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592 commits

Author SHA1 Message Date
Ell
e21729de67 fixed some memory management issues in MLEM.Ui 2022-11-24 18:38:51 +01:00
Ell
d138577285 Added trimming and AOT annotations and made MLEM trimmable 2022-10-31 18:33:53 +01:00
Ell
f58e3c94d5 Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library 2022-10-31 13:20:26 +01:00
Ell
791c66b098 code cleanup 2022-10-27 10:22:25 +02:00
Ell
627350ca31 Added ElementHelper.MakeGrid 2022-10-17 10:57:41 +02:00
Ell
560c797b87 Fixed InputHandler and UiControls maintaining old input states when input types are toggled off 2022-10-10 19:29:01 +02:00
Ell
92f9164256 Added Panel.ScrollToElement 2022-09-24 18:46:33 +02:00
Ell
d6a51776e5 Fixed the scroll bar of an empty panel being positioned incorrectly 2022-09-24 11:04:23 +02:00
Ell
e8710f69e9 Fixed an exception when trying to force-update the area of an element without a ui system 2022-09-19 15:02:36 +02:00
Ell
02cf01fcb7 added Append and Prepend to the net452 version for better code compatibility 2022-09-15 17:51:46 +02:00
Ell
9f60a59706 resolved some build warnings 2022-09-15 10:44:50 +02:00
Ell
48735c3d36 Multi-target net452, making MLEM compatible with MonoGame for consoles 2022-09-14 21:17:43 +02:00
Ell
fc026ad0de multi-target netstandard2.0 and net6.0 2022-09-14 19:24:00 +02:00
Ell
a6fd2c052e Added ScrollBar.MouseDragScrolling
Closes #5
2022-09-13 16:14:36 +02:00
Ell
d0c805cf18 Fixed Element.OnChildAdded and Element.OnChildRemoved being called for grandchildren when a child is added 2022-09-13 15:44:12 +02:00
Ell
55735b4c64 Added Element.OnAddedToUi and Element.OnRemovedFromUi 2022-09-13 14:27:49 +02:00
Ell
2d3d93c610 Generified UiMarkdownParser by adding abstract UiParser 2022-09-04 12:26:55 +02:00
Ell
0a696941dc cleaned up code 2022-08-20 11:39:28 +02:00
Ell
6a271af017 Fixed UiMarkdownParser not parsing formatting in headings and blockquotes 2022-08-19 17:57:44 +02:00
Ell
af0aee6c40 Added Element.AutoSizeAddedAbsolute to allow for more granular control of auto-sizing 2022-08-16 14:20:32 +02:00
Ell
f0432ab981 Fixed panels sometimes not drawing children that came into view when their positions changed unexpectedly 2022-08-04 21:03:16 +02:00
Ell
b7b1490d70 Fixed paragraphs sometimes not updating their position properly when hidden because they're empty 2022-08-04 20:43:04 +02:00
Ell
4d34a2fac1 Fixed parents of elements that prevent spill not being notified properly 2022-08-04 20:14:29 +02:00
Ell
5aaba0c583 Close other dropdowns when opening a dropdown 2022-07-29 22:24:37 +02:00
Ell
8044cb59cb Improved EnumHelper.GetValues signature to return an array 2022-07-29 19:52:01 +02:00
Ell
7a0464e8d6 fixed GetRightmostChild using the wrong variable for calculation 2022-07-27 11:52:28 +02:00
Ell
f0cc4b0c80 Allow elements to auto-adjust their size even when their children are aligned oddly 2022-07-27 11:19:40 +02:00
Ell
08e28cb95b Allow manually setting a RootElement as CanBeActive 2022-07-18 15:53:26 +02:00
Ell
92018eea1e Made the base package's description more descriptive
This reverts commit 2973bd98e2.
This reverts commit 04c6bb5ff8.
2022-06-26 14:25:19 +02:00
Ell
2973bd98e2 moved MLEM's Input namespace into its own package 2022-06-25 23:46:06 +02:00
Ell
42a87471fc fixed UiSystem AutoScaleReferenceSize default value 2022-06-24 15:21:08 +02:00
Ell
5fcdda80dc fixed multiline text inputs not working on FNA 2022-06-24 14:10:24 +02:00
Ell
5d7d238630 added MLEM.FNA 2022-06-24 14:01:26 +02:00
Ell
aff61508c4 Added TextInput class, which is an isolated version of MLEM.Ui's TextField logic 2022-06-19 18:17:46 +02:00
Ell
aabb1ed5df added .editorconfig 2022-06-17 18:23:47 +02:00
Ell
59af00c89a Code cleanup, and marked AStar.InfiniteCost as obsolete 2022-06-15 11:38:11 +02:00
Ell
d0ece92550 return the ElementType along with each Element in Parse 2022-06-14 00:08:05 +02:00
Ell
01fb5288ff finished up UiMarkdownParser 2022-06-14 00:04:57 +02:00
Ell
7b1da2f1a7 fixed image base path not being applied properly 2022-06-13 23:59:56 +02:00
Ell
f53305ce42 Added UiMarkdownParser 2022-06-13 23:52:10 +02:00
Ell
951f4babd5 Fixed gamepad auto-nav angle being incorrect for some elements 2022-05-26 11:39:55 +02:00
Ell
fcca5300ae Fixed elements' OnDeselected events not being raised when CanBeSelected is set to false while selected 2022-05-21 20:42:54 +02:00
Ell
15b873a8ad fixed xml doc recursive reference 2022-05-18 16:01:24 +02:00
Ell
6dc4011ef5 Added optional isKeybindAllowed parameter to KeybindButton 2022-05-18 15:54:29 +02:00
Ell
03accff6ae modify AutoNavGroup behavior to disallow new selections 2022-05-17 16:06:22 +02:00
Ell
acd15fea14 improved Ui and Data package descriptions 2022-05-10 15:42:20 +02:00
Ell
16b9e26969 Fixed elements sometimes staying hidden when they shouldn't in scrolling panels 2022-05-04 13:54:15 +02:00
Ell
98118e540a Allow manually hiding a paragraph without its text overriding the hidden state 2022-05-04 13:22:24 +02:00
Ell
58b716aabb Don't query a paragraph's text callback in the constructor 2022-05-03 20:26:39 +02:00
Ell
63d2353694 Improved ElementHelper.AddTooltip overloads 2022-05-03 20:10:26 +02:00
Ell
15a57d8db9 Turned Tooltip paragraph styling into style properties 2022-05-03 19:35:44 +02:00
Ell
5a1b31e8a3 Allow adding dropdown and tooltip elements at a specified index 2022-05-03 19:07:53 +02:00
Ell
435042e1f5 Allow Tooltip to manage more than one paragraph and make it easier to add new lines 2022-05-03 18:58:18 +02:00
Ell
bc0f9d5c0c consume other UI inputs too 2022-04-30 12:26:40 +02:00
Ell
610527374e Make use of the new consuming variants in InputHandler and Keybind to consume UiControls inputs 2022-04-30 12:14:08 +02:00
Ell
8adee49e55 fixed scroll bars not working with the new InvertPressBehavior 2022-04-30 11:31:40 +02:00
Ell
6393d879d9 added SpriteBatchContext 2022-04-25 15:25:58 +02:00
Ell
c78bafd000 Ensure that Element.IsMouseOver is always accurate by making it an auto-property 2022-04-15 14:18:55 +02:00
Ell
783da33107 Fixed elements not being deselected when removed through RemoveChild 2022-04-15 14:16:38 +02:00
Ell
be26a2ebc2 made the new AutoNavGroup also work for gamepad controls 2022-04-14 18:01:30 +02:00
Ell
45afd9ac79 Added Element.AutoNavGroup which allows forming groups for auto-navigation 2022-04-14 17:54:25 +02:00
Ell
ad29b46df3 Fixed radio buttons not unchecking all other radio buttons with the same root element 2022-04-14 17:45:01 +02:00
Ell
902391d278 Fixed auto-nav tooltip displaying on the selected element even when not in auto-nav mode 2022-04-09 22:00:21 +02:00
Ell
4854d420e0 Fixed delayed tooltips sometimes displaying in the wrong location for one frame 2022-04-05 14:54:20 +02:00
Ell
393bd9ffe5 Allow tooltips to display for elements when selected in auto-nav mode 2022-04-05 14:42:30 +02:00
Ell
30b4d5fc43 Improve f166c3d256 by allowing buttons to be selectable even when disabled 2022-04-05 14:20:38 +02:00
Ell
df0ad68837 Fixed tooltips sometimes ignoring manually set IsHidden values 2022-04-05 14:17:12 +02:00
Ell
94dec34470 render panel's render target in the Draw method 2022-03-26 21:13:05 +01:00
Ell
6a3c797eba Fixed UiMetrics.ForceAreaUpdateTime being inaccurate for nested elements 2022-03-26 20:06:59 +01:00
Ell
3ad024b95a fixed KeybindButton inheritdoc referencing itself 2022-03-26 12:53:28 +01:00
Ell
4e122175b2 Allow ElementHelper's KeybindButton to accept a Keybind for clearing a combination 2022-03-26 12:41:19 +01:00
Ell
c6fe72bdc9 Multiple improvements to InputHandler key/button repeats:
- Trigger InputHandler key and gamepad repeats for the most recently pressed input
- Added InputHandler.TryGetDownTime and store the down times of inputs
- Removed InputHandler.StoreAllActiveInputs and always store all active inputs
2022-03-25 15:18:57 +01:00
Ell
c5b2b8798e Fixed dropdowns with some non-selectable children failing to navigate when using gamepad controls 2022-03-17 20:46:49 +01:00
Ell
1f4f0cfa44 Fixed Element.IsSelected returning incorrect results when CanBeSelected changes 2022-03-17 20:45:28 +01:00
Ell
4aff5a2875 Fixed RootElement.CanSelectContent returning incorrect results when CanBeSelected changes in children 2022-03-17 20:36:30 +01:00
Ell
bb22bbdf75 Fixed children of Panel scroll bars also being scrolled 2022-03-17 20:04:58 +01:00
Ell
fa34258bbe Added UiControls.AutoNavModeChanged event 2022-03-14 16:12:51 +01:00
Ell
8fa94f1186 improve gamepad priority calculation 2022-03-14 15:59:22 +01:00
Ell
d5f3453c71 combine distance and angle for gamepad ui navigation 2022-03-14 15:39:32 +01:00
Ell
b77edd80d5 Allow specifying a custom position for a tooltip to snap to 2022-03-14 14:20:12 +01:00
Ell
f166c3d256 Fixed buttons and checkboxes changing their CanBeSelected and CanBePressed values when being disabled 2022-03-11 13:25:18 +01:00
Ell
2c90ca9b89 Fixed UiControls allowing for non-selectable or non-mouseable elements to be marked as selected or moused 2022-03-11 12:29:56 +01:00
Ell
cd32372994 fixed 0f4e67f20f 2022-03-10 18:39:35 +01:00
Ell
0f4e67f20f Fixed auto-navigating panels not scrolling to the center of elements properly 2022-03-10 18:04:36 +01:00
Ell
96f0c51757 Added RectangleF.DistanceSquared and RectangleF.Distance 2022-03-10 16:03:09 +01:00
Ell
7c18aad8f7 Improve dropdown opening gamepad navigation (in relation to cb8fed87e5) 2022-03-10 15:04:52 +01:00
Ell
a14a37cb91 Prefer elements that have the same parent as the currently selected element when using gamepad navigation 2022-03-10 15:00:42 +01:00
Ell
45955bb5e8 Improved gamepad navigation by employing angles between elements 2022-03-10 14:25:41 +01:00
Ell
cb8fed87e5 Automatically select the first element when a dropdown is opened in auto nav mode 2022-03-10 13:50:47 +01:00
Ell
67388c106b allow retrieving a keybind button's active state 2022-03-10 13:08:49 +01:00
Ell
48a4aa0588 Some keybind and keybind button improvements 2022-03-10 12:39:56 +01:00
Ell
d5ec0b8001 Allow setting a default color for clickable links in UiStyle 2022-03-07 12:00:33 +01:00
Ell
48b96a10a4 Added InputHandler mouse and touch position querying that preserves the game's viewport and fixed the graphics device's viewport being ignored for mouse and touch queries
Closes #1
2022-02-06 22:07:33 +01:00
Ell
ad2784a67e Automatically update all elements when changing a ui system's viewport 2022-02-06 21:16:35 +01:00
Ell
ed88862194 Marked BeginDelegate and BeginImpl as obsolete 2022-02-02 18:17:53 +01:00
Ell
c880c3e011 Update elements less aggressively when changing a ui system's style 2022-01-30 16:56:07 +01:00
Ell
a143aef67c Revert scissor rectangle change since it doesn't support panels with complex transformations
Revert "Use a scissor rectangle for panels in favor of a render target, and marked UiSystem.DrawEarly and Element.DrawEarly as obsolete"

This reverts commit 3c4567e4a1.

Revert "cleaned up DrawEarly documentation references"

This reverts commit dc6c472b84.
2022-01-30 16:35:10 +01:00
Ell
dc6c472b84 cleaned up DrawEarly documentation references 2022-01-30 12:20:32 +01:00
Ell
3c4567e4a1 Use a scissor rectangle for panels in favor of a render target, and marked UiSystem.DrawEarly and Element.DrawEarly as obsolete 2022-01-30 01:13:59 +01:00
Ell
f3e6df6862 Made custom values of Element.Style persist when a new ui style is set 2022-01-22 23:34:52 +01:00