|
48a4aa0588
|
Some keybind and keybind button improvements
|
2022-03-10 12:39:56 +01:00 |
|
|
d5ec0b8001
|
Allow setting a default color for clickable links in UiStyle
|
2022-03-07 12:00:33 +01:00 |
|
|
af7c341d83
|
Added float version of GetRandomWeightedEntry
|
2022-02-23 14:35:35 +01:00 |
|
|
c360c90f28
|
Fixed Code.Draw receiving the index in the current line rather than the current token
Closes #3
|
2022-02-14 00:24:31 +01:00 |
|
|
856d69b7db
|
Fixed a formatting Code only knowing about the last Token that it is applied in
Closes #3
|
2022-02-13 22:43:51 +01:00 |
|
|
0918e1700b
|
made the new changes work correctly with touch input
|
2022-02-06 22:23:41 +01:00 |
|
|
48b96a10a4
|
Added InputHandler mouse and touch position querying that preserves the game's viewport and fixed the graphics device's viewport being ignored for mouse and touch queries
Closes #1
|
2022-02-06 22:07:33 +01:00 |
|
|
ab76ea5ba8
|
organized InputHandler properties and fields
|
2022-02-06 21:12:57 +01:00 |
|
|
f7cf9460d6
|
Renamed GenericFont.OneEmSpace to Emsp (and marked OneEmSpace as obsolete)
|
2022-01-24 11:16:23 +01:00 |
|
|
3edd593886
|
Added TextureRegion.OffsetCopy
|
2022-01-22 16:51:42 +01:00 |
|
|
2699d0e1c2
|
Fixed StaticSpriteBatch handling rotated sprites incorrectly
|
2022-01-02 22:58:01 +01:00 |
|
|
29bbd61f8b
|
reformat and cleanup
|
2021-12-28 14:56:11 +01:00 |
|
|
b4f79f0753
|
Added SoundEffectInstanceHandler.Stop
|
2021-12-28 14:45:20 +01:00 |
|
|
7e49eaef10
|
Allow for checkboxes and radio buttons to be disabled
|
2021-12-24 12:10:04 +01:00 |
|
|
5d9cccc9fd
|
Added ColorExtensions.Multiply
|
2021-12-22 14:24:37 +01:00 |
|
|
c060d78010
|
put StringBuilder overloads to use
|
2021-12-22 13:03:40 +01:00 |
|
|
f5adf50823
|
Added StringBuilder overloads to GenericFont
|
2021-12-22 13:00:41 +01:00 |
|
|
17ed82fc3c
|
Generify GenericFont's string drawing
|
2021-12-22 12:46:17 +01:00 |
|
|
b5bee0facb
|
improved SpriteAnimationGroup performance
|
2021-12-21 21:17:45 +01:00 |
|
|
c31e196071
|
Made AnimationFrame a generic data holder
|
2021-12-21 20:52:05 +01:00 |
|
|
14526d24d3
|
cleaned up the sprite animation changes
|
2021-12-21 20:17:02 +01:00 |
|
|
c76357a9e3
|
Allow storing multiple texture regions per SpriteAnimation frame
|
2021-12-21 20:12:15 +01:00 |
|
|
c0ce5a07ad
|
Implemented IEquatable on a lot of classes that were missing it
|
2021-12-21 11:39:29 +01:00 |
|
|
103d7c7503
|
Added a SquishingGroup element to MLEM.Ui
|
2021-12-11 17:26:55 +01:00 |
|
|
18517c75bd
|
removed unnecessary Math.Abs from Color.Invert
|
2021-12-11 01:02:20 +01:00 |
|
|
f24ad5025c
|
use TextureRegion for AutoTiling
|
2021-12-03 21:10:19 +01:00 |
|
|
1ed6b019bb
|
separate background and overlay regions in DrawExtendedAutoTile
|
2021-12-03 20:59:56 +01:00 |
|
|
f34d4e3b68
|
return added items for all methods that use StaticSpriteBatch
|
2021-12-03 19:57:26 +01:00 |
|
|
6541c6d797
|
fixed extended auto tiling only drawing parts of the texture
|
2021-12-03 19:10:10 +01:00 |
|
|
052c9e738c
|
Removed unused rotation parameter in AddAutoTile
|
2021-12-03 18:42:18 +01:00 |
|
|
36abc3d1fe
|
allow specifying a depth offset for extended auto tiles
|
2021-12-03 18:34:33 +01:00 |
|
|
831da36bcc
|
allow drawing the background of extended auto tiles in a separate color
|
2021-12-03 18:04:03 +01:00 |
|
|
636522bc3e
|
resolved some documentation warnings
|
2021-11-30 11:46:06 +01:00 |
|
|
376a068864
|
Moved AutoTiling to Graphics namespace and removed deprecated Misc versions of SoundEffectInfo and SoundEffectInstanceHandler
|
2021-11-29 21:24:08 +01:00 |
|
|
252d06888f
|
consistently use the default font's line height
|
2021-11-28 11:30:57 +01:00 |
|
|
a11a63c067
|
some GenericFont code style improvements
|
2021-11-28 00:28:17 +01:00 |
|
|
f445aba45c
|
improved Token memory allocations
|
2021-11-27 23:35:37 +01:00 |
|
|
293602269b
|
prevent unnecessary allocations in GenericFont
|
2021-11-27 23:04:06 +01:00 |
|
|
53b93a34f8
|
Made TextFormatter string size based on the currently active font and added a formatting code to allow for inline font changes
|
2021-11-27 22:45:37 +01:00 |
|
|
ad1d6a864e
|
Added DrawExtendedAutoTile to the AutoTiling class
|
2021-11-27 15:03:30 +01:00 |
|
|
5cb77be410
|
Allow using StaticSpriteBatch for AutoTiling
|
2021-11-27 14:27:56 +01:00 |
|
|
f37179486c
|
added some pathfinding tests, as well as some minor code improvements
|
2021-11-23 21:42:18 +01:00 |
|
|
444b5c6afb
|
copy base documentation for a lot of docfx unresolvable sources
|
2021-11-22 19:25:18 +01:00 |
|
|
84a6e5a29a
|
Fixed some end-of-line inconsistencies when using the Right text alignment
|
2021-11-22 18:52:52 +01:00 |
|
|
c9c9e566b1
|
Throw an exception when text formatter macros resolve recursively too many times
|
2021-11-22 17:50:17 +01:00 |
|
|
5c8ef3d254
|
Added RotationVector extension methods for Matrix and Quaternion
|
2021-11-22 14:48:38 +01:00 |
|
|
b30ec9408b
|
Added Padding.Empty
|
2021-11-18 10:58:50 +01:00 |
|
|
a59f1eb8af
|
Added missing easing functions Quart and Quint to Easings
|
2021-11-16 15:08:35 +01:00 |
|
|
6702efd7fa
|
added depth sorting to StaticSpriteBatch
|
2021-11-13 16:42:50 +01:00 |
|
|
dd295aca1b
|
clarify StaticSpriteBatch depth documentation
|
2021-11-12 20:31:47 +01:00 |
|
|
d8517a7492
|
StaticSpriteBatch refactor that speeds up removal.
Items will now be drawn in an arbitrary order.
|
2021-11-12 20:21:08 +01:00 |
|
|
eb323bea01
|
only allow clearing a static sprite batch when batching
|
2021-11-12 18:35:10 +01:00 |
|
|
4a8a55fde3
|
allow removing items from a static sprite batch
|
2021-11-12 18:12:57 +01:00 |
|
|
b22d2d4d22
|
slight GenericDataHolder (and extensions) improvements and reversions
|
2021-11-07 00:46:35 +01:00 |
|
|
39138446ea
|
added some more utility to JsonTypeSafeWrapper and revert SetData changes
|
2021-11-07 00:23:48 +01:00 |
|
|
ae559adf26
|
remove "see href" from xml docs since some IDEs can't display that
|
2021-11-06 23:42:23 +01:00 |
|
|
8e83cc06a6
|
Added JsonTypeSafeWrapper and JsonTypeSafeGenericDataHolder
|
2021-11-06 23:38:21 +01:00 |
|
|
ca89d03ca4
|
Some more ui style improvements
|
2021-10-30 15:33:38 +02:00 |
|
|
1c48a69371
|
dispose static sprite batch buffers properly
|
2021-10-30 13:48:52 +02:00 |
|
|
2be39a740e
|
improve handling of arbitrary Epsilon values
|
2021-10-28 23:26:42 +02:00 |
|
|
9a480d391b
|
some MlemPlatform doc clarifications and improvements
|
2021-10-23 22:05:32 +02:00 |
|
|
e5593f2132
|
copy vertex data more efficiently
|
2021-10-20 15:34:21 +02:00 |
|
|
04dc2bf2d0
|
don't recreate the VertexPositionColorTexture array every time
|
2021-10-19 23:12:56 +02:00 |
|
|
b271518956
|
Exposed Camera's RoundPosition
|
2021-10-19 22:06:49 +02:00 |
|
|
08bd443c36
|
don't draw empty vertex buffers
|
2021-10-19 17:20:00 +02:00 |
|
|
6f04b30591
|
use vertex and index buffers for StaticSpriteBatch
|
2021-10-18 01:22:22 +02:00 |
|
|
758281c845
|
sloppy rename
|
2021-10-17 23:21:11 +02:00 |
|
|
d89d8571c7
|
added StaticSpriteBatch
|
2021-10-17 23:20:05 +02:00 |
|
|
9aef994c51
|
Added GenericFont SplitStringSeparate which differentiates between existing newline characters and splits due to maximum width
|
2021-10-12 03:23:35 +02:00 |
|
|
11dd939009
|
Added a multiline editing mode to TextField
|
2021-10-12 02:16:09 +02:00 |
|
|
fd5b83eaa0
|
added a strikethrough formatting code
|
2021-10-10 20:30:40 +02:00 |
|
|
9743c05e1a
|
Cache TokenizedString inner offsets for non-Left text alignments
|
2021-10-04 23:57:58 +02:00 |
|
|
a140e85300
|
fixed Docs casing in readme path
|
2021-09-24 04:50:42 +02:00 |
|
|
a53939837f
|
added package readmes
|
2021-09-24 04:47:39 +02:00 |
|
|
6537ff00c1
|
Improved KeysExtensions memory usage
|
2021-08-27 20:36:04 +02:00 |
|
|
ff510c54c5
|
Fixed tiled NinePatches missing pixels with some scales
|
2021-08-06 22:40:32 +02:00 |
|
|
db7ee04d30
|
allow enumerating SoundEffectInstanceHandler entries
|
2021-08-02 20:34:13 +02:00 |
|
|
516265bf5b
|
Fixed GenericFont's SplitString using incorrect width for special characters and improved documentation
|
2021-07-28 17:22:47 +02:00 |
|
|
1067055bb5
|
code cleanup
|
2021-07-19 23:49:16 +02:00 |
|
|
abac738123
|
Removed LINQ Any and All usage in various methods to improve memory usage
|
2021-07-18 22:18:46 +02:00 |
|
|
374d936be2
|
specify the MLEM version that Invert will be moved
|
2021-07-13 22:35:48 +02:00 |
|
|
a52b46dce9
|
Added ColorExtensions.Invert and made ColorHelper.Invert obsolete
|
2021-07-13 22:34:32 +02:00 |
|
|
6aa9ec03d4
|
Added customizable overloads for Keybind, Combination and GenericInput ToString methods
|
2021-07-13 15:41:42 +02:00 |
|
|
ee2b0b82fe
|
allow for RotateBy, RotateCw and RotateCcw to accept invalid directions again
|
2021-07-10 06:16:33 +02:00 |
|
|
8d92131630
|
improved Direction2 code style
|
2021-07-05 19:49:18 +02:00 |
|
|
f352e6b437
|
added Direction2Helper.RotateBy
|
2021-07-05 19:46:39 +02:00 |
|
|
d1b229b589
|
moved sound classes into /Sound
|
2021-07-05 16:36:48 +02:00 |
|
|
f71eb6eddb
|
improved NinePatch memory performance
|
2021-07-03 01:44:39 +02:00 |
|
|
00d9ee99d8
|
Merge branch 'release' into main
# Conflicts:
# CHANGELOG.md
|
2021-07-01 05:06:39 +02:00 |
|
|
19893855dc
|
added the changelog to the website
|
2021-07-01 05:00:59 +02:00 |
|
|
58bd076e2a
|
Set default values for InputHandler held and pressed keys to avoid an exception if buttons are held in the very first frame
|
2021-06-30 19:40:43 +02:00 |
|
|
fe9b3830f8
|
(finally) added a changelog
|
2021-06-28 15:38:30 +02:00 |
|
|
705758090b
|
fixed image tokens drawing themselves too many times for split strings
|
2021-06-25 16:40:09 +02:00 |
|
|
14940d39c5
|
added text alignment options to tokenized strings and paragraphs
|
2021-06-25 15:23:30 +02:00 |
|
|
dca013e551
|
fixed GetModifier being.. recursive
|
2021-06-21 01:03:24 +02:00 |
|
|
91730b1f27
|
improved GenericInput ToString
|
2021-06-21 00:57:56 +02:00 |
|
|
2f16bbdc44
|
the None input type should always be considered up
|
2021-06-21 00:51:21 +02:00 |
|
|
ce920b5219
|
added an element helper method to create a keybind button
|
2021-06-21 00:49:09 +02:00 |
|
|
a5a73af01c
|
improved Keybind constructors
|
2021-06-20 23:48:02 +02:00 |
|
|
2118837062
|
added generic input equality checking
|
2021-06-20 23:17:39 +02:00 |
|
|
60c9236cbd
|
added InputsDown and InputsPressed to InputHandler
|
2021-06-20 23:05:02 +02:00 |
|
|
664a2a9f11
|
added a way to access a keybind's combinations
|
2021-06-20 22:33:24 +02:00 |
|
|
d1fbcb9559
|
added a sprite batch extension to generate a gradient
|
2021-06-03 21:33:09 +02:00 |
|
|
d146e80cf6
|
updated some outdated dependencies
|
2021-05-29 18:06:20 +02:00 |
|
|
3da97fcc83
|
fixed UnderlineCode being a font code, making it end in the wrong places
|
2021-05-24 17:12:02 +02:00 |
|
|
ef45c324f9
|
fixed a crash with truncated string tokenization
|
2021-05-20 19:59:37 +02:00 |
|
|
d385581c25
|
added formatted string truncation to tokenized strings and ui paragraphs
|
2021-05-18 16:47:38 +02:00 |
|
|
e916ddb7a8
|
allow for underline and shadow codes to be mixed with font codes
|
2021-05-18 16:19:40 +02:00 |
|
|
f71f998508
|
clarify OpenLinkOrFile usage documentation
|
2021-04-23 14:34:59 +02:00 |
|
|
b48ed479a0
|
streamlined TextInputWrapper into MlemPlatform and included link opening
|
2021-04-23 00:17:46 +02:00 |
|
|
1123b815b3
|
updated some package declarations to clean up warnings
|
2021-04-22 19:59:35 +02:00 |
|
|
338cf383f4
|
removed RequiresOnScreenKeyboard
|
2021-04-22 19:40:14 +02:00 |
|
|
cf9bcc7ae4
|
updated to MonoGame 8 and added support for opening the on-screen keyboard to TextInputWrapper
|
2021-04-22 19:26:07 +02:00 |
|
|
f3b3feec9b
|
updated non-netstandard projects to net5.0
|
2021-04-22 02:21:36 +02:00 |
|
|
1759f0ef5b
|
improve performance of TextFormatter tokenization
|
2021-04-22 01:21:44 +02:00 |
|
|
455ab59f09
|
improved performance of TokenizedString splitting massively
|
2021-04-22 01:14:48 +02:00 |
|
|
8078d41724
|
simplified GenericFont implementation
|
2021-04-19 14:02:28 +02:00 |
|
|
e7ab8fefe8
|
improved performance of SplitString and re-added Zwsp compatibility
|
2021-04-14 23:13:19 +02:00 |
|
|
538fd08d8a
|
improved TokenizedString splitting efficiency
|
2021-04-14 02:47:41 +02:00 |
|
|
55477c6341
|
removed Zwsp functionality, which was incomplete and did not work
|
2021-04-14 00:49:33 +02:00 |
|
|
2055c3a6ef
|
convert tests to use graphics
|
2021-04-02 17:12:27 +02:00 |
|
|
e7fd026a33
|
added some UI tests
|
2021-04-01 19:36:56 +02:00 |
|
|
35af9eee25
|
fixed some number parsing not using invariant culture
|
2021-03-28 06:20:27 +02:00 |
|
|
602f19a2a8
|
some minor code style and format improvements
|
2021-03-24 22:44:39 +01:00 |
|
|
702bf94f49
|
added some tests
|
2021-03-18 17:28:08 +01:00 |
|
|
e24c871ecd
|
added SoundExtensions
|
2021-03-17 22:47:23 +01:00 |
|
|
014b8f90df
|
added repeat-ignoring versions of IsKeyPressed and IsGamepadButtonPressed to InputHandler
|
2021-03-14 17:09:45 +01:00 |
|
|
1e485a103c
|
drop .NET Framework support for TextInputWrapper.DesktopGl
|
2021-03-13 17:09:16 +01:00 |
|
|
e0263dc943
|
Removed obsolete ColorExtensions methods
|
2021-03-13 16:25:08 +01:00 |
|
|
37609ade76
|
fixed DrawString in generic font ignoring text scale for alignment
|
2021-03-12 20:47:57 +01:00 |
|
|
0411add4d1
|
added a newline macro to the default text formatter
|
2021-03-09 17:45:49 +01:00 |
|
|
b594c271ac
|
expose the viewport of a camera
|
2021-03-09 02:29:06 +01:00 |
|
|
0b39928334
|
minor general cleanup
|
2021-03-08 15:12:13 +01:00 |
|
|
053aaaf17c
|
removed the array-based GetRandomEntry method as it made lists have to be typecast
|
2021-03-04 22:53:39 +01:00 |
|
|
1c8b738555
|
added some collection extensions, namely Combinations
|
2021-03-04 22:52:28 +01:00 |
|
|
80f2b55687
|
combine attributes
|
2021-02-28 16:44:29 +01:00 |
|
|
5b4757d3bf
|
made Padding and Direction2 DataContracts
|
2021-02-28 16:42:51 +01:00 |
|
|
468bee9ca8
|
Turned Direction2 into a flags enum
|
2021-02-28 14:37:02 +01:00 |
|
|
6900da9858
|
allow nine patches to be drawn tiled rather than stretched
|
2021-02-19 21:24:08 +01:00 |
|
|
eb3194a0c1
|
preserve position and scroll wheel value when the mouse is out of bounds
|
2021-02-19 02:47:32 +01:00 |
|
|
73eab1d41e
|
only handle mouse input if the mouse is in the window
|
2021-02-19 02:31:38 +01:00 |
|
|
01b6168259
|
fixed the input handler querying input when the window is inactive
|
2021-02-18 18:36:29 +01:00 |
|
|
7619ac0dcf
|
added an extension method for adding tooltip for elements
|
2021-02-18 04:16:17 +01:00 |
|
|
a75d04cffc
|
added a utility method for getting the points contained in a rectangle
|
2021-02-04 12:24:23 +01:00 |
|
|
f3cf8dcc70
|
cast regardless of type in GenericDataHolder
|
2021-02-02 11:01:30 +01:00 |
|
|
3a0e2354b3
|
apply 3d after adding the sound
|
2021-01-30 22:26:44 +01:00 |
|
|
5d9a5ecf13
|
ensure the sound effect instance emitter is nonnull
|
2021-01-27 05:16:41 +01:00 |
|
|
182f8eff7a
|
made listeners auto-update in SoundEffectInstanceHandler
|
2021-01-27 00:51:15 +01:00 |
|
|
c85666502c
|
allow pausing, resuming and applying 3d to the sound effect instance handler and move it to its own file
|
2021-01-24 19:43:47 +01:00 |
|
|
05543dfea8
|
added SoundEffectInstanceHandler
|
2021-01-24 19:35:09 +01:00 |
|