052e
|
Added ScrollBar.MouseDragScrolling
Closes #5
|
2022-09-13 16:14:36 +02:00 |
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|
d0c805cf18
|
Fixed Element.OnChildAdded and Element.OnChildRemoved being called for grandchildren when a child is added
|
2022-09-13 15:44:12 +02:00 |
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55735b4c64
|
Added Element.OnAddedToUi and Element.OnRemovedFromUi
|
2022-09-13 14:27:49 +02:00 |
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|
b4e1b00c88
|
finished static sprite batch optimizations
|
2022-09-12 23:51:12 +02:00 |
|
|
742bc52437
|
First pass at drastically improving StaticSpriteBatch batching performance
|
2022-09-12 21:51:21 +02:00 |
|
|
d6e7c1086d
|
Discard old data when updating a StaticSpriteBatch
|
2022-09-12 21:13:43 +02:00 |
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|
2d3d93c610
|
Generified UiMarkdownParser by adding abstract UiParser
|
2022-09-04 12:26:55 +02:00 |
|
|
023233a062
|
Fixed some TokenizedString tokens starting with a line break not being split correctly
|
2022-09-02 14:07:23 +02:00 |
|
|
0fe4c940d7
|
Fixed TokenizedString handling trailing spaces incorrectly in the last line of non-left aligned text
|
2022-09-02 13:58:12 +02:00 |
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|
32dad847a0
|
adAdded TokenizedString.Realign
|
2022-09-02 13:42:21 +02:00 |
|
|
6a271af017
|
Fixed UiMarkdownParser not parsing formatting in headings and blockquotes
|
2022-08-19 17:57:44 +02:00 |
|
|
af0aee6c40
|
Added Element.AutoSizeAddedAbsolute to allow for more granular control of auto-sizing
|
2022-08-16 14:20:32 +02:00 |
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|
e50d28ce11
|
Allow using external gesture handling alongside InputHandler through ExternalGestureHandling
|
2022-08-11 11:37:41 +02:00 |
|
|
f0432ab981
|
Fixed panels sometimes not drawing children that came into view when their positions changed unexpectedly
|
2022-08-04 21:03:16 +02:00 |
|
|
8332f56237
|
improved changelog md formatting
|
2022-08-04 20:44:54 +02:00 |
|
|
b7b1490d70
|
Fixed paragraphs sometimes not updating their position properly when hidden because they're empty
|
2022-08-04 20:43:04 +02:00 |
|
|
4d34a2fac1
|
Fixed parents of elements that prevent spill not being notified properly
|
2022-08-04 20:14:29 +02:00 |
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|
b2898a8eae
|
Made RuntimeTexturePacker restore texture region name and pivot when packing
|
2022-08-03 10:37:59 +02:00 |
|
|
b012c65990
|
Allow data texture atlas pivots and offsets to be negative
|
2022-08-02 23:56:18 +02:00 |
|
|
72647a2edf
|
Fixed data texture atlases not allowing most characters in their region names
|
2022-08-02 23:02:34 +02:00 |
|
|
5aaba0c583
|
Close other dropdowns when opening a dropdown
|
2022-07-29 22:24:37 +02:00 |
|
|
8044cb59cb
|
Improved EnumHelper.GetValues signature to return an array
|
2022-07-29 19:52:01 +02:00 |
|
|
f0cc4b0c80
|
Allow elements to auto-adjust their size even when their children are aligned oddly
|
2022-07-27 11:19:40 +02:00 |
|
|
b78465c054
|
bump upcoming version
|
2022-07-25 18:56:21 +02:00 |
|
|
9b090c954f
|
6.0.0
|
2022-07-25 18:44:16 +02:00 |
|
|
711f60a97e
|
Updated demos and templates to MonoGame 3.8.1
|
2022-07-25 18:23:16 +02:00 |
|
|
48dfa8f1ee
|
Allow RandomExtensions to operate on any ICollection
|
2022-07-19 15:20:19 +02:00 |
|
|
ba1058748e
|
Allow specifying multiple names for a DataTextureAtlas region
|
2022-07-18 20:41:19 +02:00 |
|
|
08e28cb95b
|
Allow manually setting a RootElement as CanBeActive
|
2022-07-18 15:53:26 +02:00 |
|
|
d32bc0cbfb
|
Added TryGetUpTime, GetUpTime, TryGetTimeSincePress and GetTimeSincePress to InputHandler
|
2022-06-29 15:57:41 +02:00 |
|
|
6e2c2b3730
|
Improved the way terminating formatting codes work by introducing SimpleEndCode
|
2022-06-26 15:08:11 +02:00 |
|
|
92018eea1e
|
Made the base package's description more descriptive
This reverts commit 2973bd98e2 .
This reverts commit 04c6bb5ff8 .
|
2022-06-26 14:25:19 +02:00 |
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|
2973bd98e2
|
moved MLEM's Input namespace into its own package
|
2022-06-25 23:46:06 +02:00 |
|
|
87b575b5c3
|
bump major version and cleaned up readme
|
2022-06-24 21:39:53 +02:00 |
|
|
5d7d238630
|
added MLEM.FNA
|
2022-06-24 14:01:26 +02:00 |
|
|
aff61508c4
|
Added TextInput class, which is an isolated version of MLEM.Ui's TextField logic
|
2022-06-19 18:17:46 +02:00 |
|
|
1795acb30e
|
Added GenericInput support for Buttons.None
|
2022-06-15 11:44:28 +02:00 |
|
|
59af00c89a
|
Code cleanup, and marked AStar.InfiniteCost as obsolete
|
2022-06-15 11:38:11 +02:00 |
|
|
f53305ce42
|
Added UiMarkdownParser
|
2022-06-13 23:52:10 +02:00 |
|
|
d03116a49a
|
Allow using multiple textures in a StaticSpriteBatch
|
2022-06-08 11:05:18 +02:00 |
|
|
7d9633d989
|
Fixed StaticSpriteBatch not resetting its texture when all items are removed
|
2022-06-07 11:57:25 +02:00 |
|
|
42993f1a0b
|
Added LayerPositionF to MLEM.Extended
|
2022-06-06 23:50:13 +02:00 |
|
|
16053d9d04
|
further improve runtime texture packer performance by caching the first possible position for a request of a given size
|
2022-05-28 21:21:25 +02:00 |
|
|
cb496f613f
|
Improve RuntimeTexturePacker performance by checking against packed textures in the same order as packing
|
2022-05-27 11:02:33 +02:00 |
|
|
951f4babd5
|
Fixed gamepad auto-nav angle being incorrect for some elements
|
2022-05-26 11:39:55 +02:00 |
|
|
b9f2de8290
|
Made RuntimeTexturePacker padding be per request and improve performance by caching texture data
|
2022-05-25 13:18:25 +02:00 |
|
|
f0f1d7f8ed
|
added runtime texture region padding and other improvements
|
2022-05-25 12:37:51 +02:00 |
|
|
fcca5300ae
|
Fixed elements' OnDeselected events not being raised when CanBeSelected is set to false while selected
|
2022-05-21 20:42:54 +02:00 |
|
|
bd9d3f970b
|
Added RandomPitchModifier and GetRandomPitch to SoundEffectInfo
|
2022-05-20 16:59:28 +02:00 |
|
|
161d44dbe0
|
Added an Enum constructor to GenericInput
|
2022-05-18 21:45:38 +02:00 |
|
|
30bcdc1710
|
Allow comparing Keybind and Combination based on the amount of modifiers they have
|
2022-05-18 18:50:00 +02:00 |
|
|
6dc4011ef5
|
Added optional isKeybindAllowed parameter to KeybindButton
|
2022-05-18 15:54:29 +02:00 |
|
|
5ba550619d
|
Added AndThen to Easings
|
2022-05-10 21:32:28 +02:00 |
|
|
7ebbe49786
|
Added ReverseInput and ReverseOutput to Easings
|
2022-05-10 20:56:14 +02:00 |
|
|
874be1fd6e
|
Fixed SoundEffectReader incorrectly claiming it could read ogg and mp3 files
|
2022-05-10 15:58:47 +02:00 |
|
|
47b58b1942
|
Premultiply textures when using RawContentManager
|
2022-05-07 21:39:36 +02:00 |
|
|
16b9e26969
|
Fixed elements sometimes staying hidden when they shouldn't in scrolling panels
|
2022-05-04 13:54:15 +02:00 |
|
|
98118e540a
|
Allow manually hiding a paragraph without its text overriding the hidden state
|
2022-05-04 13:22:24 +02:00 |
|
|
58b716aabb
|
Don't query a paragraph's text callback in the constructor
|
2022-05-03 20:26:39 +02:00 |
|
|
63d2353694
|
Improved ElementHelper.AddTooltip overloads
|
2022-05-03 20:10:26 +02:00 |
|
|
15a57d8db9
|
Turned Tooltip paragraph styling into style properties
|
2022-05-03 19:35:44 +02:00 |
|
|
5a1b31e8a3
|
Allow adding dropdown and tooltip elements at a specified index
|
2022-05-03 19:07:53 +02:00 |
|
|
435042e1f5
|
Allow Tooltip to manage more than one paragraph and make it easier to add new lines
|
2022-05-03 18:58:18 +02:00 |
|
|
610527374e
|
Make use of the new consuming variants in InputHandler and Keybind to consume UiControls inputs
|
2022-04-30 12:14:08 +02:00 |
|