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337 commits

Author SHA1 Message Date
Ell
08e28cb95b Allow manually setting a RootElement as CanBeActive 2022-07-18 15:53:26 +02:00
Ell
d32bc0cbfb Added TryGetUpTime, GetUpTime, TryGetTimeSincePress and GetTimeSincePress to InputHandler 2022-06-29 15:57:41 +02:00
Ell
6e2c2b3730 Improved the way terminating formatting codes work by introducing SimpleEndCode 2022-06-26 15:08:11 +02:00
Ell
92018eea1e Made the base package's description more descriptive
This reverts commit 2973bd98e2.
This reverts commit 04c6bb5ff8.
2022-06-26 14:25:19 +02:00
Ell
2973bd98e2 moved MLEM's Input namespace into its own package 2022-06-25 23:46:06 +02:00
Ell
87b575b5c3 bump major version and cleaned up readme 2022-06-24 21:39:53 +02:00
Ell
5d7d238630 added MLEM.FNA 2022-06-24 14:01:26 +02:00
Ell
aff61508c4 Added TextInput class, which is an isolated version of MLEM.Ui's TextField logic 2022-06-19 18:17:46 +02:00
Ell
1795acb30e Added GenericInput support for Buttons.None 2022-06-15 11:44:28 +02:00
Ell
59af00c89a Code cleanup, and marked AStar.InfiniteCost as obsolete 2022-06-15 11:38:11 +02:00
Ell
f53305ce42 Added UiMarkdownParser 2022-06-13 23:52:10 +02:00
Ell
d03116a49a Allow using multiple textures in a StaticSpriteBatch 2022-06-08 11:05:18 +02:00
Ell
7d9633d989 Fixed StaticSpriteBatch not resetting its texture when all items are removed 2022-06-07 11:57:25 +02:00
Ell
42993f1a0b Added LayerPositionF to MLEM.Extended 2022-06-06 23:50:13 +02:00
Ell
16053d9d04 further improve runtime texture packer performance by caching the first possible position for a request of a given size 2022-05-28 21:21:25 +02:00
Ell
cb496f613f Improve RuntimeTexturePacker performance by checking against packed textures in the same order as packing 2022-05-27 11:02:33 +02:00
Ell
951f4babd5 Fixed gamepad auto-nav angle being incorrect for some elements 2022-05-26 11:39:55 +02:00
Ell
b9f2de8290 Made RuntimeTexturePacker padding be per request and improve performance by caching texture data 2022-05-25 13:18:25 +02:00
Ell
f0f1d7f8ed added runtime texture region padding and other improvements 2022-05-25 12:37:51 +02:00
Ell
fcca5300ae Fixed elements' OnDeselected events not being raised when CanBeSelected is set to false while selected 2022-05-21 20:42:54 +02:00
Ell
bd9d3f970b Added RandomPitchModifier and GetRandomPitch to SoundEffectInfo 2022-05-20 16:59:28 +02:00
Ell
161d44dbe0 Added an Enum constructor to GenericInput 2022-05-18 21:45:38 +02:00
Ell
30bcdc1710 Allow comparing Keybind and Combination based on the amount of modifiers they have 2022-05-18 18:50:00 +02:00
Ell
6dc4011ef5 Added optional isKeybindAllowed parameter to KeybindButton 2022-05-18 15:54:29 +02:00
Ell
5ba550619d Added AndThen to Easings 2022-05-10 21:32:28 +02:00
Ell
7ebbe49786 Added ReverseInput and ReverseOutput to Easings 2022-05-10 20:56:14 +02:00
Ell
874be1fd6e Fixed SoundEffectReader incorrectly claiming it could read ogg and mp3 files 2022-05-10 15:58:47 +02:00
Ell
47b58b1942 Premultiply textures when using RawContentManager 2022-05-07 21:39:36 +02:00
Ell
16b9e26969 Fixed elements sometimes staying hidden when they shouldn't in scrolling panels 2022-05-04 13:54:15 +02:00
Ell
98118e540a Allow manually hiding a paragraph without its text overriding the hidden state 2022-05-04 13:22:24 +02:00
Ell
58b716aabb Don't query a paragraph's text callback in the constructor 2022-05-03 20:26:39 +02:00
Ell
63d2353694 Improved ElementHelper.AddTooltip overloads 2022-05-03 20:10:26 +02:00
Ell
15a57d8db9 Turned Tooltip paragraph styling into style properties 2022-05-03 19:35:44 +02:00
Ell
5a1b31e8a3 Allow adding dropdown and tooltip elements at a specified index 2022-05-03 19:07:53 +02:00
Ell
435042e1f5 Allow Tooltip to manage more than one paragraph and make it easier to add new lines 2022-05-03 18:58:18 +02:00
Ell
610527374e Make use of the new consuming variants in InputHandler and Keybind to consume UiControls inputs 2022-04-30 12:14:08 +02:00
Ell
4a88cca8bf also added consuming variants of IsPressed to Keybind 2022-04-30 11:38:05 +02:00
Ell
46c77d2444 Added InputHandler.InvertPressBehavior 2022-04-29 15:34:04 +02:00
Ell
6393d879d9 added SpriteBatchContext 2022-04-25 15:25:58 +02:00
Ell
c78bafd000 Ensure that Element.IsMouseOver is always accurate by making it an auto-property 2022-04-15 14:18:55 +02:00
Ell
783da33107 Fixed elements not being deselected when removed through RemoveChild 2022-04-15 14:16:38 +02:00
Ell
45afd9ac79 Added Element.AutoNavGroup which allows forming groups for auto-navigation 2022-04-14 17:54:25 +02:00
Ell
ad29b46df3 Fixed radio buttons not unchecking all other radio buttons with the same root element 2022-04-14 17:45:01 +02:00
Ell
f445f59078 Added consuming variants of IsPressed methods to InputHandler 2022-04-11 10:33:41 +02:00
Ell
902391d278 Fixed auto-nav tooltip displaying on the selected element even when not in auto-nav mode 2022-04-09 22:00:21 +02:00
Ell
62d2b28ec0 bump version 2022-04-08 14:50:14 +02:00
Ell
a1c5b8e2d6 5.3.0 2022-04-08 14:37:25 +02:00
Ell
4854d420e0 Fixed delayed tooltips sometimes displaying in the wrong location for one frame 2022-04-05 14:54:20 +02:00
Ell
393bd9ffe5 Allow tooltips to display for elements when selected in auto-nav mode 2022-04-05 14:42:30 +02:00
Ell
df0ad68837 Fixed tooltips sometimes ignoring manually set IsHidden values 2022-04-05 14:17:12 +02:00
Ell
94dec34470 render panel's render target in the Draw method 2022-03-26 21:13:05 +01:00
Ell
6a3c797eba Fixed UiMetrics.ForceAreaUpdateTime being inaccurate for nested elements 2022-03-26 20:06:59 +01:00
Ell
ae6ce6e7d5 Added properties and constructors for existing operator overloads to GenericInput 2022-03-26 12:51:14 +01:00
Ell
4e122175b2 Allow ElementHelper's KeybindButton to accept a Keybind for clearing a combination 2022-03-26 12:41:19 +01:00
Ell
c6fe72bdc9 Multiple improvements to InputHandler key/button repeats:
- Trigger InputHandler key and gamepad repeats for the most recently pressed input
- Added InputHandler.TryGetDownTime and store the down times of inputs
- Removed InputHandler.StoreAllActiveInputs and always store all active inputs
2022-03-25 15:18:57 +01:00
Ell
bb7192b3cc Fixed InputHandler.InputsPressed ignoring repeat events for keyboards and gamepads 2022-03-24 11:43:55 +01:00
Ell
c5b2b8798e Fixed dropdowns with some non-selectable children failing to navigate when using gamepad controls 2022-03-17 20:46:49 +01:00
Ell
1f4f0cfa44 Fixed Element.IsSelected returning incorrect results when CanBeSelected changes 2022-03-17 20:45:28 +01:00
Ell
4aff5a2875 Fixed RootElement.CanSelectContent returning incorrect results when CanBeSelected changes in children 2022-03-17 20:36:30 +01:00
Ell
bb22bbdf75 Fixed children of Panel scroll bars also being scrolled 2022-03-17 20:04:58 +01:00
Ell
fa34258bbe Added UiControls.AutoNavModeChanged event 2022-03-14 16:12:51 +01:00
Ell
5d97ab033f Added GamepadExtensions.GetAnalogValue to get the analog value of any gamepad button 2022-03-14 15:15:30 +01:00
Ell
b77edd80d5 Allow specifying a custom position for a tooltip to snap to 2022-03-14 14:20:12 +01:00
Ell
f166c3d256 Fixed buttons and checkboxes changing their CanBeSelected and CanBePressed values when being disabled 2022-03-11 13:25:18 +01:00
Ell
2c90ca9b89 Fixed UiControls allowing for non-selectable or non-mouseable elements to be marked as selected or moused 2022-03-11 12:29:56 +01:00
Ell
0f4e67f20f Fixed auto-navigating panels not scrolling to the center of elements properly 2022-03-10 18:04:36 +01:00
Ell
96f0c51757 Added RectangleF.DistanceSquared and RectangleF.Distance 2022-03-10 16:03:09 +01:00
Ell
a14a37cb91 Prefer elements that have the same parent as the currently selected element when using gamepad navigation 2022-03-10 15:00:42 +01:00
Ell
45955bb5e8 Improved gamepad navigation by employing angles between elements 2022-03-10 14:25:41 +01:00
Ell
cb8fed87e5 Automatically select the first element when a dropdown is opened in auto nav mode 2022-03-10 13:50:47 +01:00
Ell
48a4aa0588 Some keybind and keybind button improvements 2022-03-10 12:39:56 +01:00
Ell
d5ec0b8001 Allow setting a default color for clickable links in UiStyle 2022-03-07 12:00:33 +01:00
Ell
af7c341d83 Added float version of GetRandomWeightedEntry 2022-02-23 14:35:35 +01:00
Ell
c360c90f28 Fixed Code.Draw receiving the index in the current line rather than the current token
Closes #3
2022-02-14 00:24:31 +01:00
Ell
856d69b7db Fixed a formatting Code only knowing about the last Token that it is applied in
Closes #3
2022-02-13 22:43:51 +01:00
Ell
48b96a10a4 Added InputHandler mouse and touch position querying that preserves the game's viewport and fixed the graphics device's viewport being ignored for mouse and touch queries
Closes #1
2022-02-06 22:07:33 +01:00
Ell
ad2784a67e Automatically update all elements when changing a ui system's viewport 2022-02-06 21:16:35 +01:00
Ell
ed88862194 Marked BeginDelegate and BeginImpl as obsolete 2022-02-02 18:17:53 +01:00
Ell
c880c3e011 Update elements less aggressively when changing a ui system's style 2022-01-30 16:56:07 +01:00
Ell
a143aef67c Revert scissor rectangle change since it doesn't support panels with complex transformations
Revert "Use a scissor rectangle for panels in favor of a render target, and marked UiSystem.DrawEarly and Element.DrawEarly as obsolete"

This reverts commit 3c4567e4a1.

Revert "cleaned up DrawEarly documentation references"

This reverts commit dc6c472b84.
2022-01-30 16:35:10 +01:00
Ell
dc6c472b84 cleaned up DrawEarly documentation references 2022-01-30 12:20:32 +01:00
Ell
3c4567e4a1 Use a scissor rectangle for panels in favor of a render target, and marked UiSystem.DrawEarly and Element.DrawEarly as obsolete 2022-01-30 01:13:59 +01:00
Ell
f7cf9460d6 Renamed GenericFont.OneEmSpace to Emsp (and marked OneEmSpace as obsolete) 2022-01-24 11:16:23 +01:00
Ell
c7f021e62d Marked CopyExtensions as obsolete 2022-01-23 21:18:13 +01:00
Ell
f3e6df6862 Made custom values of Element.Style persist when a new ui style is set 2022-01-22 23:34:52 +01:00
Ell
94b6aa0d1b Marked StyleProp equality members as obsolete 2022-01-22 23:20:04 +01:00
Ell
faa400c4e6 Added Element.OnStyleInit event 2022-01-22 23:05:29 +01:00
Ell
dbf370c968 Allow setting a default text alignment for paragraphs in UiStyle 2022-01-22 22:54:47 +01:00
Ell
58a0f8915a Preserve texture region names when converting between MLEM and MG.Extended 2022-01-22 16:55:46 +01:00
Ell
3edd593886 Added TextureRegion.OffsetCopy 2022-01-22 16:51:42 +01:00
Ell
80a6c6b5e2 Avoid unnecessary panel updates by using an Epsilon comparison when scrolling children 2022-01-09 01:15:05 +01:00
Ell
c28f6d858c Ensure that a panel gets notified of all relevant changes by calling OnChildAreaDirty for all grandchildren 2022-01-09 01:12:16 +01:00
Ell
68fc02b170 Fixed paragraph links having incorrect hover locations when using special text alignments 2022-01-07 20:50:32 +01:00
Ell
b46975391b Only set a paragraph's area dirty when a text change would cause it to change size 2022-01-06 23:26:14 +01:00
Ell
a61d7a9722 fixed changelog order 2022-01-02 23:31:47 +01:00
Ell
2699d0e1c2 Fixed StaticSpriteBatch handling rotated sprites incorrectly 2022-01-02 22:58:01 +01:00
Ell
04fab568f8 Make Newtonsoft.Json dependency optional for MLEM.Data 2022-01-02 22:51:52 +01:00
Ell
b2b34abcd0 Rethrow exceptions when no RawContentManager readers could be constructed 2022-01-02 22:49:39 +01:00
Ell
b4f79f0753 Added SoundEffectInstanceHandler.Stop 2021-12-28 14:45:20 +01:00
Ell
7e49eaef10 Allow for checkboxes and radio buttons to be disabled 2021-12-24 12:10:04 +01:00
Ell
5d9cccc9fd Added ColorExtensions.Multiply 2021-12-22 14:24:37 +01:00
Ell
f5adf50823 Added StringBuilder overloads to GenericFont 2021-12-22 13:00:41 +01:00
Ell
17ed82fc3c Generify GenericFont's string drawing 2021-12-22 12:46:17 +01:00
Ell
7f3abdada5 bump versions 2021-12-21 23:23:25 +01:00
Ell
c1d1c03063 release 5.2.0 2021-12-21 23:16:18 +01:00
Ell
c76357a9e3 Allow storing multiple texture regions per SpriteAnimation frame 2021-12-21 20:12:15 +01:00
Ell
dae511e455 Made StyleProp immutable 2021-12-21 11:54:32 +01:00
Ell
3541b8d3e1 Automatically set area dirty when changing child padding or paragraph fonts 2021-12-21 00:01:57 +01:00
Ell
ef3fcb2e9c Improved MlemGame class 2021-12-13 00:39:36 +01:00
Ell
60dfbb1ec5 Added UiMetrics 2021-12-12 12:32:09 +01:00
Ell
103d7c7503 Added a SquishingGroup element to MLEM.Ui 2021-12-11 17:26:55 +01:00
Ell
28a928ec2c Revert "Added PreventSiblingSpill to Element"
This reverts commit 3c74cc4845.
2021-12-11 01:04:35 +01:00
Ell
3c74cc4845 Added PreventSiblingSpill to Element 2021-12-11 00:36:50 +01:00
Ell
0c881e374b Marked features related to Lidgren.Network as obsolete 2021-12-03 12:52:26 +01:00
Ell
0371e6ce75 display breaking changes in bold 2021-11-29 21:44:00 +01:00
Ell
376a068864 Moved AutoTiling to Graphics namespace and removed deprecated Misc versions of SoundEffectInfo and SoundEffectInstanceHandler 2021-11-29 21:24:08 +01:00
Ell
53b93a34f8 Made TextFormatter string size based on the currently active font and added a formatting code to allow for inline font changes 2021-11-27 22:45:37 +01:00
Ell
ad1d6a864e Added DrawExtendedAutoTile to the AutoTiling class 2021-11-27 15:03:30 +01:00
Ell
5cb77be410 Allow using StaticSpriteBatch for AutoTiling 2021-11-27 14:27:56 +01:00
Ell
84a6e5a29a Fixed some end-of-line inconsistencies when using the Right text alignment 2021-11-22 18:52:52 +01:00
Ell
c9c9e566b1 Throw an exception when text formatter macros resolve recursively too many times 2021-11-22 17:50:17 +01:00
Ell
84e2544dc8 Allow setting a custom effect and depth stencil state for ui drawing 2021-11-22 17:42:08 +01:00
Ell
5b99f29490 Fixed some inconsistencies with element transformations and mouse interaction 2021-11-22 15:13:08 +01:00
Ell
5c8ef3d254 Added RotationVector extension methods for Matrix and Quaternion 2021-11-22 14:48:38 +01:00
Ell
b30ec9408b Added Padding.Empty 2021-11-18 10:58:50 +01:00
Ell
3fc635fb4d display breaking changes in italics 2021-11-18 10:55:11 +01:00
Ell
a59f1eb8af Added missing easing functions Quart and Quint to Easings 2021-11-16 15:08:35 +01:00
Ell
91d34c0a83 Remember the location that a scroll bar scroller was grabbed in when scrolling 2021-11-14 21:32:13 +01:00
Ell
2a7dc119eb Removed ScrollBar ScrollerOffset (which didn't actually work) 2021-11-14 21:04:50 +01:00
Ell
9cd72e9b4e Fixed panels that don't auto-hide their scroll bars ignoring their width for child padding 2021-11-14 19:50:24 +01:00
Ell
9ef5c35e52 Set GraphicsResource Name when loading assets using RawContentManager 2021-11-08 23:46:59 +01:00
Ell
ed96938a1c updated documentation articles 2021-11-08 02:50:53 +01:00
Ell
3d0250bf86 Calculate panel scroll bar height based on content height 2021-11-08 02:02:59 +01:00
Ell
8e83cc06a6 Added JsonTypeSafeWrapper and JsonTypeSafeGenericDataHolder 2021-11-06 23:38:21 +01:00
Ell
115b05beaa Allow RuntimeTexturePacker to automatically dispose submitted textures when packing 2021-11-01 16:00:13 +01:00
Ell
f2939253b1 Skip unnecessary area updates for elements with dirty parents 2021-11-01 13:39:37 +01:00
Ell
ca89d03ca4 Some more ui style improvements 2021-10-30 15:33:38 +02:00
Ell
0809cd0218 Added style properties for a lot of hardcoded default element styles 2021-10-29 23:33:15 +02:00
Ell
9ddc1f6975 Made Image ScaleToImage take ui scale into account 2021-10-29 17:11:45 +02:00
Ell
2be39a740e improve handling of arbitrary Epsilon values 2021-10-28 23:26:42 +02:00
Ell
b271518956 Exposed Camera's RoundPosition 2021-10-19 22:06:49 +02:00
Ell
d89d8571c7 added StaticSpriteBatch 2021-10-17 23:20:05 +02:00
Ell
65908688f1 Use TitleContainer for opening streams where possible 2021-10-16 20:22:06 +02:00
Ell
5f2eb1845f Fixed text not being pasted into a text field at all if it contains characters that don't match the input rule 2021-10-12 19:58:31 +02:00
Ell
9aef994c51 Added GenericFont SplitStringSeparate which differentiates between existing newline characters and splits due to maximum width 2021-10-12 03:23:35 +02:00
Ell
11dd939009 Added a multiline editing mode to TextField 2021-10-12 02:16:09 +02:00
Ell
8f5d3083b5 Allow specifying a maximum amount of characters for a TextField 2021-10-11 23:35:50 +02:00
Ell
fd5b83eaa0 added a strikethrough formatting code 2021-10-10 20:30:40 +02:00
Ell
9743c05e1a Cache TokenizedString inner offsets for non-Left text alignments 2021-10-04 23:57:58 +02:00
Ell
f021215066 fixed VerticalSpace height parameter being an integer 2021-10-01 03:42:27 +02:00
Ell
516676e044 bump upcoming version 2021-09-24 17:00:05 +02:00
Ell
443bb4d6c3 release 5.1.0 2021-09-24 16:51:06 +02:00
Ell
41b924ef34 Fixed rounding errors causing AutoInline elements to be pushed into the next line with some ui scales 2021-09-24 16:35:53 +02:00
Ell
81dcbfb9a1 Fixed DynamicEnum AddFlag going into an infinite loop 2021-09-22 20:33:11 +02:00
Ell
9890c4895c Fixed tooltips not displaying correctly with auto-hiding paragraphs 2021-09-09 16:53:12 +02:00
Ell
54e3c98029 Improved DynamicEnum caching 2021-09-05 16:18:26 +02:00
Ell
6537ff00c1 Improved KeysExtensions memory usage 2021-08-27 20:36:04 +02:00
Ell
866dad49ab Use FontStashSharp's built-in LineHeight property for GenericStashFont 2021-08-19 21:43:17 +02:00
Ell
ff510c54c5 Fixed tiled NinePatches missing pixels with some scales 2021-08-06 22:40:32 +02:00
Ell
51833d523d Improved CopyExtensions construction speed 2021-08-05 03:59:14 +02:00
Ell
a9a7f2b421 Revert "(attempt to) reduce element sizing incompatibilities for auto-width/height elements"
This reverts commit 094de058c4.
2021-08-05 03:47:03 +02:00
Ell
094de058c4 (attempt to) reduce element sizing incompatibilities for auto-width/height elements 2021-08-05 03:40:47 +02:00
Ell
db7ee04d30 allow enumerating SoundEffectInstanceHandler entries 2021-08-02 20:34:13 +02:00
Ell
516265bf5b Fixed GenericFont's SplitString using incorrect width for special characters and improved documentation 2021-07-28 17:22:47 +02:00
Ell
57f8e56c38 Improved RawContentManager's reader loading and added better exception handling 2021-07-27 16:40:42 +02:00
Ell
8fac4a0b69 Allow adding Link children to non-Paragraph elements 2021-07-24 07:36:42 +02:00
Ell
01bec459de disallow creating Paragraphs without fonts 2021-07-22 04:51:41 +02:00
Ell
bb9b322580 Fixed tooltips with custom text scale not snapping to the mouse correctly in their first displayed frame 2021-07-22 04:27:57 +02:00
Ell
ebc6ec872b use a heuristic for GenericStashFont line height calculations and allow specifying a custom line height 2021-07-20 01:23:44 +02:00
Ell
1067055bb5 code cleanup 2021-07-19 23:49:16 +02:00
Ell
a76c14b243 Adjusted GenericStashFont line height calculations to result in the same values as GenericSpriteFont 2021-07-19 23:10:27 +02:00
Ell
abac738123 Removed LINQ Any and All usage in various methods to improve memory usage 2021-07-18 22:18:46 +02:00
Ell
a52b46dce9 Added ColorExtensions.Invert and made ColorHelper.Invert obsolete 2021-07-13 22:34:32 +02:00
Ell
6aa9ec03d4 Added customizable overloads for Keybind, Combination and GenericInput ToString methods 2021-07-13 15:41:42 +02:00
Ell
27fc5a74d9 added the ability to specify a coordinate offset in data texture atlases 2021-07-12 03:14:05 +02:00
Ell
bb189261d7 Added a masking character to text fields 2021-07-08 18:17:39 +02:00
Ell
f352e6b437 added Direction2Helper.RotateBy 2021-07-05 19:46:39 +02:00
Ell
642608a8a2 Fixed a crash if a paragraph has a link formatting code, but no font 2021-07-03 01:50:37 +02:00
Ell
f71eb6eddb improved NinePatch memory performance 2021-07-03 01:44:39 +02:00
Ell
00d9ee99d8 Merge branch 'release' into main
# Conflicts:
#	CHANGELOG.md
2021-07-01 05:06:39 +02:00
Ell
19893855dc added the changelog to the website 2021-07-01 05:00:59 +02:00
Ell
579fd38533 very important formatting change in the changelog 2021-06-30 19:46:38 +02:00
Ell
58bd076e2a Set default values for InputHandler held and pressed keys to avoid an exception if buttons are held in the very first frame 2021-06-30 19:40:43 +02:00
Ell
25efa0bd50 bump upcoming version 2021-06-30 00:30:17 +02:00
Ell
5564878c9d release 5.0.0 2021-06-30 00:18:54 +02:00
Ell
5756708010 added quick links to changelog 2021-06-29 00:57:04 +02:00
Ell
fe9b3830f8 (finally) added a changelog 2021-06-28 15:38:30 +02:00