2021-06-28 15:38:30 +02:00
|
|
|
# Changelog
|
2021-11-29 21:44:00 +01:00
|
|
|
MLEM tries to adhere to [semantic versioning](https://semver.org/). Breaking changes are written in **bold**.
|
2021-06-28 15:38:30 +02:00
|
|
|
|
2021-06-29 00:57:04 +02:00
|
|
|
Jump to version:
|
2022-04-08 14:50:14 +02:00
|
|
|
- [5.4.0 (Unreleased)](#540-unreleased)
|
2022-04-08 14:37:25 +02:00
|
|
|
- [5.3.0](#530)
|
2021-12-21 23:16:18 +01:00
|
|
|
- [5.2.0](#520)
|
2021-09-24 16:51:06 +02:00
|
|
|
- [5.1.0](#510)
|
2021-06-30 00:18:54 +02:00
|
|
|
- [5.0.0](#500)
|
2021-06-29 00:57:04 +02:00
|
|
|
|
2022-04-08 14:50:14 +02:00
|
|
|
## 5.4.0 (Unreleased)
|
2022-04-11 10:33:41 +02:00
|
|
|
### MLEM
|
|
|
|
Additions
|
2022-04-30 11:38:05 +02:00
|
|
|
- Added consuming variants of IsPressed methods to InputHandler and Keybind
|
2022-04-25 15:25:58 +02:00
|
|
|
- Added SpriteBatchContext struct and extensions
|
2022-04-29 15:34:04 +02:00
|
|
|
- Added InputHandler.InvertPressBehavior
|
2022-05-10 21:32:28 +02:00
|
|
|
- Added ReverseInput, ReverseOutput and AndThen to Easings
|
2022-05-18 21:45:38 +02:00
|
|
|
- Added an Enum constructor to GenericInput
|
2022-05-20 16:59:28 +02:00
|
|
|
- Added RandomPitchModifier and GetRandomPitch to SoundEffectInfo
|
2022-06-19 18:17:46 +02:00
|
|
|
- Added TextInput class, which is an isolated version of MLEM.Ui's TextField logic
|
2022-06-24 14:01:26 +02:00
|
|
|
- Added MLEM.FNA, which is fully compatible with FNA
|
2022-04-08 14:50:14 +02:00
|
|
|
|
2022-05-18 18:50:00 +02:00
|
|
|
Improvements
|
|
|
|
- Allow comparing Keybind and Combination based on the amount of modifiers they have
|
2022-06-08 11:05:18 +02:00
|
|
|
- Allow using multiple textures in a StaticSpriteBatch
|
2022-06-15 11:44:28 +02:00
|
|
|
- Added GenericInput support for Buttons.None
|
2022-06-07 11:57:25 +02:00
|
|
|
|
2022-06-15 11:38:11 +02:00
|
|
|
Removals
|
|
|
|
- Marked AStar.InfiniteCost as obsolete
|
|
|
|
|
2022-04-09 22:00:21 +02:00
|
|
|
### MLEM.Ui
|
2022-04-14 17:54:25 +02:00
|
|
|
Additions
|
|
|
|
- Added Element.AutoNavGroup which allows forming groups for auto-navigation
|
2022-06-13 23:52:10 +02:00
|
|
|
- Added UiMarkdownParser
|
2022-06-24 14:01:26 +02:00
|
|
|
- Added MLEM.Ui.FNA, which is fully compatible with FNA
|
2022-04-14 17:54:25 +02:00
|
|
|
|
2022-04-15 14:18:55 +02:00
|
|
|
Improvements
|
|
|
|
- Ensure that Element.IsMouseOver is always accurate by making it an auto-property
|
2022-04-25 15:25:58 +02:00
|
|
|
- Started using SpriteBatchContext for Draw and DrawTransformed methods
|
2022-04-30 12:14:08 +02:00
|
|
|
- Make use of the new consuming variants in InputHandler and Keybind to consume UiControls inputs
|
2022-05-03 18:58:18 +02:00
|
|
|
- Allow Tooltip to manage more than one paragraph and make it easier to add new lines
|
2022-05-03 19:07:53 +02:00
|
|
|
- Allow adding dropdown elements at a specified index
|
2022-05-03 19:35:44 +02:00
|
|
|
- Turned Tooltip paragraph styling into style properties
|
2022-05-03 20:10:26 +02:00
|
|
|
- Improved ElementHelper.AddTooltip overloads
|
2022-05-03 20:26:39 +02:00
|
|
|
- Don't query a paragraph's text callback in the constructor
|
2022-05-04 13:22:24 +02:00
|
|
|
- Allow manually hiding a paragraph without its text overriding the hidden state
|
2022-05-18 15:54:29 +02:00
|
|
|
- Added optional isKeybindAllowed parameter to KeybindButton
|
2022-04-15 14:18:55 +02:00
|
|
|
|
2022-04-09 22:00:21 +02:00
|
|
|
Fixes
|
|
|
|
- Fixed auto-nav tooltip displaying on the selected element even when not in auto-nav mode
|
2022-04-14 17:45:01 +02:00
|
|
|
- Fixed radio buttons not unchecking all other radio buttons with the same root element
|
2022-04-15 14:16:38 +02:00
|
|
|
- Fixed elements not being deselected when removed through RemoveChild
|
2022-05-04 13:54:15 +02:00
|
|
|
- Fixed elements sometimes staying hidden when they shouldn't in scrolling panels
|
2022-05-21 20:42:54 +02:00
|
|
|
- Fixed elements' OnDeselected events not being raised when CanBeSelected is set to false while selected
|
2022-05-26 11:39:55 +02:00
|
|
|
- Fixed gamepad auto-nav angle being incorrect for some elements
|
2022-04-09 22:00:21 +02:00
|
|
|
|
2022-04-25 15:25:58 +02:00
|
|
|
Removals
|
|
|
|
- Marked old Draw and DrawTransformed overloads as obsolete in favor of SpriteBatchContext ones
|
2022-05-03 18:58:18 +02:00
|
|
|
- Marked Tooltip.Paragraph as obsolete in favor of new Paragraphs collection
|
2022-04-25 15:25:58 +02:00
|
|
|
|
2022-06-06 23:50:13 +02:00
|
|
|
### MLEM.Extended
|
|
|
|
Additions
|
|
|
|
- Added LayerPositionF
|
2022-06-24 14:01:26 +02:00
|
|
|
- Added MLEM.Extended.FNA, which is fully compatible with FNA
|
2022-06-06 23:50:13 +02:00
|
|
|
|
|
|
|
Improvements
|
|
|
|
- Allow using a StaticSpriteBatch to render an IndividualTiledMapRenderer
|
|
|
|
|
2022-05-07 21:39:36 +02:00
|
|
|
### MLEM.Data
|
2022-05-25 12:37:51 +02:00
|
|
|
Additions
|
|
|
|
- Added the ability to add padding to RuntimeTexturePacker texture regions
|
|
|
|
- Added the ability to pack UniformTextureAtlas and DataTextureAtlas using RuntimeTexturePacker
|
2022-06-24 14:01:26 +02:00
|
|
|
- Added MLEM.Data.FNA, which is fully compatible with FNA
|
2022-05-25 12:37:51 +02:00
|
|
|
|
2022-05-07 21:39:36 +02:00
|
|
|
Improvements
|
|
|
|
- Premultiply textures when using RawContentManager
|
2022-05-25 12:37:51 +02:00
|
|
|
- Allow enumerating all region names of a DataTextureAtlas
|
2022-05-25 13:09:30 +02:00
|
|
|
- Cache RuntimeTexturePacker texture data while packing to improve performance
|
2022-05-28 21:21:25 +02:00
|
|
|
- Greatly improved RuntimeTexturePacker performance
|
2022-05-07 21:39:36 +02:00
|
|
|
|
2022-05-10 15:58:47 +02:00
|
|
|
Fixes
|
|
|
|
- Fixed SoundEffectReader incorrectly claiming it could read ogg and mp3 files
|
|
|
|
|
2022-06-24 14:01:26 +02:00
|
|
|
### MLEM.Startup
|
|
|
|
Additions
|
|
|
|
- Added MLEM.Startup.FNA, which is fully compatible with FNA
|
|
|
|
|
2022-04-08 14:37:25 +02:00
|
|
|
## 5.3.0
|
2021-12-22 12:46:17 +01:00
|
|
|
### MLEM
|
2021-12-22 13:00:41 +01:00
|
|
|
Additions
|
|
|
|
- Added StringBuilder overloads to GenericFont
|
2021-12-22 14:24:37 +01:00
|
|
|
- Added ColorExtensions.Multiply
|
2021-12-28 14:45:20 +01:00
|
|
|
- Added SoundEffectInstanceHandler.Stop
|
2022-01-22 16:51:42 +01:00
|
|
|
- Added TextureRegion.OffsetCopy
|
2022-03-10 16:03:09 +01:00
|
|
|
- Added RectangleF.DistanceSquared and RectangleF.Distance
|
2022-03-14 15:15:30 +01:00
|
|
|
- Added GamepadExtensions.GetAnalogValue to get the analog value of any gamepad button
|
2022-03-25 14:19:03 +01:00
|
|
|
- Added InputHandler.TryGetDownTime
|
2021-12-22 13:00:41 +01:00
|
|
|
|
2021-12-22 12:46:17 +01:00
|
|
|
Improvements
|
|
|
|
- Generify GenericFont's string drawing
|
2022-02-06 22:07:33 +01:00
|
|
|
- Added InputHandler mouse and touch position querying that preserves the game's viewport
|
2022-02-23 14:35:35 +01:00
|
|
|
- Added float version of GetRandomWeightedEntry
|
2022-03-07 12:00:33 +01:00
|
|
|
- Allow LinkCode to specify a color to draw with
|
2022-03-10 12:39:56 +01:00
|
|
|
- Allow better control over the order and layout of a Keybind's combinations
|
2022-03-14 15:15:30 +01:00
|
|
|
- Allow setting a gamepad button deadzone in InputHandler
|
2022-03-25 14:19:03 +01:00
|
|
|
- Trigger InputHandler key and gamepad repeats for the most recently pressed input
|
2022-03-26 12:51:14 +01:00
|
|
|
- Added properties and constructors for existing operator overloads to GenericInput
|
2021-12-21 23:23:25 +01:00
|
|
|
|
2022-01-02 23:31:47 +01:00
|
|
|
Fixes
|
2022-02-13 22:43:51 +01:00
|
|
|
- **Fixed a formatting Code only knowing about the last Token that it is applied in**
|
2022-02-14 00:24:31 +01:00
|
|
|
- Fixed Code.Draw receiving the index in the current line rather than the current token
|
2022-01-02 23:31:47 +01:00
|
|
|
- Fixed StaticSpriteBatch handling rotated sprites incorrectly
|
2022-03-24 11:43:55 +01:00
|
|
|
- Fixed InputHandler.InputsPressed ignoring repeat events for keyboards and gamepads
|
2022-01-02 23:31:47 +01:00
|
|
|
|
2022-01-24 11:16:23 +01:00
|
|
|
Removals
|
2022-03-25 14:19:03 +01:00
|
|
|
- **Removed InputHandler.StoreAllActiveInputs and always store all active inputs**
|
2022-01-24 11:16:23 +01:00
|
|
|
- Renamed GenericFont.OneEmSpace to Emsp (and marked OneEmSpace as obsolete)
|
|
|
|
|
2021-12-24 12:10:04 +01:00
|
|
|
### MLEM.Ui
|
2022-01-22 23:05:29 +01:00
|
|
|
Additions
|
|
|
|
- Added Element.OnStyleInit event
|
2022-03-14 16:12:51 +01:00
|
|
|
- Added UiControls.AutoNavModeChanged event
|
2022-01-22 23:05:29 +01:00
|
|
|
|
2021-12-24 12:10:04 +01:00
|
|
|
Improvements
|
|
|
|
- Allow for checkboxes and radio buttons to be disabled
|
2022-01-06 23:26:14 +01:00
|
|
|
- Only set a paragraph's area dirty when a text change would cause it to change size
|
2022-01-09 01:12:16 +01:00
|
|
|
- Ensure that a panel gets notified of all relevant changes by calling OnChildAreaDirty for all grandchildren
|
2022-01-09 01:15:05 +01:00
|
|
|
- Avoid unnecessary panel updates by using an Epsilon comparison when scrolling children
|
2022-01-22 22:54:47 +01:00
|
|
|
- Allow setting a default text alignment for paragraphs in UiStyle
|
2022-01-22 23:34:52 +01:00
|
|
|
- Made custom values of Element.Style persist when a new ui style is set
|
2022-01-30 16:56:07 +01:00
|
|
|
- Update elements less aggressively when changing a ui system's style
|
2022-02-06 21:16:35 +01:00
|
|
|
- Automatically update all elements when changing a ui system's viewport
|
2022-03-07 12:00:33 +01:00
|
|
|
- Allow setting a default color for clickable links in UiStyle
|
2022-03-10 12:39:56 +01:00
|
|
|
- Allow ElementHelper's KeybindButton to query a combination at a given index
|
2022-03-26 12:41:19 +01:00
|
|
|
- Allow ElementHelper's KeybindButton to accept a Keybind for clearing a combination
|
2022-03-10 13:50:47 +01:00
|
|
|
- Automatically select the first element when a dropdown is opened in auto nav mode
|
2022-03-10 14:25:41 +01:00
|
|
|
- Improved gamepad navigation by employing angles between elements
|
2022-03-10 15:00:42 +01:00
|
|
|
- Prefer elements that have the same parent as the currently selected element when using gamepad navigation
|
2022-03-14 14:20:12 +01:00
|
|
|
- Allow specifying a custom position for a tooltip to snap to
|
2022-04-05 14:42:30 +02:00
|
|
|
- Allow tooltips to display for elements when selected in auto-nav mode
|
2021-12-24 12:10:04 +01:00
|
|
|
|
2022-01-07 20:50:32 +01:00
|
|
|
Fixes
|
|
|
|
- Fixed paragraph links having incorrect hover locations when using special text alignments
|
2022-02-06 22:07:33 +01:00
|
|
|
- Fixed the graphics device's viewport being ignored for mouse and touch queries
|
2022-03-10 18:04:36 +01:00
|
|
|
- Fixed auto-navigating panels not scrolling to the center of elements properly
|
2022-03-11 12:29:56 +01:00
|
|
|
- Fixed UiControls allowing for non-selectable or non-mouseable elements to be marked as selected or moused
|
2022-03-11 13:25:18 +01:00
|
|
|
- Fixed buttons and checkboxes changing their CanBeSelected and CanBePressed values when being disabled
|
2022-03-17 20:04:58 +01:00
|
|
|
- Fixed children of Panel scroll bars also being scrolled
|
2022-03-17 20:45:28 +01:00
|
|
|
- Fixed RootElement.CanSelectContent and Element.IsSelected returning incorrect results when CanBeSelected changes
|
2022-03-17 20:46:49 +01:00
|
|
|
- Fixed dropdowns with some non-selectable children failing to navigate when using gamepad controls
|
2022-03-26 20:06:59 +01:00
|
|
|
- Fixed UiMetrics.ForceAreaUpdateTime being inaccurate for nested elements
|
2022-04-05 14:17:12 +02:00
|
|
|
- Fixed tooltips sometimes ignoring manually set IsHidden values
|
2022-04-05 14:54:20 +02:00
|
|
|
- Fixed delayed tooltips sometimes displaying in the wrong location for one frame
|
2022-01-07 20:50:32 +01:00
|
|
|
|
2022-01-22 23:20:04 +01:00
|
|
|
Removals
|
|
|
|
- Marked StyleProp equality members as obsolete
|
2022-03-26 21:13:05 +01:00
|
|
|
- Marked Element.BeginDelegate and Element.BeginImpl as obsolete
|
|
|
|
- Marked Element.DrawEarly and UiSystem.DrawEarly as obsolete
|
2022-01-22 23:20:04 +01:00
|
|
|
|
2022-01-22 16:55:46 +01:00
|
|
|
### MLEM.Extended
|
|
|
|
Improvements
|
|
|
|
- Preserve texture region names when converting between MLEM and MG.Extended
|
|
|
|
|
2022-01-02 22:49:39 +01:00
|
|
|
### MLEM.Data
|
|
|
|
Improvements
|
|
|
|
- Rethrow exceptions when no RawContentManager readers could be constructed
|
2022-01-02 22:51:52 +01:00
|
|
|
- Make Newtonsoft.Json dependency optional
|
2022-01-02 22:49:39 +01:00
|
|
|
|
2022-01-23 21:18:13 +01:00
|
|
|
Removals
|
|
|
|
- Marked CopyExtensions as obsolete
|
|
|
|
|
2021-12-21 23:16:18 +01:00
|
|
|
## 5.2.0
|
2021-10-10 20:30:40 +02:00
|
|
|
### MLEM
|
|
|
|
Additions
|
|
|
|
- Added a strikethrough formatting code
|
2021-10-12 03:23:35 +02:00
|
|
|
- Added GenericFont SplitStringSeparate which differentiates between existing newline characters and splits due to maximum width
|
2021-10-17 23:20:05 +02:00
|
|
|
- Added StaticSpriteBatch class
|
2021-11-16 15:08:35 +01:00
|
|
|
- Added missing easing functions Quart and Quint to Easings
|
2021-11-22 14:48:38 +01:00
|
|
|
- Added RotationVector extension methods for Matrix and Quaternion
|
2021-11-27 15:03:30 +01:00
|
|
|
- Added DrawExtendedAutoTile to the AutoTiling class
|
2021-10-10 20:30:40 +02:00
|
|
|
|
2021-10-19 22:06:49 +02:00
|
|
|
Improvements
|
2021-11-29 21:44:00 +01:00
|
|
|
- **Moved AutoTiling to Graphics namespace**
|
2021-11-08 02:50:53 +01:00
|
|
|
- Cache TokenizedString inner offsets for non-Left text alignments to improve performance
|
2021-10-19 22:06:49 +02:00
|
|
|
- Exposed Camera's RoundPosition
|
2021-10-28 23:26:42 +02:00
|
|
|
- Exposed the epsilon value used by Camera
|
2021-11-18 10:58:50 +01:00
|
|
|
- Added Padding.Empty
|
2021-11-22 17:50:17 +01:00
|
|
|
- Throw an exception when text formatter macros resolve recursively too many times
|
2021-11-27 14:27:56 +01:00
|
|
|
- Allow using StaticSpriteBatch for AutoTiling
|
2021-11-27 22:45:37 +01:00
|
|
|
- Made TextFormatter string size based on the currently active font rather than the default one
|
2021-12-21 20:12:15 +01:00
|
|
|
- Allow storing multiple texture regions per SpriteAnimation frame
|
2021-10-19 22:06:49 +02:00
|
|
|
|
2021-11-22 18:52:52 +01:00
|
|
|
Fixes
|
|
|
|
- Fixed some end-of-line inconsistencies when using the Right text alignment
|
|
|
|
|
2021-11-29 21:24:08 +01:00
|
|
|
Removals
|
2021-11-29 21:44:00 +01:00
|
|
|
- **Removed deprecated Misc versions of SoundEffectInfo and SoundEffectInstanceHandler**
|
2021-11-29 21:24:08 +01:00
|
|
|
|
2021-10-01 03:42:27 +02:00
|
|
|
### MLEM.Ui
|
2021-10-11 23:35:50 +02:00
|
|
|
Additions
|
|
|
|
- Allow specifying a maximum amount of characters for a TextField
|
2021-10-12 02:16:09 +02:00
|
|
|
- Added a multiline editing mode to TextField
|
2021-11-27 22:45:37 +01:00
|
|
|
- Added a formatting code to allow for inline font changes
|
2021-12-11 17:26:55 +01:00
|
|
|
- Added a SquishingGroup element
|
2021-12-12 12:32:09 +01:00
|
|
|
- Added UiMetrics
|
2021-10-11 23:35:50 +02:00
|
|
|
|
2021-10-04 23:57:58 +02:00
|
|
|
Improvements
|
2021-11-29 21:44:00 +01:00
|
|
|
- **Made Image ScaleToImage take ui scale into account**
|
|
|
|
- **Added style properties for a lot of hardcoded default element styles**
|
|
|
|
- **Allow setting a custom effect and depth stencil state for ui drawing**
|
2021-12-21 11:54:32 +01:00
|
|
|
- **Made StyleProp immutable**
|
2021-10-28 23:26:42 +02:00
|
|
|
- Exposed the epsilon value used by Element calculations
|
2021-10-30 15:33:38 +02:00
|
|
|
- Allow style properties to set style values with a higher priority, which allows elements to style their default children
|
|
|
|
- Allow changing the entire ui style for a single element
|
2021-11-01 13:39:37 +01:00
|
|
|
- Skip unnecessary area updates for elements with dirty parents
|
2021-11-08 02:02:59 +01:00
|
|
|
- Calculate panel scroll bar height based on content height
|
2021-11-14 21:32:13 +01:00
|
|
|
- Remember the location that a scroll bar scroller was grabbed in when scrolling
|
2021-12-21 00:01:57 +01:00
|
|
|
- Automatically set area dirty when changing child padding or paragraph fonts
|
2021-10-04 23:57:58 +02:00
|
|
|
|
2021-10-01 03:42:27 +02:00
|
|
|
Fixes
|
|
|
|
- Fixed VerticalSpace height parameter being an integer
|
2021-10-12 19:58:31 +02:00
|
|
|
- Fixed text not being pasted into a text field at all if it contains characters that don't match the input rule
|
2021-11-14 19:50:24 +01:00
|
|
|
- Fixed panels that don't auto-hide their scroll bars ignoring their width for child padding
|
2021-11-22 15:13:08 +01:00
|
|
|
- Fixed some inconsistencies with element transformations and mouse interaction
|
2021-09-24 17:00:05 +02:00
|
|
|
|
2021-11-14 21:04:50 +01:00
|
|
|
Removals
|
2021-11-29 21:44:00 +01:00
|
|
|
- **Removed ScrollBar ScrollerOffset**
|
2021-11-14 21:04:50 +01:00
|
|
|
|
2021-10-16 20:22:06 +02:00
|
|
|
### MLEM.Data
|
2021-11-01 16:00:13 +01:00
|
|
|
Additions
|
|
|
|
- Allow RuntimeTexturePacker to automatically dispose submitted textures when packing
|
2021-11-06 23:38:21 +01:00
|
|
|
- Added JsonTypeSafeWrapper and JsonTypeSafeGenericDataHolder
|
2021-11-01 16:00:13 +01:00
|
|
|
|
2021-10-16 20:22:06 +02:00
|
|
|
Improvements
|
2021-11-29 21:44:00 +01:00
|
|
|
- **Use TitleContainer for opening streams where possible**
|
2021-11-08 23:46:59 +01:00
|
|
|
- Set GraphicsResource Name when loading assets using RawContentManager
|
2021-10-16 20:22:06 +02:00
|
|
|
|
2021-12-03 12:52:26 +01:00
|
|
|
Removals
|
|
|
|
- Marked features related to Lidgren.Network as obsolete
|
|
|
|
|
2021-12-13 00:39:36 +01:00
|
|
|
### MLEM.Startup
|
|
|
|
Additions
|
|
|
|
- Added virtual InitializeDefaultUiStyle to MlemGame
|
|
|
|
- Added PreDraw and PreUpdate events and coroutine events
|
|
|
|
|
2021-09-24 16:51:06 +02:00
|
|
|
## 5.1.0
|
2021-06-30 19:40:43 +02:00
|
|
|
### MLEM
|
2021-07-05 19:46:39 +02:00
|
|
|
Additions
|
|
|
|
- Added RotateBy to Direction2Helper
|
|
|
|
|
2021-07-03 01:44:39 +02:00
|
|
|
Improvements
|
2021-11-29 21:44:00 +01:00
|
|
|
- **Moved ColorHelper.Invert to ColorExtensions.Invert**
|
|
|
|
- **Allow enumerating SoundEffectInstanceHandler entries**
|
2021-08-27 20:36:04 +02:00
|
|
|
- Improved NinePatch memory usage
|
2021-07-05 19:46:39 +02:00
|
|
|
- Moved sound-related classes into Sound namespace
|
2021-07-18 22:18:46 +02:00
|
|
|
- Added customizable overloads for Keybind, Combination and GenericInput ToString methods
|
|
|
|
- Removed LINQ Any and All usage in various methods to improve memory usage
|
2021-08-27 20:36:04 +02:00
|
|
|
- Improved KeysExtensions memory usage
|
2021-07-13 15:41:42 +02:00
|
|
|
|
|
|
|
Fixes
|
|
|
|
- Set default values for InputHandler held and pressed keys to avoid an exception if buttons are held in the very first frame
|
2021-07-28 17:22:47 +02:00
|
|
|
- Fixed GenericFont MeasureString using incorrect width for Zwsp and OneEmSpace
|
2021-08-06 22:40:32 +02:00
|
|
|
- Fixed tiled NinePatches missing pixels with some scales
|
2021-07-03 01:44:39 +02:00
|
|
|
|
2021-07-03 01:50:37 +02:00
|
|
|
### MLEM.Ui
|
2021-07-08 18:17:39 +02:00
|
|
|
Additions
|
|
|
|
- Added a masking character to TextField to allow for password-style text fields
|
|
|
|
|
2021-07-18 22:18:46 +02:00
|
|
|
Improvements
|
2021-11-29 21:44:00 +01:00
|
|
|
- **Explicitly disallow creating Paragraphs without fonts to make starting out with MLEM.Ui less confusing**
|
2021-07-18 22:18:46 +02:00
|
|
|
- Removed LINQ Any and All usage in various methods to improve memory usage
|
2021-07-24 07:36:42 +02:00
|
|
|
- Allow adding Link children to non-Paragraph elements
|
2021-07-18 22:18:46 +02:00
|
|
|
|
2021-07-03 01:50:37 +02:00
|
|
|
Fixes
|
|
|
|
- Fixed a crash if a paragraph has a link formatting code, but no font
|
2021-07-22 04:27:57 +02:00
|
|
|
- Fixed tooltips with custom text scale not snapping to the mouse correctly in their first displayed frame
|
2021-09-09 16:53:12 +02:00
|
|
|
- Fixed tooltips not displaying correctly with auto-hiding paragraphs
|
2021-09-24 16:35:53 +02:00
|
|
|
- Fixed rounding errors causing AutoInline elements to be pushed into the next line with some ui scales
|
2021-07-03 01:50:37 +02:00
|
|
|
|
2021-07-19 23:10:27 +02:00
|
|
|
### MLEM.Extended
|
|
|
|
Improvements
|
2021-08-19 21:43:17 +02:00
|
|
|
- Use FontStashSharp's built-in LineHeight property for GenericStashFont
|
2021-07-19 23:10:27 +02:00
|
|
|
|
2021-07-12 03:14:05 +02:00
|
|
|
### MLEM.Data
|
|
|
|
Additions
|
|
|
|
- Added the ability to specify a coordinate offset in data texture atlases
|
|
|
|
|
2021-07-27 16:40:42 +02:00
|
|
|
Improvements
|
|
|
|
- Improved RawContentManager's reader loading and added better exception handling
|
2021-08-05 03:59:14 +02:00
|
|
|
- Improved CopyExtensions construction speed
|
2021-09-05 16:18:26 +02:00
|
|
|
- Improved DynamicEnum caching
|
2021-07-27 16:40:42 +02:00
|
|
|
|
2021-09-22 20:33:11 +02:00
|
|
|
Fixes
|
|
|
|
- Fixed DynamicEnum AddFlag going into an infinite loop
|
|
|
|
|
2021-06-30 00:18:54 +02:00
|
|
|
## 5.0.0
|
2021-06-28 15:38:30 +02:00
|
|
|
### MLEM
|
|
|
|
Additions
|
|
|
|
- Added some Collection extensions, namely for dealing with combinations
|
|
|
|
- Added repeat-ignoring versions of IsKeyPressed and IsGamepadButtonPressed
|
|
|
|
- Added SoundExtensions
|
|
|
|
- Added string truncation to TokenizedString
|
|
|
|
- Added a sprite batch extension to generate a gradient
|
|
|
|
- Added InputsDown and InputsPressed properties to InputHandler
|
|
|
|
- Added text alignment options to tokenized strings
|
|
|
|
|
2021-06-29 00:57:04 +02:00
|
|
|
Improvements
|
2021-11-29 21:44:00 +01:00
|
|
|
- **Replaced TextInputWrapper with a more refined MlemPlatform that includes the ability to open links on various platforms**
|
2021-06-28 15:38:30 +02:00
|
|
|
- Allow NinePatches to be drawn tiled rather than stretched
|
|
|
|
- Added the ability for Direction2 to be used as flags
|
|
|
|
- Made Padding and Direction2 DataContracts
|
|
|
|
- Expose the viewport of cameras
|
|
|
|
- Greatly improved the efficiency of line splitting for GenericFont and TokenizedString
|
|
|
|
- Improved performance of TextFormatter tokenization
|
|
|
|
- Allow for underline and shadow formatting codes to be mixed with font changing codes
|
|
|
|
- Exposed Keybind Combinations
|
|
|
|
|
|
|
|
Fixes
|
|
|
|
- Fixed the input handler querying input when the window is inactive
|
|
|
|
- Fixed UnderlineCode ending in the wrong places because it was marked as a font-changing code
|
|
|
|
|
|
|
|
Removals
|
2021-11-29 21:44:00 +01:00
|
|
|
- **Removed the array-based GetRandomEntry method**
|
|
|
|
- **Removed obsolete ColorExtension methods**
|
2021-06-28 15:38:30 +02:00
|
|
|
|
|
|
|
### MLEM.Ui
|
|
|
|
Additions
|
|
|
|
- Added a text scale multiplier value to Paragraph
|
|
|
|
- Added an option to limit auto-height and auto-width in elements to a maximum and minimum size
|
|
|
|
- Added the ability to set a custom viewport for ui systems
|
|
|
|
- Added string truncation to Paragraph
|
|
|
|
- Added a simple way to change the action that is executed when a link is pressed in a paragraph
|
|
|
|
- Added events for when a root element is added or removed
|
|
|
|
- Added an ElementHelper method to create a keybind button
|
|
|
|
- Added text alignment options to paragraphs
|
|
|
|
|
|
|
|
Improvements
|
2021-11-29 21:44:00 +01:00
|
|
|
- **Removed unnecessary GraphicsDevice references from UiSystem**
|
2021-06-28 15:38:30 +02:00
|
|
|
- Stop a panel's scroll bar from being removed from its children list automatically
|
|
|
|
- Dispose of panels' render targets to avoid memory leaks
|
|
|
|
- Allow changing the color that a panel renders its texture with
|
|
|
|
|
|
|
|
Fixes
|
|
|
|
- Fixed auto-sized elements doing too many area update calculations
|
|
|
|
- Fixed a rare stack overflow where scroll bars could get stuck in an auto-hide loop
|
|
|
|
- Fixed auto-sized elements without children not updating their size correctly
|
|
|
|
- Fixed panels drawing children early within the render target (instead of regularly)
|
|
|
|
|
|
|
|
### MLEM.Extended
|
|
|
|
Additions
|
|
|
|
- Added GenericFont compatibility for FontStashSharp
|
|
|
|
- Added a method to make sidescrolling collision detection easier with TiledMapCollisions
|
|
|
|
- Added some more TiledMapExtension utility methods
|
|
|
|
|
|
|
|
Improvements
|
|
|
|
- Reversed the y loop in GetCollidingTiles to account for gravity which is usually more important
|
|
|
|
|
|
|
|
Fixes
|
|
|
|
- Fixed some number parsing not using the invariant culture
|
|
|
|
|
|
|
|
### MLEM.Data
|
|
|
|
Additions
|
|
|
|
- Added StaticJsonConverter
|
|
|
|
- Added DynamicEnum, a cursed custom enumeration class that supports arbitrarily many values
|
|
|
|
|
|
|
|
Fixes
|
|
|
|
- Fixed some number parsing not using the invariant culture
|
2022-06-19 18:17:46 +02:00
|
|
|
- Fixed RawContentManager crashing with dynamic assemblies present
|